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A jam submission

BeswitchedView game page

Swap properties between yourself and objects/enemies, changing the physics and behaviours of what’s in the level.
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Beswitched's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#304.3614.361
Presentation#474.6344.634
Creativity#514.4284.428
Enjoyment#1884.0214.021

Ranked from 580 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In this puzzle-platformer, you can reverse roles with anything you see. Swap the properties of your character with the properties of the objects and enemies around you, changing the physics and behaviours of what’s in the level.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 212 to 193 of 292 · Next page · Previous page · First page · Last page
Submitted(+2)

Excited to see this one in Mark's video!

Submitted(+2)

Fun game and cute art style

Submitted(+2)

Bro it's literally the best game I've ever played from the Jam, your game fits so well into the theme of the Jam that there's no way you guys won't win, I know you'll be number 1

Submitted(+1)

The game design of the game is just crazy !!
I had difficult for the first levels (it's a chance there is a walkthrough video!) . When I grab an platform I wanted to put it back somewhere else but the way the game use this mechanic is just mind blowing.

There are a ton of good ideas in the game and the visual feedbacks are great. 
For a puzzle game there's maybe too much mechanics too fast. It could be better to let the time to the player to understand the logic of that univers. For a 2 days game jam that's a pretty good project, nice work ! 

Submitted(+1)

AWESOME artwork. Like really awesome. Super fun mechanics, too. 

Submitted(+1)

good game design with great artwork. Well done team!

Submitted(+1)

Probably the best, most content filled game in the jam (from what I've played).
Incredible puzzle design, big brain take on the theme and adorable artstyle. Top 10 at the very least, if you don't get in the video idk who will.

Submitted(+1)

Great work, your swap mechanic was really nicely done!

Submitted(+2)

Such a clever mechanic and so well executed too, really nice art and sounds. Great entry!

Submitted(+2)

Amazing art,  great sounds, and cool mechanics

Submitted(+2)

Nice game with lovely art & music. The gameplay is generally ok and has plenty of potential for all sorts of creative puzzles, though currently it is held back by the controls. Also I feel like some of the puzzles rely too much on your timing. Though overally it's a nice and cute game and can definitely be turned into a full release!

Submitted(+2)

Love the execution of switching properties! I would love to try more puzzles like the one on level 17.

Submitted(+2)

The level of polish on this is amazing, aand the controls feel great!

Submitted(+2)

Wow this game is amazing, it's really creative with lots of possibilities and a really high level of polish. Only annoying thing were some slight collision bugs that put in a wall at times were it felt undeserved. Seems like you only scratched the surface of the possible puzzles you could do with those mechanics, would love to see a full-length version of this someday

Submitted(+1)

particles can make things a bit confusing but oh wow

Submitted(+2)

Nicely done for 48 hours. Mechanically I couldn't really figure out what was going on though I'm probably just an idiot. Looks fantastic.

Submitted(+2)

Awww! Very cute game, the animations are great!

Submitted(+1)

Impressive work for 48 hours for sure.  The frame rate felt sluggish every so often (though it might just be my computer), especially when a lot of bullets or particle effects were on the screen at a time.  Otherwise the visuals were great.  I can't help but feel like there is probably some better way to show what behavior each object has other than the little ghost sprite next to it, but I can't think of one at the moment, so I can't blame you for that and it works well enough as is.  It's just a potential area of improvement is all.  The slight delay on freezing time to swap behaviors also felt odd and led to me activating it further down when trying to do so in the air.

Submitted(+2)

Wow, maybe the most creative take on the theme, as well as the most polished game, I've seen so far.

Well done!

Submitted(+2)

What a fantastic little game! Unique idea, amazing art and sound, and great level design! Hats off to your whole team!

Viewing comments 212 to 193 of 292 · Next page · Previous page · First page · Last page