Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

A Shadow's OdysseyView game page

Submitted by Zac Marvin — 48 minutes, 32 seconds before the deadline
Add to collection

Play game

A Shadow's Odyssey's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#14333.3113.311
Overall#21202.9702.970
Fun#22192.7562.756
Originality#27272.8442.844

Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You and your shadow must re join together when trapped in a quantum state among an alien planet on the edge of a black hole

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 20 to 1 of 23 · Previous page · First page
Submitted

I really appriciate that this game is at least a bit forgiving and I don’t have to start over the whole game even after all my lives are lost. Personally I wouldn’t even use lives, but it was okay this way too. The theme sounded intereseting but I felt it was underexplored. Sound and music was fitting.

Submitted

Interesting idea :)

Submitted

the sound effects lmao    sick music, still. Great job!

Submitted(+1)

I loved this game. It really felt like a hilarious game from the very beginning. And I raged at it but also laughed. Because this game feels like a good game with kind of frustrating mechanics. I think I reached somewhere near the end. There was a moving platforming and there was nothing but open sand and spikes above the end. Absolutely hilarious

Submitted(+1)

Calming Undertale music with horrific screams of pain. The best combination. 

Submitted

The art is really nice and I found the mechanic to be a pretty interesting interpretation of the jam theme! I also liked the music, it was great!  A couple things to point out: The flip for the astronauts when moving left and right was tooo long. Make it almost instant. The death sound was kind of irritating to listen to every time I died. The movement felt off ( I think there was too much gravity and not enough friction). This made the platforming pretty challenging, even for level 1. 

It looks good, but I feel your core mechanic was a little underused. Also you've mentioned that going back one level after death was better than restarting the whole game, but this style of game doesn't necessarily  need lives. A decent substitution could be a death counter instead of a player punishment. Lastly I'm gonna need some proof you didn't kill people to get those death screams. 

Submitted

the punishment for losing a live is not really good, it sucks that you have to replay the previous level just because you didn't know the player could wall jump.

Developer(+1)

I figured losing all 3 lives shouldn’t punish you by making you restart the whole game so I figured you should only have to go back 1 level

Submitted

lol, it could've been worse.

Submitted(+1)

I like the idea that you need to play the same level twice but under other circumstances. This mechanic is the strength of this game and i would have liked to see more ideas around this mechanic. Such as platforms that only one character can walk on, or you destroy the level with the white character and then you have to beat the level with the black character. With that you can keep the same level intersting with the black charakter.

It's ab bit difficult to get into the controls. But as soon as i understood everything, it was no longer a problem.

All in all, i enjoyed playing your game. Good work.

Developer (1 edit) (+2)

I thought about adding shadow platforms that only the shadow could jump on but i never got enough time to do it

Submitted

That is a really neat idea.

Submitted

I loved the concept with the two characters and one can't see all that much. I think it was a bit frustrating that moving platforms didn't really work

Submitted

pretty cool concept, Good luck for the Jam!

(+1)

I thought this game was pretty fun! It was a unique concept to show us the level then having to beat it again in the dark. I hope more levels get added to this game!

Submitted(+1)

very hard the dark character.. i love the animation...

was nice how when you lose you go back to the level before and not from the beginning.

Submitted(+1)

I disagree with everyone saying the controls are hard, I thought they were perfect (but my game's controls are pretty similar, so I may have just gotten used to them). The death scream is also amazing, definitely earns an extra presentation star just for that!

Developer

Thank you! I really appreciate it!

Submitted

Wow when I heard the scream, I screamed myself. LOL. Nice work!

Developer

haha thank you! We thought the screams were funny!

Submitted

great art and music!
the character is a bit hard to control. shadow's realm could be a little more different IMHO

also, dying sounds are ridiculous :D it's fun but doesn't fit the overall setting

all that aside really great game for the jam!

Developer

thanks! We figured it fit the theme because you and your shadow need to be re “Joined together”. We’ve seen a few others with the same idea!

Submitted

I really enjoyed the universe and the second caracter, but not to go back to the previous level if I fail ^^

Developer (1 edit)

Thanks! I figured it might be better than making them restart the whole game

Submitted

I love the darkness and light like feel, so cool

Developer (1 edit)

Thank you I'm pretty proud of it!

Submitted(+1)

A neat little platformer! The amount of times I ran off the edge after respawning was infuriating. I like the concept and visually it looks good. One of the early levels I saw that the background ended abruptly at the end of the level. I'd also suggest speeding up the flip effect when the player turns and perhaps making moving platforms carry you rather than move beneath your feet.

I hope that's some nice feedback. All in all a great game made over 48 hour jam, you should be proud!

Developer

Thank you! I'm glad you enjoyed it! The flip effect is much faster outside of the htmlbuild. I'll have to fix that. We also noticed the background missing at the level minutes before the game jam ended. Gonna check out your game. Thanks for the feedback!

Love the game and the art !!!!

Developer

Thank you!

Viewing comments 20 to 1 of 23 · Previous page · First page