A cool retro game.Really enjoyed playing.
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FX bit's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #207 | 4.194 | 4.194 |
Overall | #684 | 3.516 | 3.516 |
Originality | #1285 | 3.419 | 3.419 |
Fun | #1385 | 3.065 | 3.065 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In FX bit you don't control the game at all. Instead, you need to help an old speaker to read the game's sound fx.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We created all audio during the game jam
Comments
This game looks and sounds amazing :O
I made it to level 7 :D
Thanks for the game !
The ninja gets three hearts but I only get one! I was a little frustrated at first because I was watching the ninja and the cool action, but my timing was off. Watching the rhythm below was more fruitful, but I missed out on the action. This game came out wonderfully, well done!
this game is very cool! i love the art style (8 bit? 4 bit? i don't really know hahaha) the concept is very clever, i really like it! with a little bit of improvements this game will became Amazing! please consider making a mobile port, i think it would be a big hit! please check out my game too :D
What an absolutely fun game! I am a massive fan of pixel art in general and this is some good stuff. The actual UI TV monitor is always a look I have personally loved. The actual game play is a good twist on a rhythm game.
The only issue I had with it is it feels like the bounding box/timing for the jump/S/arrow seems off. It looks like I should be able to press it maybe a pixel earlier than I actually am. I was able to make it to nearly 4000 points but the timing for the jump kept throwing me off. I think a big part of the reason for this is the character also starts to jump before I am actually able to press the key. I may try replaying again later but blocking off the top bit so it's only the scrolling button pressed.
Overall this is a great jam game and so far the one I've spent the longest playing. I was only intending to spent a few minutes on it because it seems like a fairly simple concept (Which is a good thing) to be honest. I spent over 30 minutes playing and enjoyed every second of it basically.
The only thing I would personally suggest, besides for changing the timing slightly on the jump/S/arrow, is key rebinding. Personally I would have them something like C - Coin, J - Jump, and A - Attack. Spreads out the keys a bit but then they correspond to each action.
Good job on this being your first Game Jam. :) - Deer.
Really like your game but I'm very bad in this kind rhythm game. Very charm characters (everything about my childhood) and color palette from game boy suits very well.
Extremely well done game, the theme is incredible and the protagonist is so charismatic. The game also has a short but fun story, congratulations to the Devs!
Really unique and interesting style and concept here! I think the timing was just a tiny bit off, but then that's something minor tweaking would solve, other than that though, really great game! :)
Cool game! The presentation is really nice. I would just increase the time window for pressing the buttons to make it a little bit more easy for beginners in the game, but other than that, I never saw a game in which your objective is to produce the sounds! Quite creative =)
I love the art style of the game! and great interpretation of the theme!! great work!
I love the reasoning behind the game mechanic, I mean, it's technically a rhythm game, but all the context around it makes it something different. (also, the art and music were on point, great job!)
Really fun and polished game. It felt almost like a 2D rhythm game
I really like your take on the theme. The end result is really pollished and you clearly put a lot of work into this.
I'm not that good at rhythm games, so it was really punishing for me when I just pressed a button a bit too early, maybe a next iteration of the game might be a little more forgiving and only drop half a heart when you're close enough?
Fun game! I loved the aesthetic as well.
Main issue for me was I was so fixed on the bottom bar so I couldn't really keep track of the "game" being played.
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