Play game
COVID-19: The Beginning's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1427 | 3.621 | 3.621 |
Style | #1942 | 3.470 | 3.470 |
Overall | #2171 | 3.270 | 3.270 |
Enjoyment | #3501 | 2.720 | 2.720 |
Ranked from 132 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Because the main mechanics of the game is that the player can change his size in order to penetrate inside the cells.
Development Time
96 hours
(Optional) Please credit all assets you've used
all assets were developed during the jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
As others have said, the controls are a bit "floaty" but I think it is only so bad because the time to kill is so long.
Having played with tank controls before I think they are all right IF you don't get stuck on something, adding a better reverse option might be all that is needed here.
The pill system was cool as you always have something to do even if enemies aren't around!
The enemy variety was great too!
This is very creative and the art style reminds me of online Chemistry games I had to play in highschool. You nailed the vibe and the theme. I think the navigation controls could be tweaked, I found it challenging to move around. Aside from that, awesome work! ^^
This game was unique to the theme, i like the rouglelike aspect very fun. The controlls could be better with some better navigation but otherwise a very fun game :D
Thank you for the feedback! We’re happy to hear you enjoyed the roguelike aspect and found the game fun. We’ll work on improving the controls and navigation to enhance the experience. Your comments are much appreciated! :D
Cool game! I can only really reiterate whats been said before me, but yeah, really loved the artstyle and music, and I too found it a bit too difficult. Still, cool take on the theme, cool mechanics, awesome job!
Thank you for your feedback! We’re glad you enjoyed the art style, music, and mechanics. We appreciate you sharing your thoughts on the difficulty level—we’ll definitely consider this as we continue to improve the game. Your support and input mean a lot to us!
Really really good artstyle and lovely take on the theme. It only pains me how hard its to control the spaceship, I believe the game would have benefited inmensily from a much tighter control instead of a physics based one which makes it incredibly difficult to evade projectiles or enemies. It would also probably benefit from some limit in the number of enemies as when they gang up became undefeatable and can kill you and any cell in seconds. But overall really interest and loving the penetrate mechanic.
Thank you for the detailed feedback! We’re delighted you enjoy the art style and the penetration mechanic. We hear your concerns about the controls and the number of enemies. We’ll definitely look into making the controls tighter and balancing the enemy count to improve the overall experience. Your insights are incredibly valuable as we continue to refine the game!
This game has an insanely high production quality for being made in four days! With such a large team, coordination and planning are a must, and you guys knocked it out of the park. It's a cool take on the theme, too!
Thank you for the amazing feedback! We’re thrilled that you appreciate the production quality and the take on the theme, especially given the tight timeline. Our team worked hard, and your recognition means a lot. We’ll keep pushing to maintain and even surpass this standard in future updates!
the tank controls were annoying to deal with
Thank you for your feedback! We’re sorry to hear that the tank controls were frustrating. We’ll look into this issue and work on refining the controls to make them more intuitive. Your insights are really important to us as we continue to improve the game!
im on a laptop so i couldnt use wasd and mouse to aim if that was an option, but that still feels like it wouldve been a better option
Insane quality, especially in art and music. The idea behind the gameplay, with its twist of entering cells, is also impressive. The only downside is that movement can feel a bit clunky.
Thank you so much for the positive feedback on the art, music, and gameplay concept! We’re thrilled that you find these aspects impressive. We’ll definitely look into the movement issues and work on making it smoother. Your input is invaluable in helping us improve the game!
Very cool animation/mechanic to enter the cells! I thought that it was a bit too difficult to play with only one life though.
Thank you for the feedback! We’re glad you liked the animation and mechanic for entering the cells. We’ll consider your point about the difficulty and explore options to adjust the lives system to enhance the gameplay experience. Your suggestions are very helpful!
Is impresive how many features this game has, I like the gameplay a lot. Something that I would change is the music, but the rest is fun.
Thank you for your kind words about the gameplay and features! We’re pleased to hear you’re enjoying them. We’ll definitely take your feedback on the music into account as we continue to improve the game. Your input plays a big role in shaping our development!
Really like the zoom in/zoom out of cells!
Thank you for your comment! We're glad you like the zoom feature—it’s something we’ve put a lot of thought into. We’ll keep working on refining and enhancing it as we continue development. Your feedback is invaluable!
Great use of the theme! This is a really fun concept, with a nice range of upgrades and enemies and a really strong, and everything ties in perfectly with the virus-fighting nanobot framing
The tank controls were a little tricky for me to get the hang of, and made it quite hard to dodge incoming attacks when in cell mode - possibly a skill issue for me as I tended to panic about getting to the nearest infected cell rather than making sure to collect upgrades first!
Thank you for the feedback! You're not alone—several players have mentioned finding the controls challenging. In hindsight, I think simplifying the controls might have been a better approach.
Great art, great music, and the little character was fun to control, I think the penetration mechanic is unique, not something I've seen before. Great job!
Thank you for the feedback! We’re thrilled to hear that you enjoyed the art, music, and the character controls. The penetration mechanic is something we’re excited about too, and it’s great to know it stands out. We’ll continue to develop and improve the game based on your input!
The art was fantastic (got scared by a taligrade) as was the switching between inside and outside cell animations. The mobility of the character pre upgrade is a bit difficult but overall great game :D
Thank you so much for your thoughtful feedback! We're thrilled you enjoyed the art and the inside/outside cell transitions (sorry about the taligrade scare!). We'll definitely look into improving the character's mobility pre-upgrade to make the experience smoother. Your input helps us a lot! 😊
I really like the art and the gameplay was a good use of the theme.
Thank you for the great feedback! We're happy to hear that you enjoyed the art and felt the gameplay fit the theme well. We'll keep improving both as we continue development!
Really cool, quite a biology lesson! The art and music are on point!
Thank you for the great feedback! We're happy to hear that you enjoyed the art and felt the gameplay fit the theme well. We'll keep improving both as we continue development!
Really cool, quite a biology lesson! The art and music are on point!
Wow the "penetration" mechanic really is cool. Also really liking the art style, feeling like im in Spore.
Thank you so much for the feedback! We're glad you enjoyed the "penetration" mechanic and the art style. We're definitely inspired by games like *Spore*, and we'll keep refining both the gameplay and visuals to make the experience even more engaging!
I like the ability to enter cells, I feel like a virus
Thank you for your comment! We're happy to hear that you enjoyed entering the cells. We'll keep working on enhancing that immersive feeling while improving the overall gameplay!
I like the penetration mechanic.
Thank you for your feedback! We're glad you enjoyed the penetration mechanic. We will continue developing and refining it to make the experience even better!
Very good game, especially the thing at the end is totally COOL!