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A jam submission

Lumi's Radiant AscentView game page

Crystalamb bullethell survival!
Submitted by Denji, Noel Hutasoit (@noelhutasoit), GabeBurch, Godofnjuk, iainmcclosky@hotmail.com, stik, Aethewn — 4 hours, 2 minutes before the deadline
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Play Lumi's Radiant Ascent

Lumi's Radiant Ascent's itch.io page

Results

CriteriaRankScore*Raw Score
Style#8363.9553.955
Enjoyment#14973.3413.341
Overall#18783.3563.356
Creativity#41632.7732.773

Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Become the biggest and strongest Lamb there is to fight progressivelty bigger and stronger enemies! Also! Give us your score to scale up through the leaderboard!

Development Time

96 hours

(Optional) Please credit all assets you've used
https://cupnooble.itch.io/sprout-lands-asset-pack
https://freesound.org/people/GregorQuendel/sounds/725325/
https://crusenho.itch.io/complete-ui-essential-pack

Rest is hand made by our awesome team!

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Comments

Viewing comments 20 to 1 of 28 · Previous page · First page
Submitted(+1)

I suck at these type of games so sorry for not being able to experience much of the game but what I did experience was really great. The art and music are fantastic and I loved that there are so many different enemies.

Developer(+1)

It's not that you suck!
It's that we did not have much time to balance things out!
We are working on improvements so maybe after the post jam patch you can enjoy it a little more :D

Submitted(+1)

Surprising amount of enemy and ability variety and the game is also quite challenging. However (this may be because I suck at the game). I don't feel like stopping to attack pairs well with enemies that keep putting pressure on you. Since the levels automatically ends anyway, as of right now it's probably more worthwhile to just keep running away than to fight back. Probably just an issue with balancing or I suck really bad at the game.

Oh yeah, the art is also amazing!

Developer

Very good point! Gotta think about how to balance that out.
For now there are 2 differences:
1. When you shoot enemies, there are less of them trying to get you
2. You get upgrades only from killed enemies, you wont get them when the level ends

Submitted(+1)

The game is really fun and addictive! The visuals and sounds feel very polished. I also think that “stand to shoot” (although frustrating at first) is a good fit for the bullet hell gameplay.

I don’t really understand the upgrade system. You get a ton of different options, but only a limited number of slots which means that after some time you won’t be scaling as much. And the row of selected upgrades also keeps randomly changing sometimes. And when you die, I think you just restart at the same place with all your upgrades. Kinda confused about that as well.

Nevertheless, I think this game has a lot of potential. Great job!

Developer

Active ability slots are broken saddly, they do expand when you level up or when you add an +Extra slots upgrade but only 10 of then will be shown on screen :(

And yeah, restart button does not work properly :(

Thank you for playing!

Submitted(+1)

The game is solid and complete, and the variety of upgrades is fun to experiment with. I like the fact that the games also include a bit of bullet hell experience. 

Developer

We definitely need to balance the upgrades so orbs and auras are also a viable strategy but I am glade you liked the variety!
Thank you for playing

Submitted(+1)

I love the character and the game, very addictive ! Nice

Developer

Thanks for trying it out! Please do let the addiction creep in haha :p

Submitted(+1)

I thought I was strong, things were looking easy, and then big daddy sheep humbled me real quick HAHHAHAA. Everything about this game, from the art to the sfx and vfx came together so well! 

Developer

Thank you for playing!

Please do try again and show 'em who's boss HAHA

Submitted(+1)

Very cool! Fun scaling and upgrade systems!

Developer

Thanks!
Still need to balance things out so Orb or Aura builds are a viable strategies ;)

Submitted(+1)

Super cute, impressive to make a survivor-like in this period of time!

Developer

Thank you, there wasn't a lot of sleep involved during the project ;P

Submitted(+1)

SHEEEEP LOVE THE ANIMS AND MUSIC, SUPER FUNN

Developer

THANK YOU!
WHY ARE WE SCREAMING!?

Submitted(+1)

The art style, music, and sfx is really making the gameplay feel really great. The mechanics and idea is really great because it just fits the theme really well. The sheep main character makes it even better. This was addictive and amazing, great work!

Developer

100% agreed! Our artists did an amazing job on all the fields!
Sidenote, there was a moment where the main character could be a dragon :P

Thank you for playing!

Submitted(+1)

Definitely saw the Vampire Survivors inspiration. Fun game, good work!

Developer(+1)

Thanks!

Submitted(+2)

I like shooters, and this one is a good one but with sheep! I like the part that you have to plan your abilities and don't have to press the shoot key. Very addictive and fun! Congrats guys! 

Developer

Fun is what we were looking for! Addictive is also good?
Glad you liked it and thank you for playing!

Submitted(+1)

Of course addictive is good, well, at least in the gamers world 🤣

Submitted(+2)

Nice idea based on VS! It took some time to realize you can only shoot when not moving, but overall a solid prototype! Well done!

Developer

Yep... we forgot about the 'How to play' Pop-up window before the game start... Sorry about that (it was on our to do list).
Thank you!

Submitted(+2)

didnt know the shooting was automatic, and had alot of fun dodging the projectiles!! really liked the bullet hell aspect of it and being a fat chonky sheep.

Developer (1 edit)

Thank you for trying the game out!
We forgot about the 'How to play' Pop-up window before the game start... Sorry about that (it was on our to do list).
The fat chonky sheep is the best kind of sheep!

Submitted(+1)

Loved the artstyle! Also the music was fun.  Keep up with the good work, also good job to the developers, they did a great job <3

Developer

Thank you for playing!

Submitted(+3)

Lovely game, I feel like this could become really big! I love the art, sfx, and the monsters are all super cool!

Developer

Thanks for palying!

Submitted(+1)

Cool game!

I feel like a lot of the time I diddnt need to move and I could just stand there and do little adjustments to dodge

I really like the gorilla lad zooming towards the player at terminal velocity though haha

Developer(+1)

Yeah...
Balance was the hardest part with basicaly no time for playtesting... (my bad) - gonna have to fix it!

Ohhh! You managed to fight the boss!? You lucky! It is kinda rare!

Thank you for playing!

Submitted(+1)

Very satisfying game, I also really like the upgrade system and the art for the sheep and the menu

Developer(+1)

Thank you!
Glad you enjoed it!

Submitted (1 edit) (+1)

Cons: You can walk on water and rocks, and the enemies have no animations. Pros: Dude, THIS SHEEP SHOOTS. A fun Vampire-Survivor-like game, I like it!

Developer(+1)

It is a magic sheep...
And enemies might struggle going around objects 😝

Thanks for playing!

Submitted(+3)

I thought for a second, that it was just a simple top-down shooter but it has some cool little ideas. Auto-firing when the player stops feels non-intuitive at first, but it adds more balance to the game.
Weapon upgrades and different enemy types add some depth to the gameplay.
Sounds are fun and pleasing, and the game in general looks polished enough. The only trouble I had was adding the first upgrade, you have no clear indication of what you should click first - upgrade or selected slot.

Developer

100% agreed!
Could use at least pop up window with simple guidelines (now added as web background ;) )
And the hover over empty solt description... it is there but its just not visible xD

Thank you for playing!

PS.
We've managed to upload a 'better' version but the issues you mentioned are still there! :P

Viewing comments 20 to 1 of 28 · Previous page · First page