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A jam submission

This Jam's Hardest GameView game page

Random generated levels
Submitted by Muscle Games — 1 hour, 50 minutes before the deadline
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This Jam's Hardest Game's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#10683.5203.520
Creativity#17223.5203.520
Overall#17573.4003.400
Style#27343.1603.160

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The map gets infinitely bigger every level

Development Time

96 hours

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Submitted

Actually incredibly difficult and wildly satisfying as the field gets bigger and bigger.

Submitted

Pretty nice game!

I love the idea it’s very unique and different from everything, I can’t even begin to imagine how the code looks like, I do think the connection with the theme is a bit abstract but I love everything, would play it even if it wasn’t for rating.

Btw, more sfx would really help, nice entry man!

Developer

" I can’t even begin to imagine how the code looks like"

I don't think you even want to XD


I'm glad you had fun, I really appreciate your comment

Submitted

what the hellll XD

Submitted

Sorry I need to mention WOG again for I really like it and always think of it playing games like building the structures to lead things to a certain place!

I love this game. Puzzles where you konw the solutions are not set by the dev. You can always build a way of your own! I want to make puzzles like this but I have not the ability at the moment.

This has been a journey of inspiration. Thanks for the treat!

(1 edit)

This puzzle game has potential!

Build something that solves the level, advance, repeat.

With seed 0 (just start) breaking bugs:

  • transformers directly against an generator wall
  • generators spawn out through its own wall (including via a different generator)
  • limited number of walls?
Submitted

theres a lot of depth to this! I could see ways being made to funnel all of them into something someway. very awesome!

Submitted

Excellent puzzle game with a great deal of strategy. Appreciate the fact that the levels are random so there's good replayability. Great entry!

Submitted

Good design. I see a flaw though, you can block enemies spawns that you don't want. Keeping the enemies that you can deal with

Developer

Thanks bro


There is a maximum amount of blocked enemies, You can see it in the bottom left corner

Submitted

Actually having random level generation for a jam game is such a flex. Hope you had fun making it!

Submitted

The game is true to its name, I haven't managed to get further than lvl 3. Took me some time to understand what the goal was. Sound and visual input did help a lot tho. Good job!

Submitted

Composer from the game Crescendo here! I really enjoyed the overwhelming aspect of this game, and definitely gets chaotic lol. Mechanics were a little confusing at first, but it was definitely worth trying to figure out.

Submitted

Isn't this VPN simulator? If this is it but rebranded then the rebranding was a good idea. Nice job.

Submitted

This game has an interesting concept, and it gets overwhelming very fast.

Submitted

Interesting, it would take some time as strategy to get, but It can be engaging once you figure ti out|!!

Once I understood the meechanics it got me engaged for quite a while, really great concept! My best score was level 8

Submitted

I really enjoyed this! Very addicting gameplay but I spent a quite a bit of time to understand what was going on. Some seeds have no greens which didn't help. I think this game would benefit greatly from a tutorial that slowly eases you into the game to avoid people turning off before they understand it.