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A jam submission

FlesjeView game page

bottle it up
Submitted by Pieter Pauwels (@_Pietson) — 3 days, 18 hours before the deadline
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Flesje's itch.io page

Results

CriteriaRankScore*Raw Score
Style#1324.4634.463
Creativity#2114.2074.207
Overall#4083.9353.935
Enjoyment#21143.1343.134

Ranked from 82 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Flesje is a game about building scale models and minatures in transparent containers

Development Time

96 hours

(Optional) Please credit all assets you've used
"Vibing Over Venus" Kevin MacLeod

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Comments

Viewing comments 40 to 21 of 52 · Next page · Previous page · First page · Last page
Submitted(+1)

I didn't choose the grabber life. The grabber life chose me. And then it laughed at me and called me weak.

Amazing style. Impossibly fun control scheme. Great job :D

Submitted

The art was super consistent and cute, but I cried when my snowmen fell after all my hard work. 

Submitted

I gave up after the first level lol. Really charming style though

Submitted

Fun and challenging (and frustrating, but I think the game does a great job at visually communicating that that's the intention lol). Unfortunately in the bottle level I got a bug where the clippers got stuck to the inside of the bottle, which caused me to reset the level a bunch of times. Overall great entry, good job!

Submitted

Surprisingly fun game!

Submitted

This game is an exercise in patience which I do not have at the moment. Very unique concept and I appreciate that the outline is really forgiving. The controls are a little finicky,  sometimes the game will think you're still holding down the mouse buttons when you aren't but that's a minor issue. I wish that was an option, clicking to toggle instead of requiring to hold down the button. Great job all around. 

Submitted

Uniek idee en prachtige artstyle, Heel leuk gedaan! 

Submitted

Cool concept, the snowman is indeed evil.

Submitted

Great concept, even greater execution. The only thing I would have changed is to avoid the constant pushing of left mouse and would have let it follow the cursor automatically or other method!

Great work.

Submitted

I really love this interpretation of the theme,  and the freeform level switching where you can just play around in a sandbox. Great game :) 

Submitted

Hard and frustrating, but that's the gist of it I guess :)

Very nice concept with pretty and cute graphics and chill music to top it off, nice job!

Submitted

this might be one of my favorites so far! I really liked the physics and the art style was amazing too! I Had fun.

Submitted

Love the physics, it's challenging and fun. Also the art style really suits the game with it's simplicity, colors and textures. Nice work!

(1 edit)

I think I've said all the the things in VC already but yes, this is a good game.

Also, new bug report: The yellow grabber doesn't let go when you stop holding it.

Submitted

Lovely frustrating, extremely fun. Great art direction, and choice of movement!

Submitted

I found it quite hard and quit at the boat level, BUT the game design is very elegant and the art style is gorgeous, congratulations!
(Also, props for allowing to move with any mouse button and grab with the other, great for a smooth no-tutorial experience)

Submitted

I  just LOVE the janky little movement system, that gives it so much character. I couldn't finish the first level (atleast not yet) but it doesn't matter. Hugely fun and i think this could be developed past the jam and I would pay for this. I love the cute and cozy art style. Overall a 4.5 and only not 5 because it was a bit too hard :)

Submitted

It's very challenging, but fun!

Submitted

This one threw me for a loop with how difficult it was. Besides that, it was really fun and cute.

Submitted

The game is quite hard but also very fun. The art style is amazing, and the game feels very cozy. Well done!

Viewing comments 40 to 21 of 52 · Next page · Previous page · First page · Last page