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SCALDRIS : The Arcane Architect's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #3473 | 2.908 | 2.908 |
Creativity | #3550 | 2.972 | 2.972 |
Overall | #3696 | 2.823 | 2.823 |
Enjoyment | #3903 | 2.587 | 2.587 |
Ranked from 109 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Play an adventure game where you help a mage obtain the book of knowledge. You can rescale everything around you and even yourself!
Development Time
96 hours
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Comments
A bit short sadly but it's nice for a first ever game!
Thank you for your feedback ! I will see if i can make more levels after the jam is finished :)
Nice idea, controls were decent, but being a first game I'd say it's pretty good! (my first game def can't compare)
Thank you for your feedback ! It really makes my day having such positive comments :)
Nice concept and the main character is lovely! Ok the controls need to be ironed out, and level design could go further but hey, this was nice, congrats on your first game ! :)
Thank you for your feedback ! Yes it definitely needs some improvements, will try to work on those after the jam. I appreciate your comment :)
Is the web version broken? It's stuck on the initial wall of text?
hey, no works fine for me but sometimes if u press enter too much it might bug, just try to reload the page and it should work fine :)
Lil' game for lil' wizards (or big wizards, if you press up enough times). It's got some nice atmosphere.
The moment where the big flying spike rapidly approaches you reminds me of those banzai bills from super mario world kaizo romhacks, cool to see.
I experienced some issues with collisions when scaling. That sort of thing is tricky, I'm sure with more time to develop the idea you could get it to be more consistent, keep at it!
Thank you for your feedback ! Yes maybe i will try to work on it once the jam is finished, i appreciate your comment :)
The flying spike moment is truly inspired. Controls could use a little refinement, and I'm confused about why the abilities have a limited use for a puzzle game, but I really think I could play this all day. It was fun to just mess around with the mechanics. Great job!
Thank you for your feedback ! Yes i ran out of time so i couldn't make use for everything i implemented, like the up_scale spell which was never needed in the game, and for the commands i will try to improve this next time ! i appreciate your comment :)
Enjoyed it a lot! Especially the lil panic-filled rush in the flying spikes part! Adding a small timer-based danger in a otherwise calm game is really smart! The art of Scaldris is also really cute! Nice done! :D
Thank you for your feedback ! I'm really glad you enjoyed it ! I intended the final level to be even more difficult but ran out of time and couldn't implement everything i had in mind, i will try to organise my time better for the next time :)
Hahah yeah that's classic problems! Have done a lot of jams and scope and prioritization are always a struggle :,)
Nice little platformer! A few bugs to fix, but I still had a good time playing the game! The art is nice as well! Good job
Thank you for your feedback !
Fun idea! Would have loved to see more levels and puzzles, really thought you could do a lot with these mechanics. Other than the controls feeling a little cumbersome and a few scaling bugs, thought you did great :)
Thank you for your feedback ! I will try to work on fixing bugs next time :)
Interesting idea, I enjoyed the mechanic of this game, the control seem a bit hard, some time I can push the box although I have greater size than the box size. But overall great job!
Thank you for your feedback ! Yes i will try to work on fixing such bugs :)
I really enjoyed the game very much! The only thing I found is that I could glitch myself by scaling myself to the max scale and in the web version the tutorial is kinda wonky, but all in all Well Done!
Thank you for your feeedback ! I agree that some of the features weren't fully well done but i will try to do better next time :)
Cute little puzzle game, I did have fun "breaking" the game by scaling myself too large in a tight area so that I clipped to the end.
I wish there was some indicator (other than the scale above the box) that I was too small/too big to interact with the boxes (also, I had a bug where I wasn't able to push the box sometimes even when I was the same scale).
Thank you for your feedback ! For the bugs i didn't have time to fix everything but i added the replay feature "R" so that it doesn't bother the players much hahaha, and for the box yeah it wasn't well done because u needed to jump to give it more force to push it, or scale up when u're pushing it, it was just a problem of force applied. Thank you for your answer and I will try to do better next time :)
Very interesting concepts! I had an especially fun, possibly unintended moment where I enlarged to the max while inside a wall and zipped right to the end; but the actual puzzle design was solid. My one piece of feedback would be that I wish the scale of objects to interact with like the box was indicated without numbers on it or the character, but instead with either animations or other texture details. Perhaps some kind of "weak" or "too strong" animation for pushing when not the target size - to keep the screen clutter-free. Regardless, nicely done!
Thank you for your feedback ! Yes your idea is actually amazing, i will try to think more about such details that make a game much better :) I appreciate pointing that out too.
i really like how the game has an actual backstory why the character can rescale it self and everything, meanwhile alot of other games just give the character the power with no explanation,the art and music also fit so well, the game controls could use some improvements but overall nice game!
Thank you for your feedback ! Yes I agree that controls may have been better but i will work on that for the next time :)
it's a fun little game that fits the theme well. It's a bit buggy but that's expected.
Thank you for your feedback ! I will try to work more on bugs next time :)
Nice music, and the main characters a great design. Controls are a bit jank, but thats nothing that cant be fixed in a few seconds. The addition of scaling down to skip through tiles was a great addition!
Thank you for your feedback ! I will work more on controls next time :)
Cool idea and and nice music. Good job! (Its a bit easy to clip through the floors/walls if you are at the wrong spot and scale up, but the reset button helps a lot :D) .
Thank you for your feedback ! Yes it is still a bit buggy i didn't have time to work on fixing bugs much, but i will try to be careful next time :)
Wizards are the best haha
hehehe factss
Eyy thanks for playing my game decided to play yours! I liked the concept it was neat and well thought :) I'm sure you're aware but I think there is a type in the tutorial text with the jump button, says Z but you jump with W.
Rated it now, hope to see you in more jams!
Hi, thank you for playing it :) and thank you for our feedback. For the jump button i'm an azerty user so i jump with Z, so maybe for qwerty users u jump with W. I will try to fix that in the future, and hope to see u as well hehehe
Very nice~ Dm'd you my feedback.
Lovely ! Thank u for your detailed feedback !!