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A jam submission

No Clothing for Old MenView game page

Submitted by Preposterous_productions — 1 hour, 39 minutes before the deadline
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No Clothing for Old Men's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#12123.4413.441
Overall#20543.0283.028
Enjoyment#21252.8142.814
Presentation#27082.8312.831

Ranked from 59 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
A dice roll decides the stats of your old man

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 20 to 1 of 39 · Previous page · First page
Submitted

Wow! the concept is so original that I don't even know how describe it! I've never ever seen anything like that before. Nice job! 

Developer

Haha, thanks, although i'm not sure if that's good or bad :P

Submitted

Nice, took me 13 runs to dress the nekkid grandpa XD.

The glasses were the hardest to get o.o

Developer

Thanks for playing till the end! Yes, the glasses are the furthest form any of the starting positions ;)

Submitted

That was really fun! Very interesting take on the theme, only thing I would have liked is being able to see the map while planning the character build. Great work!

Developer

Thanks! Yes, a mini-map in the build-screen would have been nice, but we ran out of time :P

Submitted

Good concept but I got stuck two times and I had to reload the page. Would be nice to have a reset button or something

Developer

Thanks for playing. You can press 'enter' at any time to end a run.

Submitted

I really liked the concept for this game! It's surprisingly hard to strategize to collect all the clothing pieces. Great job!

Developer

Thanks! Yes, it isn't always easy to predict what values are needed for what stats, with more time we would have liked to make that part more intuitive.

Submitted

A lot of fun to try out different combinations of stats to get to the clothing. :)

Developer

Thanks!

Submitted

I got everything but I needed quite a few tries. Some rolls can lead to somewhat hilarious outcomes. Entertaining game overall. Nice work!

Developer

Thanks! Yes, we could definitely spend some more time on level-design and balance, some of those runs are just plain weird :D

Submitted

cool idea but I could only get one hat haha, love the art and the concept, but I need to git gud I guess 😂

Developer(+1)

Thanks for playing! Yeah, it takes some time to get the hang of the stats and how the influence a run. A trick our level-designer used is to leave the stats at 1, and start in the top-left corner. Gives you plenty of time to check out the level ;)

Submitted

I really enjoyed it!

Psst! Rate my game too!

Developer

Haha, sure thing!

Submitted

Nice concept. Make me rethink on how to distribute the stats. Only suggestion I have is to improve the UI on the screen before the run, as I was initially unsure where to click first

Developer

Thanks for the feedback! Yes, the UI could definitely be improved some, and a tutorial would also have been nice.

Submitted

Nice idea and execution , simple yet effective , loved the game, nice entry !!

Developer

Thanks!

I really like the concept - something unique with the random, but chosen attributes. However, I find it hard to “guess” the proper specs combined with the luck setting. Maybe it would be nice to give the player at least some control over the movement besides the attributes.

Developer(+1)

Thanks for playing! We were thinking of giving the player the ability to chose one stat after an 'empty' run, but had to drop it due to time constraints.

Submitted

Interesting gameplay and concept. The art style is really nice. I don't know if it was there and I couldn't find it or if it wasn't there at all but if I got stuck in the game there was no button to return to the main menu?

All in all, nice submission, good job!

Developer

Thanks for playing! You can press 'enter' to end the run at any time (ideally you would never get stuck, but level-design was more complicated than anticipated, so we took the easy way out ;)

Pretty fun and creative! Wasn't very good at estimating what stats and locations would be needed at first, but grasped it quite nicely and was fun to play!

Developer

Thanks! Indeed, we could make a tutorial with a bit more time, but happy to know that you got the hang of it!

Submitted

Funny title and great concept! I liked the cute art style and the game is fairly easy to learn. If this were polished more, you could make this into a full sellable game. Cheers!

Developer

Thanks! We might try to polish it up a bit, i think we can do more by investing some extra time in the level-design.

Submitted

It's a unique concept, but I had some trouble seeing my stats impacting much beyond the second level.

Developer

Thanks. But... there is only one level?

Submitted

This is really cool - it's a great concept, which leads to some challenging but fun gameplay. I found the jump stats tricky to get hang of, but had a good time regardless :) 

I love the sprites, they're so charming! While the old man is obviously the star of the show, I've got a lot of fondness for that sweater too

Developer(+1)

Thanks!

Submitted

I really liked the mashup of dice and the platformer mechanic! The visuals were hard to figure at first but once I got a hang of it quite a solid entry! 

Please do checkout our game!

Developer

Thanks! Checking out yours ;)

Submitted

Very solid game. The art is consistent and the music fits in. Some more animations or other juicy things would have been nice for a more polished feel, dice animations or something for example. Overall a solid game though :)

Developer

Thanks. Yes, we tried to keep up the quality on the animations, but were thus limited a bit in quantity :P

The graphics look nice and consistent, apart from the background graphic. This was more plinko-like than I expected.  The game might have been a bit *too* random, though. I feel like I wasn't really able to really learn how to use the movement properly.
But this one was a solid game, I don't really think much could break it. The fundamentals seem solid.

Developer(+1)

Hey. Thanks for playing. Yes, the random aspect is a bit hard  to control, the level-design was more of a challenge than we thought at first to make it more 'controllable'.

Viewing comments 20 to 1 of 39 · Previous page · First page