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A jam submission

Lance MasterView game page

Fight as a knight connected to his lance
Submitted by mjukmara — 27 minutes, 59 seconds before the deadline
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Lance Master's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#1404.3204.320
Overall#8823.4983.498
Originality#16843.2933.293
Fun#19412.8802.880

Ranked from 75 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are a knight connected with rope to your lance.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 20 to 1 of 38 · Previous page · First page
Submitted(+2)

Awesome job with this! The art is obviously amazing and I think the overall music and sfx were good too. I was a bit confused at first by the arrows appearing out of nowhere (but that was my bad for not reading all of the description), it offered definitely a twist to the gameplay. The game ended up being quite difficult with that and the slow movement speed but a good challenge. It wouldve been fun if you could dash farther though to make up for the slow move speed and arrows. Overall awesome job!

Submitted(+2)

oh man, first of all the music was a bop, the art is very good also, the movement was a bit too painfully slow compared to the dash, and an indicator of the dash would have been nice to more precicely plan out my moves, very good!

Submitted(+3)

Fun little game! I loved how you used dual purpose design to not only make the lance a weapon, but a "dash" of sorts. Your voice acting made the game 10x better. I think the arrows that spawn from lance could be removed in any future version, though :)

(+1)

Thank you so much for the kind words!
/The voice actor

(+2)

Great presentation, solid concept, but i feel like the character speed could be ramped up quite a bit. I get that it is slow so that you use your attack/dash more often which then again makes it more difficult because of the arrows, but still, it feels a little TOO slow while walking.

Submitted(+2)

The art is fantastic! Very nicely done :D

Submitted(+2)

cool stuff, love the sound effects :D 

Submitted(+2)

wow  the art and the sound effects are perfect

Submitted(+2)

I love the art! 

These arrows hate me XD 

Submitted(+2)

Very nice graphics and concept! Really enjoyed the presentation and the sounds. I do think its abit awkward that I can only throw my spear when i add movement input, maybe just clicking allows me to be thrown already, but if u move whjile doing it, you are thrown further! :) But overall, really really good job!

Submitted(+2)

Where are the arrows coming from?!


Joking aside, loved this. Excellent art, fun music, great sound effects.

Submitted(+2)

Nice game! The graphics and audio are all very fitting to the game, and the mechanics are quite interesting too! Maybe an improvement could be having an indirect health bar as a sign of whether the player is close to dying, otherwise, its a pretty great game!

Submitted(+2)

The game looks great and the sounds are funny so I had a great time trying it out. Good job!

Submitted(+2)

Boy oh boy this game is BEAUTIFUL!

Once I figured out how the game was supposed to be played (lots of dashing!), it really clicked for me. Only being able to attack while moving felt weird at first, but I guess it helps keep the controls simple (otherwise you'd need like twinstick controls, right?). The base movement felt a tad too sluggish, but that's probably intended so you can only dodge cursed arrows on rare occasion. The intro could have used some in-game explanation of controls, too, but it's a jam. Text suffices!

Thanks for bringing this to my meager stream! I enjoyed it! And as mentioned, if you continue developing this, some invincibility frames while dashing would open up a lot of space for even more bullet hell gameplay!

Submitted(+2)

The art is really cool! The gameplay is a bit messy, especially because I don't understand at all the arrows fired at you every time you dash (is your lance cursed?). Would also benefit from having some feedback on your current life total, as well as some visual feedback when you take damage.

Submitted(+2)

The cover image looks gorgeous, the game is also good, but oh man, that cover.

Submitted(+2)

Your art style is fantastic! I thought the knight was slow at first, but after figuring out the dash, it works great! Pretty tricky to avoid those arrows!

Submitted(+2)

This game is really cool! I love the graphics and music especially. My only big critique would be that the flaming arrows are a bit hard to see, and the game could really use some sort of health indicator. Other than that, great job!

Submitted(+2)

The pixel art is fantastic! The presentation is really solid!

One thing that could be improved is I think you need to point the lance in the direction of where you're aiming before you throw it. It would help a lot with clarity of intent.  

I think the burning arrows may need to be a different color, I believe they blend into the floor a little, despite their wonderful art!

Good luck on the jam!

Submitted(+2)

Wow this game is REALLY good, everything its so smooth and pixel art is great.

Viewing comments 20 to 1 of 38 · Previous page · First page