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LUNACY's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #104 | 4.512 | 4.512 |
Overall | #469 | 3.902 | 3.902 |
Creativity | #584 | 3.963 | 3.963 |
Enjoyment | #1822 | 3.232 | 3.232 |
Ranked from 164 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Destroy portions of the Earth to grow your cosmic being. Scale your size as you destroy and absorb chunks of debris, with the goal to get bigger than Earth itself. Avoid attacks from the human population in this bullet hell game.
Development Time
96 hours
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Comments
Wow, this is so cool! The style and theme are really creative and really interesting. This is probably my favorite submission so far! My only critique is that there's not much feedback on how much it'll take to kill you, and I'd appreciate having some kind of visual for that. Great game!
Wow, this is so cool! The style and theme are really creative and really interesting. This is probably my favorite submission so far! My only critique is that there's not much feedback on how much it'll take to kill you, and I'd appreciate having some kind of visual for that. Great game!
We decided against too much information on the screen for visual clarity but we’ve been going back and forth about adding some kind of health indicator. We’ll have to try things out!
Good game feel and very cool idea. The game is a little laggy and would benefit from a clearer indication that you are being damaged. The art is really cool and I like how the music ramps up as you progress. Good work everybody!
Thank you for the feedback!! The windows version Should theoretically be less laggy, but there are definitely some optimizations possible. Glad you enjoyed the game!
Beautiful looking game, felt like I didn't understand why I died though
We could have been clearer about the deaths!! We’ll patch it as soon as the jam ends!!
The art and audio direction for this game is amazing for the development time available :O
Very interesting game concept too, with some polish on the controls and more gameplay mechanics this could definitely be a full game!
There is definitely some infighting in the team over how much more work we want to put in the game after the jam, we’ll let y’all know!! Thank you for playing
I like the multiple stages of the player character. My only issue is whenever the defeat screen popped up, I never fully understood why.
Fair point! We’ve gotten a lot of feedback on that, one possibility would be to add a different screen for the different possible deaths. Thank you!
From the intro to smashing into the planet; the artwork, execution, feedback, and sound effects are awesome! Super stylish!
The intro was the one polish thing we really did not want to sacrifice so i am so glad it is getting some recognition!!! Thank you so much for playing our game!
the art direction on this is stunning! great work!
It was easy with so many great artists on the team!! Thank you for playing!
one of my favorite games yet! so creative and stylistic! 10/10
Thank you so much for playing!!
The art direction is so well thought, it's crazy to think that you did all of this in 4 days! I love the gameplay, even though I agree with other comments saying it's a bit unforgiving (but to be fair, I'm just not very good at it haha). It's a very interesting take on the bullet hell genre.
Thank you so much!! There were three of us on the art side, all focused on different parts so we were able to get assets done more efficiently. I do agree about the difficulty and trust me it was MUCH harder before we did some balancing, but it is possible to beat (with a cool-looking victory screen I drew up hehe) :D
Holy that was a fun game with some dark tone. Pretty hard to execute that right in a jam. And the art style was amazing!
Thank you so much!! After settling on a tone, we artists handled the art direction. We were making assets left and right that at some point our coders couldn't keep up! Hopefully we can implement the rest of the assets after GMTK :D
Bleak artstyle, which i love and fits the theme of an eldritch being eating the earth. Simple loop and difficult, loved it.
Thank you for playing!! we’re especially proud of the design for Jeremiah (our lil monster)
Cool style! The game is quite a bit unforgiving (or I am probably just bad at it)!
(only one of our devs ever finished it but don’t tell anyone) Thanks for playing!!!
I just love smashing the Earth, the animations are so good! The art and music fits really well!! Amazing job!
Smashing the earth is my favorite past time. Thanks for playing!
Really well-presented and super fun to play! I was surprised how much content there was to the progression, I really liked it!
And there was more that wasn’t added!! wish y’all could have seen the cannon. Thanks for playing!
Ok after 20 minutes of trying I have to stop playing over and over and review. I was really engaged by the gameplay, and drawn in by the style. I just wish I could beat it — I kept dying right around the moon tentacles. Someone needs to nerf the united nations.
We’ve literally been sharing this comment around the team. Thank you so much for playing the game and spending so much time on it !
the United Nations will get a nerf in the next patch (they just keep fighting each other for some reason)
Haha, great to hear!
Btw, what is the font used for the title? It’s really nice for the aesthetic.
Bauhaus93! :)
I really like the artstyle. I found the gameplay to be a little challenging, but a really fun idea
Thank you for playing!! The game is definitely a little Too difficult
Love the art style and the vibe. Very polished!
Thank you for playing!!
Very creepy. The waves flowing around the earth were great.
I also just noticed the Luna-cy pun.
The waves are something we are Especially proud of hehe
Nice Game, love the style so much:)
Thank you!!