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Nonji's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1003 | 3.445 | 3.445 |
Originality | #1060 | 3.550 | 3.550 |
Presentation | #1086 | 3.519 | 3.519 |
Fun | #1099 | 3.267 | 3.267 |
Ranked from 131 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Nunchaku 2 handles are joined together
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
too clean and its fun playing such a great art. and yes The blue balls are definitely the hardest.~ Check out my entry when you get time :D
very good idea and really fun!
Absolutely loved it, couldn't stop playing for like an hour
Great use of lightning! The game can be improved in many ways, but it is already a unique experience, great job!
Clever idea! Amazing execution! Nice job!
Really fun, and with great visuals! The blue balls are definitely the hardest, since you occasionally can't swing around fast enough without breaking the chain, which makes it really challenging to get to all of them.
My one complaint is that I wish I got the blue back after a short time if it broke without hitting a red ball.
Yeah I agree gameplay needs some tuning in order to make it even better but it is how it is, It's game jam after all
Awesome idea and well executed :D
Really simple and still really fun to play, with great visuals and appropriate sounds!
Too much fun and too clean !
Good implementation of the theme and fun concept !
I would say that the chain broke too often.
I wished I would be able to rotate the blue stick, but the chain snaps doing so.
Great game!
Great concept, might be a bit too hard.
I loved the unique mechanics of this game!
I think the gameplay was a bit too unforgiving :<< I wish the player feedback was a bit more clear (leave a second or so to show that you have hit the wrong side on the nunchuck). I think the idea was fun and satisfying though, and has a lot of potentials. Hope you keep working on the game!
Very satisfied when I hit the red ball, but red balls shows up rarely and it's easy to get distracted by yellow balls when they do. Maybe I need more practice.
Fun concept, but confusing at first.
Great game, I really like the concept, although I think if I had more time to react and smaller nunchucks it would rely more on my skill and less on luck.
It's a bit confusing, it took me severeal attempts to learm how to play and I didn't get the purple/red orb thing
Love the sfx. It would be nice if the screen was a bit bigger, or maybe if the nunchucks were smaller? I find orbs often spawning near on top of me as I'm merely trying to swing things around.
I love the lighting effects, the red orb/breaking mechanic felt confusing to me at first and after a bit more playtime red orbs made sense but it still felt like it would randomly break for me. I really liked it tho!