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A jam submission

Laser TagView game page

Asteroids-like game. Connect the dots with bullets and fire the laser!
Submitted by ulitol97 (@ulitol97), Andropov (@_Andropov_), Sir Pulgar — 45 minutes, 7 seconds before the deadline
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Laser Tag's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#1024.0004.000
Originality#2004.0834.083
Overall#5143.7043.704
Presentation#19703.0283.028

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Shot entities became linked points that, eventually, define your laser's trajectory. Taking profit of this links is the way to survive and get better scores.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 20 to 1 of 31 · Previous page · First page
Submitted(+2)

This game feels really good to play. The sound effects and the screen shake when activating the laser after setting up an elaborate death trap work well! There were a few things with the gameplay - enemies coming off-screen were a bit fast, so I found myself dying from staying close to the wall. It was also unclear when lasers would reflect around, so I sometimes died from that. You could also activate the lasers multiple times with the same points - which doesn't feel like a purposeful mechanic. I think that the art could go more retro honestly, but as-is, it doesn't detract from the game's presentation. Great job!

Developer

Yeah, we are aware of those issues and want to fix them eventually.

Thank you very much for the feedback, we’ll definitely work on all that stuff. Glad you enjoyed it!

Submitted (2 edits) (+2)

I really enjoyed this game! The graphics are a bit lacking, but I absolutely love racking up a high score! Very nicely done! Would love to see a full release!

Developer(+1)

Glad you enjoyed it!

Submitted(+2)

Had a blast playing this! Absolutely fantastic. Love the premise.  Would love to see a full release of this.

Developer

Thanks!

Submitted(+2)

This game is really cool! If you ever continue working on it and develop the art more it'd be a 10/10

Developer (1 edit)

We surely will! Thanks for the comment :)

Submitted(+2)

Although the art wasn't anything to write home about, it somehow fit perfectly with the gameplay. Speaking of which, what could've been a pretty simple tame game turned out to be a very interesting neat game that utilizes your previously killed enemies to destroy your present ones. Great job!

Developer(+1)

Thank you!! The art was one of the aspects we had to cut down to focus on the gameplay…and it seemed to be the right choice given the time constraints. Don’t worry, we have some cool stuff in mind ;)

Glad you enjoyed the game as much as we did.

Submitted(+2)

Pretty unique mechanic! I didn't realise that I could make shapes other than triangles at first. I think I did the best by firing into walls that blocked each other and having the mad ricochets create big nets of lasers.

Developer

Thanks! IMO triangles are a cool shape and still a safe one. The greedier you are the easier to die from a mad ricochet :P.

We are still working on fixing some crazy reflections but I’m glad you enjoyed it.

Submitted(+1)

Oh I actually really liked the crazy reflections! I wasn't expecting it but I realised it made sense after it happened (and died XD)

Submitted(+2)

I really like the idea here, and the lasers look amazing, really good job

Submitted(+2)

This was so much fun, great way to use enemies that you previously killed for a devastating blow when the screen fills up, very satisfying. Good job!

Submitted(+2)

My most favorite game of this jam. I had to remind me to stop playing this game . Man really amazing and awesome controls. That chained lasers woaah been using like every possible combo it feels in the rush. so good man. Loved it. Add more powerups to boost the hype of level and help while overcoming larger hordes. So amazing.

Developer(+1)

Thank you very much! Yeah, we too should remind ourselves to stop playing the game and start enhancing it :P.

Thanks for the ideas, power-ups are definitely on our roadmap.

Submitted(+1)

cool gameplay, I really enjoy it! simple but efficient visual, audio presentation, very clear gameplay mechanic! well done!

Submitted(+2)

Excelent.

It's really fun, really satisfying, really good. I can see this becoming a fully fledged game on steam.

Amazing work

Developer

Thanks a lot!

Submitted(+2)

Super concept! love this one

Developer(+1)

Glad to hear that!

Submitted(+2)

This game is REALLY fun! Probably one of my favourites in this jam. Sometimes the lasers shoot in weird directions and sometimes kill you. Not sure if this is a bug or the fact that bullets fly a infinite time (or both). But that doesnt actually destroy the fun of the game. 

What would also be cool is that you get a highscore shown for the most points you got for pressing right click one time.

Developer(+1)

Wow, thanks a lot ^^. I confess some of us got so fond of playing the game during development that some time was wasted lol.

Yup, the “weird” laser issues are a bug that we want to fix, not a feature :P. Actually, off-screen bullets are returned to the player. Also, the score/combo system has a lot of room for improvement indeed!

Thanks again for the feedback :)

Submitted(+2)

Nursing massive laser nests and picking up a big combo is incredibly satisfying but after a while it didn't feel like I had to work very much to get them since the range for the laser walls was seemingly infinite and the mirrors duplicate lasers. slap some fancy lighting and power ups in this though and it could be a super tense bullet hell game. awesome stuff

Developer

Thank you very much! We definitely have to add visual effects and think about power ups.

We’re still noobs in game development but comments like these help us keep going :)

Submitted(+2)

It is difficult to plan ahead. Still a fun game.

Submitted(+2)

Really good concept with a lot of possibilities. I would like to keep the bullet active and drag more enemies in the laser traps. Sounds FX are super nice, that an addictive game!

Submitted(+2)

Nice! Really liked the concept ! Wish my bullets were a bit bigger because my aim really suck. But that's on me! I loved the fx with the laser thingy, looked super cool! Could shoot those blue circles for days. 

Developer

Glad you liked it! Yeah, the enemies are a bit hard to hit at times, we may tweak that in the future.

Submitted(+2)

I simply love such laser games. Had fun playing it. I would give a +1 on the indicator idea of BrunoSilvaFreire

Developer

Thanks for the suggestion. We’ll definitely give it a shot (no pun intended) in the future

Submitted(+2)

Really fun! Smooth and enjoyable :)

Developer

Thanks!

(+2)

Cool idea, but it's really really hard to predict where the lasers are gonna end up reflecting, I feel like an indicator would really help out with this

Developer (1 edit) (+2)

Thanks! Already thinking on implementing that

Viewing comments 20 to 1 of 31 · Previous page · First page