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Battle Buddies's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #151 | 3.946 | 3.946 |
Overall | #222 | 3.928 | 3.928 |
Presentation | #340 | 4.062 | 4.062 |
Originality | #591 | 3.775 | 3.775 |
Ranked from 129 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Two scavenger buddies forced to work together
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Amazing game! Really nice gameplay and he sound compliments it really nicely!
Really well polished game, I loved the twist on the shooter putting you in control of the things the other character could shoot at! I found it kind of annoying that you had to drop that battery to shoot, it just made forward progress kind of slow. I also wanted more feedback on how much health the enemies had. I never knew if I just barely let one go and it needed one more shot, or if I just grazed it. Over all really fun!
Well done! I liked the flashlight mechanic as it united both of the characters together and really fit the theme. The sound effects and art too gave the game a nice style. Overall I think this is a great entry and I had fun playing it! :)
Really enjoyed this game. Incredible work for something made in 48 hours.
This is a ton of fun and quite polished! Really like the flashlight mechanic, the challenge of not only highlighting the enemies properly, but, also managing it's battery is really smooth and clever! Could be interesting to have some darker challenge levels, perhaps the wolf and see better in the dark and make out an area around him but beyond that is dark with highlights pointing out the direction of approaching enemies. Though that may take some away from what's already working so well here. Awesome work!
Thanks for the toughtful review, glad you liked it!
Nice work! While the idea of controlling multiple characters turned out to be a common experiment in this jam, this game excels with its fluent controls and well-polished-ness. Definitely a great game!
I had fun with it, the art style and sound design come together really well.
Amazing game and quite challenging. Everything is well polished. Great job!
Wow, this is a really polished game! The art, gameplay, and basically everything are great! My main critique though is that it's a bit too hard for me.
I had fun with it, the art style and sound design come together really well for some straightforward yet engaging gameplay. My team actually had a pretty similar puzzle-oriented idea early on in the jam that we scrapped.
i like it!.. maybe if the controllers could be a little slower it could be better
Extremely good idea intuitive and fun game
This is awesome, great interpretation of the theme
That was amazing ! i had a great time playing your game, nice work !
Hey, glad you liked it!
very nice!
I enjoyed this a lot, feels very classic!
cool
This game is so much fun! I love the style of the two characters and the mechanics are easy to pick up and fit well with the theme. Nice job!
The game is fun, however it is very frame dependent and when on worse devices lags when there are to many shell casings.
Ah, that is a shame, I didn't had the opportunity to test on lower-end devices. Sry about that :(
First of all, I love nuclear throne, I see the inspiration and it's wonderful!
The flashlight mechanic is so interesting. I'm glad you put it on a battery timer too so you have to think more strategically about when to use it. Like others have said, amazing polish on this one. Great job! :)