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A jam submission

String MaceView game page

Destroy waves of rock monsters by swinging and flinging a huge spike ball with a string.
Submitted by MegaBox1 — 3 hours, 8 minutes before the deadline
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String Mace's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#3733.7053.705
Overall#7903.5443.544
Presentation#10243.5573.557
Originality#15033.3693.369

Ranked from 122 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The knight joins himself to his spike ball with a string when you press space, than disconnects himself and launches the ball.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 60 to 41 of 65 · Next page · Previous page · First page · Last page
Submitted

Lots of fun and potential here, though I did find an optimal strategy was to just hide behind the ball and let the enemies walk into it on their own, or pull it towards me and hit them instead of just swinging it around. Playing this way was still fun, though I don't think it was intended

Developer(+1)

Yeah, I noticed that strategy after I submitted the game. Thanks for the feedback, I will try to do more playtesting next jam. 

Submitted

It was fun, indeed limited content - but game jam ^^.
I had to die and retry many times to get to a decent score xD 

had fun! died many times... :)

Submitted (1 edit)

Great game, super fun, my only point of advice is that the hitbox for knight feels a little too big for its size. That may just be the size of the death animation making it seem larger though.

Also your game is super similar to mine

Submitted

Very fun game! :D  I figured out I can just hide in the corner and just collect points, but no; the rock is also moving closer to me when robots run against it!! caught me off guard and made me reallocate alot which made the game even better!

Submitted

Very fun mechanic and it felt very meaty to bash enemies! Also being able to hit yourself added a level of strategy. My main suggestion would be to make the chain a toggle instead of a hold as it's hard to hold down space and move for extended periods. Good job on the game overall!

Developer

Thanks! Very good feedback, I will think about that next game jam.

Submitted

Well polished, great game! Liked the idea that you swing a mace!

Submitted

the large ball makes the knight a little hard to control which is good, was fun!

Submitted

Super enjoying experience.

Great idea with the mace actually hurting you as well.

The fact that the enemies were slightly pushing the ball was a nice touch.

Submitted

Loved the audio (although it was pretty loud!) and was very satisfying to slingshot around bashing things. Nice work!

Submitted

The visual and audio effects make for some very satisfying gameplay, well done!

Submitted

Fun! I liked that you didn't need to always be attached - it worked as a great trap by manouvering around enemies. Nice work.

Submitted

Very fun and addictive, I got 480 points after a ciuple of matches. 

Submitted

Really nice game, the visual effects give each hit a lot of impact. Also the presentation is really good in general. Very entertaining!

Submitted

Amazing! Our games really have their similarities don't they ;) Took me a bit to get used to how to hit enemies but seriously addicting game! And so unique :) Could definately be taken further

Submitted

Excellent game, just wish there were more enemies

Submitted

So simple but so fun! This really shows that you don’t need a lot for a really fun experience. I love the art style and how smooth the gameplay is. Just grab the mace and smash everything!

Submitted

A good solid game!

Everything feels juts as it should be in regards to controls, the background music sounded great too!

Submitted

Really fun and satisfying mechanic, nice job! I love the screen shake to make it feel more impactful.

Submitted

Nice Little Game, really liked the weighty feeling of the Mace.

Viewing comments 60 to 41 of 65 · Next page · Previous page · First page · Last page