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Entangled Worlds's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1309 | 3.385 | 3.385 |
Overall | #2185 | 2.949 | 2.949 |
Originality | #2225 | 3.066 | 3.066 |
Fun | #3051 | 2.396 | 2.396 |
Ranked from 91 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We join up items between the two worlds (also, characters' friendship is a way to join them together!)
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Very cool concept! I had some struggles getting linking mechanic to respond, but otherwise I had a good time with it, happy to have had the chance to play your work!
I love the music, especially the fact that it slightly changes when switching between characters! The game did get a bit glitchy at points, so that's something to keep in mind for next time. Tricky puzzle design and beautiful art and music though!
I like this game concept and presentation quite a bit. I feel like it needs more feedback, affordances, and bug removal to truly get were it is trying to go. Good work for 48 hours.
Very interesting! Good game! Good luck!
The art is awesome and the concept is really cool, but, it's unfortunately fairly broken, I only managed to make it through one of the levels proper, I was super glad there was a level select button so I could at least see them all and get an idea for the kind of stuff you were aiming to do, it just didn't function. The block sliding is wildly inconsistent and hard to maneuver, the blocks you pick up often start sliding on their own or drift apart while hooked together, a number of the pads for connecting blocks simply didn't activate. But, hey that's the sort of stuff that happens with a jam, it's a crazy short time to try and get something up and running, and it seems like you really went for it, the art certainly speaks to it and I think the overall sort of world, characters, and core mechanic could make for an awesome puzzle game, it'd be awesome to see it developed out further!
Really nice art for the game! I liked the idea of being able to turn on and off the entanglement for blocks. I noticed some other comments about the woes of overscoping, and that's really just what happens in 48 hours jams haha. Great job with what you have though, would love to see it polished up!
Interesting idea nad visuals. You can look into sorting layers to help with the overlap of the characters and blocks. I got lost on what to do in room 2 since it didn't communicate well on what you were expecting. Sorry.
I liked the art and music a lot. I had a hard time connecting the two blocks, but still enjoyed the puzzles.
The game is cool and it has lots of potential, it lacks a lot of feedback (when you change the character, or when you star pushing some blocks). Solving that issues and adding an ending less anti-climatic I think it could be a great game.
Honestly, in retrospect I see that we’ve bitten too much to chew. Even the (valid) issues you bring up - we’ve had a sound for pairing, and there is a block grabbing sound, but there was no time left for polish. Same with the character switching - we’ve implemented a change in the tune, but it is too small to notice.
I really like the story! The art and music went really well with it and all together it really caught my interest. Even though some controls where a bit difficult the gameplay still showed the mechanic and the theme nicely, well done! :)
Cool idea, but that entanglement is WAAAY too finicky, I couldn’t make it past level 3.
I enjoyed your visual style and the music too.
Amazing presentation on this
Thanks! :)
I really like the art! The puzzles were fun too, but I couldn't move the right stones on level 3. Good job!
Love the artwork and also great execution of the theme!
nice job! interesting concept. i liked the visuals and the music, good experience:)
The way I solved some puzzles did not feel completely right, which made the game a little less fun. Good art style and nice concept.
Lovely! Bit tricky to figure out occasionally.
Interesting way to implement the jam's theme into a puzzle game. Linking objects on the panel creates interesting ways for solving a level.
However the linking mechanic didn't always work for me and therefore i had to quit the game at some point. I was also missing a little bit more player feedback, such as whether an object was linked or which character i am currently playing.
I really like the overall presentation of the game, the music sounds awesome and the pixel art is clean.
Overall i think this is a pretty solid submission. Good work.
I liked the idea, but the puzzles may be a bit confusing in the sense for example that the game doesn't explain to you (or I am a potato head) that the rocks have inertia. Apart from that, I liked the art, the characters look interesting just by watching them. In general, an interesting game that with a bit of music and narrative (in my opinion) could become an interesting full game. :P
Fun little game! Looks nice and was pretty enjoyable too! Controls are a bit janky at times but it was only a small annoyance.