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A jam submission

A Light Shines Behind MeView game page

GMTK Jam 2024 entry
Submitted by coinbirdface (@coinbirdface), Ranarh, AlexOnTheMoon, Cormalva Music, Hidden_Tree — 11 seconds before the deadline
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A Light Shines Behind Me's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#8443.8413.841
Style#14633.6593.659
Overall#18133.3793.379
Enjoyment#37352.6362.636

Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It's based on shadow scaling

Development Time

48 hours

(Optional) Please credit all assets you've used
see desc

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Comments

Viewing comments 20 to 1 of 31 · Previous page · First page
Submitted

Very cool idea! Loved the art and general atmosphere. Also the main menu! I will never get used to D+X for grabbing a box though :P

Submitted

Spooky! I like the idea of shadows scaling and the spooky vibe fits with the shadow theme.

Submitted

Good aesthetic! I love that your game has a similar concept to ours but with a different execution haha. Great job!

Submitted

Interesting concept!  I love the spooky vibes.

Submitted

Very cool take on the theme, with nice art and music. with a bit more polishing, this could even take on that t-rex game. 

Submitted

Outstandingly beautiful, the style and interface are impressive. However, I wasn't able to see much of the game as I got stuck on the level where you grab boxes. I don't know where the exit is. I'll definitely would like to see what you could do with more time.

Developer

Grab the box by pressing arrow keys + X, Then move up and down.

Submitted

Great idea, loved the visual style however it did get hard to see what i was doing at times. But great atmosphere and style. Well Done!

Submitted

wow! I love this idea. the atmosphere is nice and creepy. great job

Submitted

A really wonderful interpretation of the theme! Some of the puzzles took a bit of thought too, which was nice! Great work!

Submitted

Nice style and atmosphere! The game could definitely benefit from a bit more polish on the platforming, but the core mechanics are really interesting and deserve a full game!

Submitted

It's really weird, but so creative!

Loved the art and atmosphere. The fact that the shadow has arms but the character doesn't is such a spooky touch. Such a great interpretation of the theme, Nice job!

Submitted

The shadow mechanic is really, really clever. The atmosphere is amazing, with this theater style. Controls are a bit wierd at first, but nothing than a few tries can't solve

Submitted

That feels like such a unique game! It's quite confusing at first, and I didn't manage to reach the end. But the art style is incredible, and I feel like the mechanics has a lot of potential. Great job!

Submitted

This game had a really unique and clever mechanic. I liked the art style, too, and the overall production quality is phenomenal, especially for being made in 48 hours!

Submitted

The cutout style has a really nice look to it. I also really enjoyed how the light and shadow idea was used for scale, though it did feel somewhat frustrating to use the pushing block mechanic. There was also this part where I just didn't know how to continue. I think with more focus on the puzzle elements and less on the platforming, this could be great.

Submitted

I got stuck on this exact part too.

Submitted

I love graphical style of it, very nice and fitting for the theme!

Developer(+1)

Even I feel amazed.

Developer

8>

Submitted(+1)

The shadow scaling + 2 player controllers was a really unique mechanic. Enjoyed it a lot.

Developer

Thanks :)

Submitted(+1)

i love the visuals and the gameplay, great job!

Developer

Thank you very much !

Viewing comments 20 to 1 of 31 · Previous page · First page