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A jam submission

Bungee Buds (GMTK2021)View game page

Run, jump and solve puzzles while joining up with your buds
Submitted by SzechuanSteve (@SzechuanSteve), Da4RealDeal — 2 hours, 13 minutes before the deadline
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Bungee Buds (GMTK2021)'s itch.io page

Results

CriteriaRankScore*Raw Score
Fun#1583.9353.935
Overall#2973.8573.857
Presentation#3884.0134.013
Originality#9033.6233.623

Ranked from 77 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It's a puzzle-platformer where you use bungee cords to join together with little critters called "buds" to navigate the levels.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 27 to 8 of 47 · Next page · Previous page · First page · Last page
Submitted(+2)

Super fun game, the movement are really smooth! 😁 The game is a bit hard though (or maybe I'm bad 😅)

Submitted(+2)

A bit difficult to navigate around because you have to mix keyboard and mouse, but overall a fun little platformer that looks really good!

Submitted(+2)

Very good presentation!

Submitted(+2)

Loved the game, I really enjoyed playing it to the end. The mechanics are quite original and makes for interesting puzzles. The graphics are super cute, the music and sound effects are spot on, and the puzzles are nice, but not too hard. I can't believe it was done in only 48 hours, I am really impressed for this level of polish. I would have only one remark: I found that the mouse was not needed at all and it hindered to the general control. I would have replaced the mouse clicks with buttons since it was not necessary to click on anything specific

Submitted(+2)

Nice twist on a plat former with a very interesting mechanic. It took me a bit to understand how to join buds (they link to the last one) but that was on me. Impressive for 2 people for a jam!

Submitted(+3)

Hi SzechuanSteve,

This game is incredible! The sprites look like Junimos from Stardew Valley. And its adorable that you guide the lost and worried young ones to their destination. Very heartwarming!

The character controller is super tight, very responsive and intuitive. I have trouble getting my controllers to work that well, so kudos on that one!

I am finding it very difficult to give constructive feedback on puzzlers. I don't play a lot of them and all the ones in this jam are so darn good. I can say that you are very talented and should keep developing new and interesting games! Good work!

Best,

Brandon from TheIndieDream.

Developer(+1)

Thank you so much for playing and for the kind words! I really appreciate it :)

Submitted(+1)

Great presentation and good game feel, but there are many games like this in the jam so it's hard to stick out.

Submitted(+2)

I loved how the little buds followed you around and how their jumps were delayed. I also liked how if you walked them next to each other and released the bungee, they would start following each other instead of you, allowing you to control them without them being tethered to you. They couldn't jump, but it was cute how they looked like they were hugging each other.

The sound of the music was perfect for the setting, and I never noticed it looping; it was so good.

Well done. I wouldn't be surprised if this game gets in the top 20, or even the top 10!

Developer(+1)

Thanks for playing! :) I think that might have actually been a bug you encountered not a feature lol But at least it was a cute bug! :3   Thank you so much for the kind words!   

Submitted(+3)

Very well made! The art and music are great together, the controls feel (mostly) great, and the core mechanic is solid. Maneuvering a longer chain felt a little wonky, especially in the last level when I grabbed the bud in the pit, then ran away too quickly and trapped multiple down there. The saws break the pace a little bit since they're significantly harder to jump over when moving the same direction as the player. I could see this being fleshed out into a really fun full game. What if you had multiple bud types that 'disliked' each other? As in, you could only build chains of blue or green buds separately, but still had to solve puzzles with both types. It's a great sign that I want to develop ideas in this world. Means you've got something engaging and special on your hands. Great job!

Developer(+2)

Thanks for playing! :D I love all these ideas!  There were a lot of mechanics I had in mind that I just wasn't able to explore in the 48 hours, including having different types of buds with special abilities - being able to swim in water, push/carry objects or even explode & break certain walls/floors (heavily inspired by Pikmin of course). I'm definitely considering making this into a full game and exploring all these ideas.  Thank you for the wonderful feedback! I greatly appreciate it :)

Submitted(+2)

My dev! Anything inspired by pikmin MUST be good. I'm excited for what you do with it <3

Submitted(+2)

The art and level design is great, I also really liked the main mechanic, well done!

Submitted(+2)

Love the art. Jumping felld awesome. The wiggly animations are nice. The last level really is challenging but I had a lot of fun playing the game!

Submitted(+2)

Very original and interesting level designs!

Submitted(+2)

Great idea for the theme, fantastic implementation! I had a lot of fun. I can totally see this game being top 20

Submitted(+2)

This is both adorable and fun.

Submitted(+2)

Very nice! Cute looking and decent puzzles :)

Submitted(+2)

Fun simple game! Nice puzzle variety!

Submitted(+2)

Excellent game! Simple mechanics with creative puzzles, and great artwork, music, and game juice

(This game reminds me of mobile games like Zombie Tsunami lol)

Submitted(+2)

Cute, fun and innovative great work!

Submitted(+2)

I loved it!

The mechanics are very original and the gameplay was fun. An excellent game to be further developed into something bigger.

I really liked the simple music, but fully functional and in keeping with the soul of the game (fun and relaxed).

Congratulations!

Submitted(+2)

Hello! We like the idea and execution of your game a lot. We feel this could totally be a small puzzle game with just some tweaking with how you connect with the small buds! It would probably be a good idea to automatically restart the level when you lose a bud since it generally means you can no longer win. We think you probably can get rid of the mouse interaction entirely and just have a connect/disconnect key. We like it. Well done! And nice polish.

Developer(+1)

Thanks for playing! So, I didn't want to force a reset when the game was in an unwinnable state as the player can still move around and may still wish to scout out the level before restarting, but I probably should have added a popup message stating the level is in an unwinnable state and to press R to restart.  I'll definitely consider your suggestions regarding controls if I ever decide to further expand upon this game.   Thanks for the feedback! :)

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