Good looking pixel art, and quite chill to play. Sometimes when I tried to aim a shot, my mouse would touch the edge of the screen, causing the level to start scrolling towards it. Maybe that should only happen if a certain button is being held down, just so the player does not have to worry about limiting their power when aiming a shot.
Play game
Dicey Golf's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #516 | 3.568 | 3.568 |
Overall | #1583 | 3.198 | 3.198 |
Presentation | #1617 | 3.324 | 3.324 |
Creativity | #3162 | 2.703 | 2.703 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Random par and difficulty generation and level theming
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
The pixel art was pretty good. The theme could have been implemented better, but nice work, overall!
Really fun experience. Reminds me of playing 90s arcade games.
The game is super fun and well done! but I dont see the dice gameplay
If this is a procedural generation level design, it's the ultimate golf game.
I like the idea of combining a golf game with some randomness by changing the environment. Well done :)
Nice polished game, cool have been more challenging with non random par, as it is now it's too permissive. Good work !
Very fun game! My only concern is that we do not really feel the theme in a cool way, but I enjoyed the level design and the music!
This is pretty fun and addicting, and the art is pretty good :) But, i dont really know how the difficulty really effects gameplay
Really cool game ! A minor thing to say is I had trouble spotting the ball and the flag.
If you have time, could you please play and rate my game ?
What a fun little game :)
Right at the start that music hits like a SNES, great job!
I feel like the way the difficulty level of the game is decided is a bit like "You're either going to play this hole with obstacles, or like a normal golf game", which I don't like that much. When I roll a 1 it feels like I'm just playing a lamer version of the course. I think it would be better if each number had a different hazard, therefore making each roll feel like a different version of the course rather than an easier or harder version of said course.
That said, I still had a lot of fun with this game! It's a very fun golfing game, and apart from one time I shot the dice before the difficulty had rolled off the stage and had to reset, I had an all-round positive experience with it!
I played for 10 levels, and generic gold game is always fun!
And I dont quite understand what the roll before the game start means.
Leave a comment
Log in with itch.io to leave a comment.