Play game
Scales to Scale the Scaled's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1138 | 3.730 | 3.730 |
Overall | #2479 | 3.175 | 3.175 |
Style | #3052 | 3.048 | 3.048 |
Enjoyment | #3369 | 2.746 | 2.746 |
Ranked from 63 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Players use musical scales to literally build a drawing of animals with scales
Development Time
48 hours
(Optional) Please credit all assets you've used
I created all assets for the game
Leave a comment
Log in with itch.io to leave a comment.
Comments
Unique interpretation of the theme and nice art style, good job!
Very fun idea which obviously fits the theme well multiple times. I enjoyed the game play but was frustrated at how often I needed to restart because the notes spawn too far down or are on top of each other, despite this I had fun and it was a very good job :)
thank you for playing!! I wasn't sure how to keep the notes from spawning on/in each other but it was something that bothered me too, I wish I could have fixed it.
A fun interpretation on the theme! Pretty challenging, but it was fun dodging and weaving between the different notes to hit just the right one. Great work!
Nice game, there's lots of time waiting for the right note you need to appear.
That was something I noticed while testing too. I tried to fix it by having a random spawning array then a continuous array that would spawn the next note then restart. I think it helped a lot but yeah, if you miss it then you gotta hope the rng is on your side lol. Thank you for playing!!
Not sure how you could do this, but could you increase the probability of the note you need to spawn, maybe 2 of the note you need in the spawning array?
Wow, this is a super sweet idea.
I like how you have to try to avoid the different notes in order to get the note next on the scale. It is definitely a unique idea that I haven't seen so far. Though I have to say that resetting the whole progress was a bit frustrating, I was so close to the end multiple times and then had to completely start from the beginning. It wasn't a big deal, but I thought I would mention it.
One thing that also might have been nice is a bit of relaxing, quiet background music, because if you are looking for a specific note and it doesn't spawn in a while, it's pretty much complete silence.
Besides that, the drawings are absolutely gorgeous, and seeing the different stages from start to finish is super cool. I really love how you interpreted the theme. Really cute, small game. Good job!
Great job, I like the multiple interpretations of the theme and the hand drawn art is great too. GG!
Interesting concept and charming! I would maybe reduce the speed of the notes falling and spread them a bit more, I accidentally took too many notes that I didnt want. But otherwise great job!
Interesting concept and charming! I would maybe reduce the speed of the notes falling and spread them a bit more, I accidentally took too many notes that I didnt want. But otherwise great job!
It definitely follows the theme but the controls felt a bit slippery at times and it feels that most of the focus went to the animals' art work
Yeah, I need to go in and edit the movement of the player a bit. Unfortunately I only had one play tester so it was a bit hard to gauge the movement off only their feedback. Funnily enough, the programming took most of my time; the artwork only took about an hour per animal drawing.
the art is even more impressive then, I spent forever trying to get my scribbles to look acceptable
This is pretty fun. Got me thinking about music theory again. I was thinking "Now comes Fb... wait a moment, that's just E"
I did this for some reason
Very nice style with the charcoal drawings. I would have loved music in the background and the notes appearing in musical rhythmic intervals.
The game looks so charming! The art style reminds me of Japanese prints for some reason :)
I especially love that even if you don't play it right and just mess around it still feels like fun. Just enjoying some music here, no matter how chaotic it may become!
I would probably like it to proceed a bit slower or have some kind of tutorial, cause it is a bit difficult to deal with everything right now. Maybe at first there shouldn't be so many options, just to get used to the gameplay and memorize the order in case you need to memorize it. Thus it can be both educational and a bit easier to master!
Aww, thank you!! I did the artwork with charcoal and having you say it reminds you of japanese prints is really cool for me as that style is hard for me to recreate even though I love it.
I wanted to have easier versions and harder versions of the game with this one being the middle ground but i just ran out of time. I definitely plan on slowing down the speed for the easy version too.
Very fun concept of matching up scales with scales! I also used musical scales in my submission and I'm glad there are so many music-y games this time around. Nice work!
Hello, composer from "Crescendo" here! Really cool idea trying to make a musical scales game mixed with bullet hell haha. It was cool to see the drawings be drawn out as you completed the scales, and I managed to get a high score of 13 in the endless octave mode! I could see this being a game to help people learn their scales though and I thought that was really cool, so I'm definitely interested to see every scale in a post jam version! Especially if you add classical music (maybe Jazz too, or some other genre that uses the scale) and try and guess the composer/era. This could be really beneficial for anyone learning classical music (or some other genre of music) or just music theory in general.
I actually plan on adding all the major scales and creating a hard mode where players have to read the note on the staff rather than just the letter notes falling down. As an ex-band nerd, I would have loved learning the scales with a game rather than trying to learn them solely practicing on the marimba at school lol. It'll be a little bit before I can add updates as I'm in my last semester of school but I'm definitely going to come back and finish this game releasing a fully realized version, I'm glad you enjoyed it and thank you for giving me some more ideas for it!!!
Wow, very cool to hear! Good luck in your last semester, and glad I could help with some ideas!
I agree this could be a teaching tool. I was thinking the same thing about the game I made. If you're willing to play, I'm curious what you think. I'm trying to get more music people to the game, so when I saw "composer", I couldn't resist.
Sure, I'll make sure to check it out.
as a rythme game enjoyer I found the movement a little to slidy. I felt like I didn't have enough time to propperly catch the notes (like osu!catch for example). still great entry and liked playing it!
Really simple game, liked the concept, sometimes it got difficult because of the randomness. It's a good asmr like game. Good entry!
I completely zoned out while playing, and ending up playing for ages! Super zen vibes, I really enjoyed the experience! Lovely work!
Super fun game, learned some music theory :) Good job!
Musical scales!!! No!! My one weakness!!
I liked the concept of the game, but I can't do think kind of stuff.
Thank you for playing my game even though it isn't your...forte...(hehe, music pun)!
amazing art for the animals and love the concept, I think I would have like something more interesting gameplay but still really enjoyed it. Maybe you could explore the game further with another game play loop?