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String Mace's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #373 | 3.705 | 3.705 |
Overall | #790 | 3.544 | 3.544 |
Presentation | #1024 | 3.557 | 3.557 |
Originality | #1503 | 3.369 | 3.369 |
Ranked from 122 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The knight joins himself to his spike ball with a string when you press space, than disconnects himself and launches the ball.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Lots of fun and potential here, though I did find an optimal strategy was to just hide behind the ball and let the enemies walk into it on their own, or pull it towards me and hit them instead of just swinging it around. Playing this way was still fun, though I don't think it was intended
Yeah, I noticed that strategy after I submitted the game. Thanks for the feedback, I will try to do more playtesting next jam.
It was fun, indeed limited content - but game jam ^^.
I had to die and retry many times to get to a decent score xD
had fun! died many times... :)
Great game, super fun, my only point of advice is that the hitbox for knight feels a little too big for its size. That may just be the size of the death animation making it seem larger though.
Also your game is super similar to mineVery fun game! :D I figured out I can just hide in the corner and just collect points, but no; the rock is also moving closer to me when robots run against it!! caught me off guard and made me reallocate alot which made the game even better!
Very fun mechanic and it felt very meaty to bash enemies! Also being able to hit yourself added a level of strategy. My main suggestion would be to make the chain a toggle instead of a hold as it's hard to hold down space and move for extended periods. Good job on the game overall!
Thanks! Very good feedback, I will think about that next game jam.
Well polished, great game! Liked the idea that you swing a mace!
the large ball makes the knight a little hard to control which is good, was fun!
Super enjoying experience.
Great idea with the mace actually hurting you as well.
The fact that the enemies were slightly pushing the ball was a nice touch.
Loved the audio (although it was pretty loud!) and was very satisfying to slingshot around bashing things. Nice work!
The visual and audio effects make for some very satisfying gameplay, well done!
Fun! I liked that you didn't need to always be attached - it worked as a great trap by manouvering around enemies. Nice work.
Very fun and addictive, I got 480 points after a ciuple of matches.
Really nice game, the visual effects give each hit a lot of impact. Also the presentation is really good in general. Very entertaining!
Amazing! Our games really have their similarities don't they ;) Took me a bit to get used to how to hit enemies but seriously addicting game! And so unique :) Could definately be taken further
Excellent game, just wish there were more enemies
So simple but so fun! This really shows that you don’t need a lot for a really fun experience. I love the art style and how smooth the gameplay is. Just grab the mace and smash everything!
A good solid game!
Everything feels juts as it should be in regards to controls, the background music sounded great too!
Really fun and satisfying mechanic, nice job! I love the screen shake to make it feel more impactful.
Nice Little Game, really liked the weighty feeling of the Mace.