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Ball and Chain Parkour's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1160 | 3.239 | 3.239 |
Originality | #1502 | 3.370 | 3.370 |
Overall | #1863 | 3.072 | 3.072 |
Presentation | #2906 | 2.609 | 2.609 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is joined by a ball and chain.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Definitely the best in class for this genre of "join together" game. The physics were spot on and I never felt cheated by it - figuring out the best path to take and getting the timing right was really satisfying.
Great work!
Simple but effective and original to use an object to be join and not another player like many other :D
Hey, really fun and enjoyable game. The player control feels super smooth and nice, congrats!
I really enjoyed your game! I think that having this kind of mechanic brings high skill ceiling so i spent a fair amount of time completing all the levels. The only problems I encountered were that ball sometimes just stopped for no reason and one time I got him through the ceiling.
Thanks! Yeah both of those things happen sometimes, both have something to do with collisions, but I couldn't fix them in time. I'm glad you enjoyed it!
I like the concept! With a little more juice like sound effects and animations on the player/ball for jumping/landing, etc it would be a really polished puzzler! :)
I was apprehensive about the time limit at first but it's actually good as a threat in a game like this. Fun but quite difficult.
Great concept but this is way too difficult to play, and not because it takes getting used to but because there's not enough options for the player movement. You should be able to control the strength with which you throw the ball, and you should be able to pull yourself when hanging off a ledge. So while this is a great concept, and it is fun when it works, it is difficult to enjoy as is. Right now the controls feel too restrictive.
Thanks for the feedback! I intended on it being pretty difficult (mostly because the game is only about 10 levels long), but with that being said some of the last levels are probably too difficult (and can be frustrating for some people). I definitely could add some way to change throw strength (or maybe a couple buttons to throw at a different strength each). I'm not sure about adding a way to pull yourself up though, I think that would ruin a lot of the "traps" in the levels. Thanks for playing!
Nice Idea, I feel like a "Preview" of how the Ball would Fly would be helpfull to better see how it could pull you.
Nice game. It's a fun idea but can be a little annoying to control. I would suggest being able to aim the ball with the mouse, and use space for jump. My game has a very similar mechanic using the mouse if you wanted to check that out.
Came to check out your game from your comment on mine and I agree, it's crazy to see how different another interpretation of the same idea can be- although we even both had orange squares as the player character, which is a crazy a coincidence. I love your interpretation though, throwing the ball around and getting pulled right along with it is a ton of fun, and the time limit on later rooms keeps the pace quick which is great. Great job! Great minds think alike!
Was waiting for it to ramp up and it did not disappoint! Good use of physics -- especially the friction of the player which you don't need to take into account in the early levels -- to make the later ones trickier.
Fun game, has a lot of potential. Good Work
Really fun game! It has some intresting mechanics that could be forged better tho. Did not find that many bugs. Simple, but good.
There's a lot of potential here, when it's good it's really fun. I ran into a bug where I couldn't move because the heavy ball was on a platform and the square was dangling off the ledge, no way to recover :( I had fun until that happened
Thanks! If you hit the r key it resets the level (some of the levels are designed to get you stuck if you don't move in just the right way for difficulty purposes)
I think this is an interesting puzzle/platformer. What I would improve on is I would add an arrow to let the player know where the ball is about to move to. Other than that, with some polish, I could see this idea working.
Awesome game, I like how it connects to the theme!
The concept of the game is really cool and it felt fun to zip around using the ball. My favorite level was the one where you had to swing to the exit! In my opinion, the one aspect that could use some improvement is the movement - it feels a bit inconsistent at times. Great work!
I liked it very much, I think you're on the right track with the mechanics, just a little more polishing and this get's you hooked. Good job!
A little hard to control but good usage of the theme! nice game
Simple graphics, and the physics felt a bit weird.