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This Jam's Hardest Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1068 | 3.520 | 3.520 |
Creativity | #1722 | 3.520 | 3.520 |
Overall | #1757 | 3.400 | 3.400 |
Style | #2734 | 3.160 | 3.160 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The map gets infinitely bigger every level
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
Actually incredibly difficult and wildly satisfying as the field gets bigger and bigger.
Pretty nice game!
I love the idea it’s very unique and different from everything, I can’t even begin to imagine how the code looks like, I do think the connection with the theme is a bit abstract but I love everything, would play it even if it wasn’t for rating.
Btw, more sfx would really help, nice entry man!
" I can’t even begin to imagine how the code looks like"
I don't think you even want to XD
I'm glad you had fun, I really appreciate your comment
what the hellll XD
Sorry I need to mention WOG again for I really like it and always think of it playing games like building the structures to lead things to a certain place!
I love this game. Puzzles where you konw the solutions are not set by the dev. You can always build a way of your own! I want to make puzzles like this but I have not the ability at the moment.
This has been a journey of inspiration. Thanks for the treat!
This puzzle game has potential!
Build something that solves the level, advance, repeat.
With seed 0 (just start) breaking bugs:
theres a lot of depth to this! I could see ways being made to funnel all of them into something someway. very awesome!
Excellent puzzle game with a great deal of strategy. Appreciate the fact that the levels are random so there's good replayability. Great entry!
Good design. I see a flaw though, you can block enemies spawns that you don't want. Keeping the enemies that you can deal with
Thanks bro
There is a maximum amount of blocked enemies, You can see it in the bottom left corner
Actually having random level generation for a jam game is such a flex. Hope you had fun making it!
The game is true to its name, I haven't managed to get further than lvl 3. Took me some time to understand what the goal was. Sound and visual input did help a lot tho. Good job!
Composer from the game Crescendo here! I really enjoyed the overwhelming aspect of this game, and definitely gets chaotic lol. Mechanics were a little confusing at first, but it was definitely worth trying to figure out.
Isn't this VPN simulator? If this is it but rebranded then the rebranding was a good idea. Nice job.
This game has an interesting concept, and it gets overwhelming very fast.
Once I understood the meechanics it got me engaged for quite a while, really great concept! My best score was level 8
I really enjoyed this! Very addicting gameplay but I spent a quite a bit of time to understand what was going on. Some seeds have no greens which didn't help. I think this game would benefit greatly from a tutorial that slowly eases you into the game to avoid people turning off before they understand it.