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Tether's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #260 | 4.020 | 4.020 |
Overall | #590 | 3.653 | 3.653 |
Presentation | #751 | 3.735 | 3.735 |
Fun | #1228 | 3.204 | 3.204 |
Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Both big and tiny squares are linked by lasers, which apply different effects
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
A little and colorful puzzle game!
My main worry with it is that it's probably impossible to play for colorblind people. It's sorta understandable for a jam game, but keep that in mind if you intent to expand it.
On another note, while colorful, it's hard to keep track which cube is emitting which laser. From what I understood, the colored wall means it's emitting, but its still a bit confusing. Maybe having different sprites on the emitting/impact point of the laser would help.
But overall I had fun playing, and it has a decent amount of levels for a jam game. Good job!
Thanks for the great feedback! I agree with all your points, will work on those in the future. Thanks again!
This is great, I love how colorful it is. That being said, its a lot of moving parts that made planning ahead hard, but I could often just try random things and get favorable results.
I agree! Thanks for the feedback!
Just AWSM. What I liked most is the fact that there's no switch between levels, it just goes on like a single experience. Just great, congratulations on this one!
Thank you very much!
Clever idea, and I really liked how you didn't need to write a single word in order to make a tutorial. I would have Maybe liked a little sound. But overall great
Thanks! I think it deserves a tutorial, but you say you were able to understand it without it? That's great to hear. Sound is missing, indeed. Thanks a lot for the feedback!
I think maybe a slower learning curve but over all it's not the type of game the needs text if you know what I mean.
So good! Extremely unique and I love the clean aesthetic. Made my head hurt... but in a good way, I think?
Thanks a lot! I'm glad you liked it.
This game really made my brain sweaty.
Nice.
This is one the most unique approaches to the theme in the whole jam! .. Does the game have an ending? I was just spinning the pieces around endlessly :D
Thanks for the kind words! The game has an end, we only develop 16 levels I believe.
I love the glow effects, makes it really exciting to watch and interact with!
There was a bit of dissonance for me with associating the colors with either an action or rotation count. I wish it were easier to read to focus more on the actual puzzle, like maybe a pair of lasers for 2 or clockwise/counterclockwise icons for rotation.
That's interesting and makes a lot of sense. I agree we should work on readability so the player can focus on the puzzle and not on figuring out the different mechanics. Thanks a lot!
This was really fun. Well done!
Thank you!
Very cool mechanics, I would like to have more sound fx to increase the feelings but that a fun game overall, I love it !
Thank you so much!
The idea is one of the most original i've seen, the game is simple to understand once you know what each beam does, all the mechanics didn't feel overwhelming, and it wasn't as hard as it seemed! The only thing it lacks is the music
Thank you very much! I'm glad you enjoyed it. We will probably work on polishing, music and sound effects after the jam ends!
Very well executed mechanic and presentation. There were certainly some moments where I had to take a second look and try to solve the room differently than I initially assumed, which I really appreciated. Nice work!
Thanks a lot for the kind words!
Very Good puzzles and good concept
levels themself look good
but could really use menus, tutorial and level transitions
Thank you! Completely agree, we will work on that!
Good puzzler with intresting puzzels. You could maybe add a indicator for when you complete a level.
Thanks for the comment! Yes, will do!
very cool visuals, and the game is intresting to play, some sounds effects will make it more amazing.:) Please check mine when you get time
Thanks! Indeed would be great to add sounds, we didn't have time unfortunately, but we will do it soon! Thanks again!
Interesting puzzles even with only four squares to control. The sSimple aesthetic works well in general, but I found it hard to tell which side was shooting a laser vs. being shot by a laser at a glance.
Thank you very much for the feedback! I took note of your comment and will work on that after the jam!
Muy buen juego !!! Super adictivo, lo terminé dos veces.
Quiero más niveles !!!
Muchas gracias MILO!
Crazy game, has a lot of mechanics, would be good if these mechanics were better explained! But overall, really interesting game!!
Thank you for your comment! Completely agree, we need to work on a tutorial and slowly introducing the rules. I'm glad you enjoyed it!
I liked the idea. The game has a good aesthetic, but I would love to hear some music or some kind of sound effect. Really cool! Good job :)
Thank you! We didn't have time to work on sound and music, but will do when the jam ends, thanks for the feedback!