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A jam submission

LUNACYView game page

Grow big. Destroy Earth. Crush the world in this bullet hell game.
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LUNACY's itch.io page

Results

CriteriaRankScore*Raw Score
Style#1044.5124.512
Overall#4693.9023.902
Creativity#5843.9633.963
Enjoyment#18223.2323.232

Ranked from 164 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Destroy portions of the Earth to grow your cosmic being. Scale your size as you destroy and absorb chunks of debris, with the goal to get bigger than Earth itself. Avoid attacks from the human population in this bullet hell game.

Development Time

96 hours

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Comments

Viewing comments 40 to 21 of 114 · Next page · Previous page · First page · Last page
Submitted(+6)

Moving around and slamming into the earth while this moon-like entity evolves in the process feels very satisfying! One thing that I would probably change would be how easy it is to die considering how it takes away from feeling like a powerful eldritch monster and makes the experience rather frustrating at times. Other than that it is an all in all very fun game!

Developer(+3)

Patch is coming right after the jam ends!! We are so glad to hear the game Feels good above all, we tried to give it all the juice we had!

Submitted(+5)

super stylish with a very fun concept. i'm extremely impressed with the amount of polish for the length of the jam. i'm complete garbage at bullet hell games normally, let alone with these mechanics but i think it's a really nice take on it!!

Developer(+2)

Thank you!! This game is Very hard so don’t be hard ob yourself! We’re glad you enjoyed the game

Submitted(+5)

dont know the reason. But I just love this game

Developer(+2)

I love you

Submitted(+6)

Lovely visuals, and a fun idea; My only nitpick is probably the fact that one enemy hit is enough to kill you, which IS the point but the limited movement makes it more of a nuisance than usual. Apart from that, stellar entry! Good team effort.

Developer(+1)

That makes sense!! The original idea was that you would Shrink on a hit, but it didn’t feel as fun and more like a chore. We’ll have to figure out a good middle!

Submitted(+5)

Wow, I really love the way this game feels ! Great art and music too :)

Submitted (2 edits) (+5)

Took forever, but I finally finished the game 

Developer(+4)

you’re insane, you are officially the first non dev to have beaten it, congratulations!!!!

Submitted(+5)

Really cool graphics, nice atmosphere and interesting gameplay :)

Developer(+1)

Thank you!!

Submitted(+5)

The animation is absolutley insane, i really like the look of the waves and tides too.

Developer(+3)

hehe the waves are powered by Math™ and the animation is powered by artist tears. Thank you for playing!

Submitted(+5)

Absolutely fantastic, the intro is short and really made me want to know more, the visuals are spot on, the feel of the bash is great and the movement is not too slow, not too fast. Especially loved the tsunamis that appear when you slam. Great job!

Developer(+2)

So so proud of the intro, made by Lun!  It’s been a blast working on it and we’re glad you like it!

Submitted(+5)

WONDERFULL !

Developer(+1)

THANK YOU!

Submitted(+5)

love the art style!! great design, great sound. super solid submission man :)

Developer(+1)

hell yeah thank you so much for playing!

Submitted(+5)

Glorious art style, fantastic sound design, very polished. And I really like the take on the theme. Very solid submission. Love this game. Also hell ye for Godot.

Developer(+3)

GODOT DEVS RISE UP

Submitted(+5)

One thing that stood out to me the most of this game is its art direction--the color palette, the pixel art style, the sound design, chef's kiss! I enjoyed the gameplay and feel the scale theme of towards becoming a more powerful being. The art direction also really went well with the narrative and game mechanic, I love it. Thank you for making this wonderful game. :)

Developer(+2)

Thank you so much for your comment!! we are so so proud of our artists, musicians and animators this game jam and we had a blast!! 

Submitted(+5)

I don't know if it's just me, but the sound is too muffled, but apart from this flaw, I didn't notice anything critical very nice game

Developer(+2)

We’ll look into it! there were some last minute issues with the sounds so we might not have caught everything

Submitted(+5)

Love the idea and the visuals, but I was unable to reach the end :_(.

Developer(+1)

The end has been reached by very few!! But it’s possible!

Submitted(+5)

love the art style, and the idea of using wave for attack or defense is really clever.

Developer(+1)

The wave mechanic went through MANY iterations before landing on the one we have! We’re really proud of it

Submitted(+5)

Cool idea, only a little too hard for me

Developer(+1)

Fair point!! hope you enjoyed playing it!

Submitted(+5)

The vibes of this game were impeccable, make me an eldritch moon demon anyday! The  opening shots, the dithering effects, wave shaders, crunchy slam sounds, and foreboding music really shows off some artistry. Love to see more from you guys.

Developer(+1)

We hope to show more of what we can do in the future!!  Thank you so much

Submitted(+5)

Impressive art, addictive gameplay. I want to play it on my phone :)

Developer(+1)

I realized today that itch could play browser games on phones and I WISH i had put some touch controls in there

Submitted(+4)

All the visuals and the sound design of this game were top-notch! It felt difficult, but it was definitely fun to play.

Developer(+1)

Thank you for playing!!

Submitted(+4)

This was not only delightful, but also has some nicely deep gameplay!   I loved needing to adopt a strategy to stay unhurt, especially killing missile producers and then later dodging their missiles - I kept forgetting they'd come around and it was really cool seeing that effect used in full.  The animations being super punchy, coinciding with great sounds and a solid artstyle made the experience.  Nicely done!

Developer(+1)

Thank you for your kind words!! There were definitely parts of development where we were wondering how to make the game more Fun, it led to a lot of mechanics and ideas and it was honestly a great aspect of the jam

Viewing comments 40 to 21 of 114 · Next page · Previous page · First page · Last page