Dude the art and style are top notch here
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Dice Brawl's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1158 | 3.556 | 3.556 |
Enjoyment | #1515 | 3.063 | 3.063 |
Overall | #1839 | 3.101 | 3.101 |
Creativity | #3205 | 2.683 | 2.683 |
Ranked from 63 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You roll several dice to determine your enemies, your magic spells and the music track playing.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
This game is really fun! I like the art, sound effects, and particle effects. Nice juice and nice game!
Simply but fun fighting game. I wish there was a little overview of what all the magic types did differently somewhere. Having your magic change mid-battle might also help the game fit the theme better. The art and animations were all very good and felt satisfying. Nice work!
Rocko flew of the stage.. I love the combat system, although I think it's too easy. Enemies are stunned for too long. The different enemy variations and magic attacks have great replay value. I think I've seen all enemies and magic attacks. I just think the theme of the jam hasn't been implemented very well here, as you only roll dice on the character select screen, but you can roll until you're satisfied with the result. Nevertheless, I enjoyed the time playing your game very much. Good job.
This game was quite fun to play!
I enjoy magic-combat games, one of these in this jam was fun to see.
Really nice job!
It was fun, I enjoyed trying to discover all the spells and enemies. A good entry.
The theme isn't really strong in this one, but the combat actually feels suprisingly polished and fun!
Nice art ! In the future, it may be interesting to add new attacks.
A good fighting game with very nice looking art. It feels nice and satisfiyng to beat opponent and see congrats screen :D Maybe you can add some more attack animations in the future. Nice work ^^
Brilliant artwork, and very nice animations, very well done indeed given the time scope. I love all the enemies names (Bowsef being my favourite)
I dig the visuals and the different elements you control! I also felt the gameplay was little sluggish for a fighting game. It would have been nice if you could return to the randomizer after a fight, or even during it to reset and try out things. Or, if you manage to get your opponent stuck outside the arena like I did... :D
Good job!
Sweet game, very different to train detective sky :)
I think I agree with a lot of the feedback below. I played with fireman which felt a little slow which would be fine if it did huge damage. And then poison which was nicely balanced. But each fight felt unique and I think this would be awesome with some kind of progression. But I'm impressed with how much was done in the two days. Nice work.
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