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A jam submission

Three Goblins in a TrenchcoatView game page

Survive in hostile lands as Sir Hugh Mann, who is definitely a normal hero and NOT 3 goblins in a mechanical suit
Submitted by Jakob Stålander Sigvard (@JakobSigvard) — 1 hour, 15 minutes before the deadline
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Three Goblins in a Trenchcoat's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#4283.8263.826
Overall#4323.9203.920
Creativity#4424.0434.043
Style#9623.8913.891

Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
When I heard the theme I immediately thought of tiny guys building something big to overcome their issues.. so tiny goblins built normal scale mech to be heroes!

Development Time

96 hours

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Viewing comments 20 to 1 of 36 · Previous page · First page
Submitted

Ha ha! Excellent game!

Submitted(+1)

Loved the idea with the three goblins!

I didnt really feel the need to kill the waves, running seemed like a more sensible thing to do, I did however encounter three big lag spikes after some time xD

I enjoyed it, keep it up!

Submitted (1 edit)

Really nice and creative game! I had lots of fun coming up with strategies to survive as long as possible. I think your pixel art graphics are especially well-made and cute. (As a side note, I found a small bug where no enemies beside ghosts were moving to reach my position.)

Submitted

What a fantastic concept!
I would be very interested in seeing this concept built out into a full game.

Submitted

This was one of the most genuinely out-of-the-box ideas and it was executed flawlessly! Excellent job! What an awesome game!

Submitted (1 edit)

Holy crap, what an idea. This is the only game that made me go "wow!" out loud. 5/5 all around, see you in the top20
video!

Submitted

this was by far the best idea i've seen all jam. great work!

Submitted

This was amazing, had a smile on my face the entire time. Awesome work for 92 hours!

Submitted

I have now idea how you went from "Build to scale" to "Fantacy mecha". But I'm glad you did!

This is a legit game with well though out mechanics, and the thought of you playing as some sort of steampunk automaton is just hilarous!

Submitted

Amazing game! A really creative idea and it's executed perfectly. Managing between fighting enemies, collecting resources and controlling the goblins is a difficult and rewarding challenge. The game is super polished and every input feels responsive. Had a lot of fun playing! :D

Submitted

I've been playing these GMTK games for awhile now and this has been the most addicting. I can't know if its the best, but I bet this will be one of the top submissions. Good work team! I love the forager inspired art as well.

Submitted

Very cool game. Can see this being a full release. Hope you do! <3

Submitted

This is awesome and the name is glorious, very polished. Well done! 

Submitted

Absolutely glorious. Thank you for making this treasure of a game.

Submitted

Such a cool concept and easy to understand mechanics. I genuinely couldn't stop playing!

Submitted

Very hectic! But very fun! This has great potential!

Submitted

Love the theme!

Submitted

Love the look!

I'm pretty happy with the game, though I also have some irks. The goblins were fairly difficult to move, especially when trying to go to the head.

I couldn't really feel the power progression, I was basically only thinking about coal the whole time. With some tuning I think it could feel really rewarding, but still really impressive work.

Submitted

I liked it! I just wish there was more of a reason to move the goblins around. Once you have all three in good positions, you don't really need to move them again. Other than that, great job!

Submitted

Amazing! Very interesting and creative idea, loved it and would like to see more in the future!

The only complains I have, is energy regeneration. I feel like it was too harsh, i was hardly being able to mine coal and  later was mainly running from tons of enemies. Also would like to see some kind of safe space from enemies, to just calm down and decide on upgrades because it was really hard to move goblins and fight at the same time.

Overall it is very impressive game having in mind such a short timeframe!

Viewing comments 20 to 1 of 36 · Previous page · First page