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A jam submission

DicePlosionView game page

Entry for GMTK Game Jam 2022
Submitted by ComanderXXY, Mada.games, cblech, Yuri145 — 8 hours, 19 minutes before the deadline
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DicePlosion's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#4633.6123.612
Creativity#5483.7503.750
Overall#6193.6293.629
Presentation#12243.5263.526

Ranked from 116 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
All characters are rolling dice.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 68 to 49 of 88 · Next page · Previous page · First page · Last page
Submitted(+1)

Very interesting concept, with good controls and great visuals. 

There is a bug (understandable for a 2 day Jam) with the attack pattern pickups not updating the attack indicator, and the Explosions can be a little overwhelming in clusters of enemies.

However, the idea is promising and overall this was very fun to play.

Developer

You're right, there are bugs with the indicators. To be honest, I'm happy how well they are working considering the last minute code behind it :D
Thank you for the feedback :)

Submitted(+1)

Love the idea a lot : it's really well presented and it's a lot of fun to play!

if I had one feedback it would be that some variation on the sounds played would be welcomed. With different sounds played randomly for the same action, or with a random pitch for example, it would sound nicer and less repetitive. 

But nice work! 

Submitted(+1)

Mixing fight and puzzle with dice theme is a great mix!

What I liked?

- I really liked the concept that each face does a specific attack, so it is important to think wisely before doing a move, since there is also an opponent which can beat you

- The VFX of each attack is really nice, even if it is a bit bright

Other comments:

- I found that the music didn't fit quite well with the game flow, I think that a more dynamic one would have been a better fit.

Overall good job!

Submitted(+1)

Really cool concept, I love the idea of attacks happening as you roll, it definitely adds a dimension to the gameplay. I think telegraphing some of the enemies moves was pretty smart. Cool effects, though I noticed the game slows down when a lot of explosions are occurring, at least in the web version. Overall, really great effort from the team!

I would really appreciate you all taking the time to check out my submission, I think you all will enjoy it!

Developer(+1)

Yeah, unfortunatly we ran out of time before we could optimize it. Thats why we uploaded a Windows build too.

Submitted

All good I still had a ton of fun!

Submitted(+1)

First of all, this is the most unique game in this genre! I saw a lot of similar entries in this Jam but this one stands out!


Nice job!

Submitted(+1)

Pretty interesting war chess game with a simple and interesting game depth. Replace the point with exp patterns is a polish idea. Explosion feedbacks are juicy.

Submitted(+1)

The effect and graphics are amazing!!

Submitted(+1)

we had a very similar idea when brainstorming for the jam,  I am happy to see that you implemented it greatly! good job!!! 😁

Submitted(+1)

Really creative :)  I saw a few of these type of games but yours has a nice combat mechanic, and a nice leaning curve.  Great job!

Submitted(+1)

Great job with this! I know you used preexisting assets but I think you did a phenomenal job bringing them together and applying them in a way that lead to a very satisfying and polished experience. Everything felt like it had weight behind it which was awesome. Nice job!

Submitted(+1)

Controls feel nice and heavy.  I also really like the exit portal particle.  Nice creativity!

Submitted(+1)

Great presentation super fun experience. Difficulty ramp got super steep super quickly but i overall had a great time

Submitted(+1)

Great use of particle effects for those lovely explosions, and a nice UI too. I wish the one tile that's a bit hidden was more visible, but I'm not sure how you could've done that. Also, having the AI move indication (like Enter the Breach?) was a neat effect :)

Submitted(+1)

I'm really impressed how well designed this is for 48 hours! Superhot meet dice rolling around! And I love the stretches you give to just roll around and watch the pretty effects go off in between.

Submitted(+1)

This game had me grinning! Puzzles! Explosions!!! Loved all the effects too. A really cool and unique idea for the Jam. Well done!

Submitted(+1)

The VFX is so amazing! Really cool concept. Nice work!

Submitted(+1)

Attack effects is SPECTACULAR, as the game in general. 10/10

Submitted(+1)

very nice game! I couldn't pass the level 10 but it's clever! well done :)

Submitted(+1)

Very cool idea with great presentation! The 'inspect' ability is a gamechanger, and changes it from an action game to a puzzle game. Really great job :)

Submitted(+1)

Cool effects and interesting concept!

Viewing comments 68 to 49 of 88 · Next page · Previous page · First page · Last page