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A jam submission

NonjiView game page

Use your magic nunchaku to protect the white portal, but be careful those chains aren't as strong as they look.
Submitted by Smutnacebula — 3 hours, 32 minutes before the deadline
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Nonji's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#10033.4453.445
Originality#10603.5503.550
Presentation#10863.5193.519
Fun#10993.2673.267

Ranked from 131 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Nunchaku 2 handles are joined together

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 40 to 21 of 78 · Next page · Previous page · First page · Last page
Submitted(+1)

too clean and its fun playing such a great art. and yes The blue balls are definitely the hardest.~ Check out my entry when you get time :D

Submitted(+1)

very good idea and really fun!

Submitted(+1)

Absolutely loved it, couldn't stop playing for like an hour

Submitted(+1)

Great use of lightning! The game can be improved in many ways, but it is already a unique experience, great job!

Submitted(+1)

Clever idea! Amazing execution! Nice job!

Submitted(+1)

Really fun, and with great visuals! The blue balls are definitely the hardest, since you occasionally can't swing around fast enough without breaking the chain, which makes it really challenging to get to all of them.

My one complaint is that I wish I got the blue back after a short time if it broke without hitting a red ball.

Developer (1 edit) (+1)

Yeah I agree gameplay needs some tuning in order to make it even better but it is how it is, It's game jam after all

Submitted(+1)

Awesome idea and well executed :D

Submitted(+1)

Really simple and still really fun to play, with great visuals and appropriate sounds!

Submitted(+1)

Too much fun and too clean ! 

Submitted(+1)

Good implementation of the theme and fun concept !
I would say that the chain broke too often.
I wished I would be able to rotate the blue stick, but the chain snaps doing so.

Submitted(+1)

Great game!

Submitted(+1)

Great concept, might be a bit too hard.

Submitted(+1)

I loved the unique mechanics of this game!

Submitted(+1)

I think the gameplay was a bit too unforgiving :<< I wish the player feedback was a bit more clear (leave a second or so to show that you have hit the wrong side on the nunchuck). I think the idea was fun and satisfying though, and has a lot of potentials. Hope you keep working on the game!

Submitted(+1)

Very satisfied when I hit the red ball, but red balls shows up rarely and it's easy to get distracted by yellow balls when they do. Maybe I need more practice.

Submitted(+1)

Fun concept, but confusing at first.

Submitted(+1)

Great game, I really like the concept, although I think if I had more time to react and smaller nunchucks it would rely more on my skill and less on luck.

Submitted(+1)

It's a bit confusing, it took me severeal attempts to learm how to play and I didn't get the purple/red orb thing

Submitted(+1)

Love the sfx. It would be nice if the screen was a bit bigger, or maybe if the nunchucks were smaller? I find orbs often spawning near on top of me as I'm merely trying to swing things around.

Submitted(+1)

I love the lighting effects,  the red orb/breaking mechanic felt confusing to me at first and after a bit more playtime red orbs made sense but it still felt like it would randomly break for me. I really liked it tho!

Viewing comments 40 to 21 of 78 · Next page · Previous page · First page · Last page