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Hix & Zed's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1933 | 2.885 | 2.885 |
Originality | #1958 | 3.180 | 3.180 |
Overall | #2034 | 3.005 | 3.005 |
Presentation | #2121 | 2.951 | 2.951 |
Ranked from 61 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You control both characters at the same time and they can interact with each other
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Interesting and unique concept! Pretty tough to control, and it ramps up way faster than this old-timer can cope with. I like what it's trying to be, though.
Might have been better if the views weren't quite so face-on. You could have just moved the camera away from horizontal to give a far more 3D appearance. It looks like you've built the models in 3D anyway, so why not show them off?
A very fun way to have 2 characters but 1 player! As other said the controls would deserve a bit of polish to really feel nice (I had a hard time to understand the jump). Sometimes it is a bit hard to clearly see you character from the level - but overall very nice!
I think the concept of the game is really cool! Unfortunately the controls feel a little hard to use at times.
Thanks for the feedback!
Could you elaborate a little more about the controls? This think of feedback is valuable to us!
Controls were a bit… unresposive? I’m not sure, something felt a bit weird. I like the art style a lot, but it needed some polishing (some aliasing maybe) or something, it ended up having some very harsh jagged edges here. Maybe some less detailed textures?
Could you explain how the controls felt unresponsive? As for the polishing , did you felt like all the graphics element were concerned?
Thanks for the feedback!
I didnt’t mean to sound nitpicky. However, not sure what about the controller felt off. Maybe some of the common platformer leeway techniques could work. As for the graphics, I think it mainly impacted the scenery, it felt like it had way more detailed textures than your zoom level appreciated, but I could be wrong :)
Don't worry it didn't sound nitpicky! I totally see now what you mean, thanks for the valuable feedback :)
Bit clunky, but it gets the job done very well. I would like to see the game with only one character but you are looking at him from two different perspectives at once
The side-scrolling/top-down perspective difference was a really unique take on the theme, and made it stand out among other games of control-two-characters-with-one-control-scheme puzzlers. The level designs were really interesting and thoughtful and really played with that perspective idea in fun ways. The controls were also good, and the low-poly visuals look great. Great job!
By the way, we played your game on our stream tonight!
Thanks for playing the game, it's always fun to see people playing our game live :) (it would have been nice to see you react on the other mechanics the game has to offer though ahah)
Nice unique take on the two characters one control idea!
This is such an fantastic idea for a puzzle game. I loved the ways the characters interacted; it gave me a couple of "aha!" moments that were delightful.
Glad you liked it :) The "aha! moments" is definitely something we were going for and I'm happy you were able to experience it!
I really like this idea! It's fun to play and figure out how to solve the puzzles.
I wasn't a fan so much of the sound effects, they're quite loud and don't really fit the aesthetic of the game. Great job otherwise!
I'm totally with you for the sound, we noticed it was way louder than we anticipated and we didn't really put much effort into it.
Thanks for the feedback!
Seems the theme has brought out a lot of puzzlers! My only real critiuqe is it could be challening to tell which areas were "raised" on the top-down path, it made it kind of challenging to tell where I needed to stand to advance without some trial and error.
Otherwise, a well thought out puzzler with fun mechanics
Yes you're right it's something we asked ourselves during development, maybe a slightly diffrent camera angle would've helped!
Thanks for the feebback!
Really cool concept, original take on the control two players together.
Well done!
The combination of 2D and 3D is a fantastic idea, especially when they interact. The level design is great too. The difficulty is really well balanced - it's tricky without feeling unfair. Great job!
this is concept , that i gonna walk into a lot in this jam.
but I to make one top-down and the other from a side perspective is a really clever take on this idea! :)
and there are some wonderfull puzzles in this one, so really liked it.
only maybe add some music in it next time ;)
What a cool concept. I am incredulous that you guys created all the visual during the jam, wow!
you can use wasd to move 1 character and it makes the game easy, cool concept though, finished whole thing
Good catch thanks for the feedback!
I really like 2d and 3d mix, it's a neat concept and works well with the puzzles, good job! I think all this game needs is just a bit of music and effects to achieve juiciness :)
I'm completely with you for the lack of music. We lacked time but music is something that souldn't be overlooked :(
it gets stuck in the unity logo bar charge in my pc
May I ask what browser are you using? Maybe a connection issue? WebGL builds can be capricious sometimes... :(
Google Chrome, but It worked now! The problem was that the bar charge is empty all the time till the game starts. So, it finally started but it took a little more than the normal and the bar charge doesn't move so I thought it was stuck, sorry. The game is really cool and original. Well done.
Glad to hear that!
Great idea! I love the puzzles and how the characters interact with each other.
Thanks for the input, I'll make sure to check your game!
Nice idea, keep up the good work!
Thanks! I'll check your game when I have a little bit of time :)