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Dicey Hell's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #165 | 4.342 | 4.342 |
Enjoyment | #219 | 3.855 | 3.855 |
Overall | #240 | 3.925 | 3.925 |
Creativity | #864 | 3.579 | 3.579 |
Ranked from 76 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are a dice, you have to roll you spawn a random gun, and the world (a dice too) also rolls every wave to spawn enemies
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Of all the shooters in the jam that had similar ideas, this one had the best execution I've seen so far.
The different weapons really force you to change up your strategy, and I like how rolling the die also serves as a dodge mechanic.
Presentation is great and the rolling world is just brilliant. Only thing that's missing is some sound for the enemies.
Really liked the style here and the way the level comes together with every wave was quite creative and refreshing.
At some point it gets quite overwhelming with the amount of bullets everywhere and it can get a little confusing where enemy bullets are in 3d space. I got some significant lag-spikes whenever a new wave was spawned which dampened my enjoyment a little bit but it was overall still very fun to play! Also enjoyed the variety of cool weapons a lot :)
great presentation! the visuals are really nice 🤩we have similar mechanics, great minds think alike
Very nice game. Except for something that I think was a bug (sometimes my movement got slowed down for no apparent reason) it was very fun to play and well polished
Thank you for playing!
Weapons have thier own movement speed for balance reasons xD
this looks super solid! but on wave 2, it seems I was placed underneath the map? It was stuttering up until that point, so I wonder if it's a loading error on my end. But it looks great, and felt great before I went under the map, lol, despite potential bugs, good job!!!
I would give this game a 15 in presentation but im not allowed. Really really nice and consistent looking art-style. 2 minor issues maybe reduce the amount of obstacles, and make the bullets be real 3d object somehow so the hitboxes are more clear.
Played on the windows version and had a lot of fun. It did get repetitive on the second playthrough, but for a gamejam game it had a lot of variety and was really polished!
Need some optimization and upgrades or more weapon because after discovering all weapons games get repetitive very fast. But overall its a nice game well done ^^
Very well game! Needs some optimization but no problem for jam.
Nice game. Loved the art style and the mechanics are well polished
I love the level of polish here. My team had a similar take on the Dodge roll weapon swapping, but I love that you were able to get the top face of the die to consistently be the active weapon's face. I wasn't able to do that for my project so seeing it implemented well was really cool!
The visuals and graphics in this are just so nice
Such a cool game! Unfortunately my machine can't run this game to a high standard, but wow this is so polished! I love the way the randomness mechanic is implemented and it just feels very well made overall, well done :)
Super fun game! I loved how rolling the dice got you out of sticky situations, but forced you to give up your (potentially very good) weapon
This is an insanely polished game, it is a great bullet hell game. Good Job!
This is by far the best looking game i've played in this jam. WebGL doesn't do justice to this game as it freezes sometimes but this already a ready-to-release game! Congratulations!
This is by far the best looking game i've played in this jam. WebGL doesn't do justice to this game as it freezes sometimes but this already a ready-to-release game! Congratulations!
It looks super cool! It was hard to play because Web GL is very bad with 3D games but otherwise is very cool!
Yeah apologies about the WebGL build, if you try the windows version it will run far better, we didn't have the time to test it out and optimize accordingly on WebGL. Thanks for playing!!
It might appear cute, but this game is a unforgiving bullet hell!
Great job on presentation, especially with transition effects and all the models - loved that the enemies change dice shape the bigger they are! Having a dodge roll dice roll is also very cool! Unfortunately it's a bit laggy, but overall great job!
Thank you for playing!
Try it with the windows build, I'm sure it will work better
Very well done game. Tho in one level my character fell under the world.