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Jigsaw Move Crafter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #526 | 3.958 | 3.958 |
Overall | #1011 | 3.625 | 3.625 |
Enjoyment | #1038 | 3.438 | 3.438 |
Presentation | #1689 | 3.479 | 3.479 |
Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player craft the moveset, Not us <3
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Really fun gameplay and didn't run into too many bugs! The Guide button in the main menu didn't seem to do anything and the craft button sometimes didn't seem to work unless I clicked it several times. Craft with nothing in the bar acted as a skip turn even though the puzzle pieces don't fit together.
Other than that it's truly fun. It reminds me of scratch programming but more in a gaming focused way. Thanks for the game!
I played on stream:
https://youtube.com/live/TMpLcQP8DNc
Looooove the cute art-style! Suuper well done :D
Nice proof of concept !
One thing how does 5+2 equal 6
Thanks for reporting, I forgot to change the actual value to 2. 😊
It's a really clever idea, it could be interested to see how far you could push it by allowing more complex or creative patterns, or drafting tiles for the player and the enemy, I dunno
I do like this idea, I just wish there were more verbs, nouns, and adjectives. Really, that's about it there...
Nice, short game that fit's the theme well. With the time that was given this is pretty good
i lost
I am sorry to hear that. I just saw your stream, I got the only big bug that make people confuse. Big mistake of my :'( . You can only do Ally Attack Enemy. Thanks for playing !
this is a really cool concept! it got a little repetitive after a while but there were a lot of cool interactions. also, the guide button didn't work for me but the game basically explained itself, which is always good
Really great concept! The gameplay is one of the most unique in the Jam. Very creative and the sprites matched the game. Great Job!!!
Thanks for submitting your game to the stream! If you wanted to look at the vod again in the future here it is timestamped to your game
Nice game! I enjoyed it a lot, it is a good concept. The guide wasn't working for me, but the game is pretty intuitive so that is not a problem. It might get repetitive, but it is a nice game for a jam. Also I don't know how it fits the jam's theme.
Interesting concept for sure! It might be my poor attention span but I didn't have the patience to play through more than three levels - the game just seemed to get quite repetitive. I really appreciate the expertise it takes to pull off a game like this - I'm sure its not easy to create all of these modular parts.
Loved your game, the graphics are well designed for a game Jam and the overall idea and the gameplay feel very interesting. But there is one visual, an audio and one game bug. When it says enemys strength is increased by 2, it is actually increased by 1, you cannot deactivate the sound and music by clicking on the icons, even though it seems like you should be able to, and for the game bug: it is possible to get infinite health, by decreasing the strength of the enemy below 0, so it gives you live, when the enemy attacks you. Otherwise the game is really creative and I hope the game gets developed further with more variety in leveldesign.
Thanks for reporting bugs. The negative attack was intentional, but I don't know how you got the negative big numbers, it looks fun! I glad you enjoy the game.
Very impressive game!
I wouldn't have expected a game so complex for a game jam!
The levels were repeating a little too much, and the enemies weren't really a threat but this is a great proof of concept. I can see the game be extended with more keywords!
Really cool!
Super creative! Well done, cool idea and looks great.
a really good concept! I had a fun time playing it. A lot of potential for a full game here.
Quite a nice concept!
This is a very interesting and unique interpretation of the theme. Had fun playing it! It was a bit repetitive at first and the difficulty curve is not quite right yet, however you already said it's due to running out of time on level design. This idea can absolutely be developed more and has a lot of potential.
Also, hello from a fellow Vietnamese game dev :D
Very creative and entertaining game. Really liked the gameplay.