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A jam submission

CratisView game page

Submitted by Wokarol (@WokarolDev), Kyurene — 33 minutes, 14 seconds before the deadline
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Cratis's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#4483.9593.959
Overall#9873.4523.452
Fun#14533.0963.096
Originality#16663.3013.301

Ranked from 73 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You join platforms together to solve the puzzles

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 15 to 1 of 35 · Previous page · First page
Submitted(+1)

Game lacked the sound and music...very much.


But the art and animation...wow

Submitted(+1)

came here for the art returned with  totally perfect experience there are some a few problems but no problem. Cool game anyway <3

Submitted(+1)

Honestly. The art ist astounding as well as the animations and effects. Visually just beautiful. The gameplay was also real fun despite it being very simple. 

I would have loved to see a bit of a story behind that entire thing (little speech or thought bubbles just to accompany the actions. All i see is a pirate with a wrench who is trying to get electricity into the trees (still would be a fun story). 

Just as a note. The first thing i did was walk left to explore and i just started falling. 

But all in all a really cool tiny little experience! Keep it up!

Submitted(+1)

The mechanic is simple but good enough to entertain! The puzzles were simple, but what can you do with 48h to do everything right? I really liked the game but no music and sound effects is kind of odd. Still, great work!

Submitted(+1)

Very nice! Big fan of the pixel art - and the "twist" at the end of the last puzzle made me smile. Awesome job!

Submitted(+1)

I liked the game a lot, 

Art was amazing, and I really liked the premise.

The only complain I would have though, is that puzzles are too simplistic and the the lack of any sound kind of worsened the experience,  but its understandable considering its a jam game

Submitted(+1)

I liked the idea of the game, it wasn't the most innovative though. The art was pretty good and the physics imo were i little too tight. The gravity is too strong. But other than that I really have no complaints.

Submitted(+1)

This was great! I beat it - really neat puzzles in here. Loved connecting the transistors.

Submitted(+1)

I really enjoyed the art! With a bit more polish and content this would be perfect for a proper release!

Good job on the jam!

Submitted(+1)

Despite being a short game, I still enjoyed it. The puzzles fit the theme nicely and the sprites are great. There is still a ton of potential for this idea and it could definitely be expanded upon. Nice work!

Submitted(+1)

Really fun! A bit short on content for my liking, but the polish is astounding. I really like how the platform freed me when I got stuck underneath it.

Submitted(+1)

Love the idea, was sad that there was no sound. That would really kick this up a few notches. Rock on with the concept and idea.

Submitted(+1)

Very pretty, and feels good seeing the individual levels all connect in the main screen! Clean, consistent mechanics. No re-try button, but it's not hugely necessary.

Submitted(+1)

I really like the art and theme. The puzzles were fun to solve and I really like the idea of playable level selection. It's a pity there's no sound in the game. Also if the player falls down, nothing happens and they are stuck.

Submitted(+1)

Managed to get until the end! Beautiful pixel art by the way!

Really interesting puzzles and mechanics, which fit really well with the theme!

But man... Do I miss the audio xD
Audio would be perfect for these click sounds on the levers, for the levitating island thumping on the ground, for the electrical sounds the pylon makes (maybe a subtle fixed sound when pylons are lit, and a stronger sound when they connect together). I understand that you haven't quite got the time for it this time, but audio is the key to make a satisfying game in my opinion.

By the way, you can fall into the abyss at the start and never ever return.

Anyways, good job!

Viewing comments 15 to 1 of 35 · Previous page · First page