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How Did The Chicken Cross The Road?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #492 | 4.161 | 4.161 |
Creativity | #556 | 3.982 | 3.982 |
Overall | #772 | 3.744 | 3.744 |
Enjoyment | #2252 | 3.089 | 3.089 |
Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
you switch the speed scale of the objects in order to build the world where the chicken survives
Development Time
96 hours
(Optional) Please credit all assets you've used
sfx from pixabay
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Comments
Maybe I'm stupid, but I can't complete level 2 I tried al lot of things. The art style is amazing and I love it. The game is kinda fun switching the scale of speed of the objects. Creative way of Built to Scale. Will revisit when I know the solution :)
I gave the Goat 100 speed and the truc 40, but the goat caught me and killed me.
The reason may be that the font is confusing, the trucks original speed is 200 but looks like 100, if you give the goat the speed of the windmill it should work?
Aah I will try that. Thanks
A lot of trial and error is involved, and It may need something to point out which elements have speed. That said, this is far and away the funniest entry I've seen so far for the merry-go-round alone!
Feels like trial and error for me. Also the numbers aren't very clear, we have mistaken 100 for 200. And it really hard to notice that the egg has 0. But we did enjoy the humor:) and we do like the art style.
The font we found online looks like shit when resized, we wanted it to be a little bit of trial and error but it ended up leaving the player in the dark a little bit lol. Thanks for playing!
This art style is amazing, it reminds me of a mix of scribblenauts and earthbound. The concept is really well executed and theres lots of funny moments and charm in the messages hidden behind CTRL
Earthbound and LISA were our biggest inspirations thanks thats very kind
dark. love it, but dark :p
I'm not into the trial and error gameplay, but the idea is neat.
Feels like the solutions to the puzzles is kind of just random. But the art is cool and the idea is good
what a dark twist, so unexpected, great game!
Love the art, the music and the gameplay. The only thing is that the speed scaling isn't very intuitive, f.e. in the second puzzle.
I can't even imagine all the custom scenarios you had to make for this. Kudos to you for making this masterpiece
Really like the artstyle and creativity!
OMG this is so cool. Please keep polishing it. Now the gameplay is to change the scale of the speeds but I want more different kinds puzzles to solve! I will buy it when it's on the steam. Super fun and super cute. Music is also a plus. Animation is good, idea of moving camera is unique. I played a lot of games but here everything is completely new to me.
I don't know how to get past the goats, but it's a great looking game, and the little bit I was able to play was fun :)
There are solutions in the description
Yeah I saw those, but they didn't work, the goats got me every time :/
the problem may lie with the font of the truck, the truck has 200 speed, you need to change the goat with the windmill
Oh! I didn't realize it was non-linear :O I completed it this time!
the art looks cool i would have liked to play this in browser
Error
The following features required to run Godot projects on the Web are missing:
Cross Origin Isolation - Check web server configuration (send correct headers)
SharedArrayBuffer - Check web server configuration (send correct headers)
The game is browser only, and we have the SharedArrayBuffer enabled where as this error should appear when it is not enabled, I have no idea why you get this error
Top marks for visuals, and story-telling. Love the simulation playing out. I wish the numbers were more far apart to make it something super obvious. Liked I wouldn't know the difference in the story between a 30 and 40 speed for a goat. Also, that is what game jams are for getting the concept. This one is a great concept! Great job team!
HOW DO I GET THE GOAT TO STOP KILLING ME
There are solutions in the description
Looks really pretty! Concept is interesting, though it took me a while (had to do and read the game description) to understand that I had to select two objects. "Ctrl is for idiots", guess I'm worse than that
ah dont be so hard on yourself its just a silly little teasing with the scribble menu
game is scaled incorrectly preventing me from playing
You need to use wasd to move the camera, you should read the description before playing
in my opinion, the tutorial should all be on camera
It wasn't possible, however you can see the wasd move cam part so the player should be able to figure out to press wasd
Part of the concept bro ; )
I'm somehow really into this great game mate.
I think I need therapy
great funny puzzle, cool concept