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The Fellowship of the Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #433 | 3.833 | 3.833 |
Presentation | #717 | 3.833 | 3.833 |
Overall | #863 | 3.500 | 3.500 |
Enjoyment | #2065 | 2.833 | 2.833 |
Ranked from 90 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Dice rolling affects what you can create
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Good game but gets repetitive after a while
Thanks for playing
I was enjoying this up until the movement broke on me and my whole game got bugged. Somehow my cursor was no longer aligned with the grid and it made it impossible to select anything.
Liked the vibe though. The art style is really cute as well.
Seems like lot of people have this bug while playing on itch. We didn't not have this issue while testing.
Thanks for playing. As the artist of the game, I really appreciate your comment.
I like the concept and had fun, but I found the game to be a bit too slow.
It is very noticeable in the start when there is barely any territory, units move nowhere and animations take too long.
Still, good job on your game!
Thank you !
There is plenty of room for improvement indeed.
Incredible, good work.
Thank you for playing !!!
outstanding work, very creative concept
Thanks for playing !!!
Very nice presentation and cool concept. There's loads of potential here. Need a bit more info on what does what. Overall great job!
Thank you !!!
We didn't have time for a tutorial even though it would have been a lot of help.
Really nice concept, loved it. The randomness of the dice is nicely balanced with the strategic approach, avoiding an easily frustrating effect.
Congrats !
Thanks !
Yes ! We wanted to reduce the randomness of the roll.
Nice Game!
Very cool game, super impressed that you pulled that off in 48h! This could really be made into a full-fledged indie with some polish. The intervall between player turns (watching the enemy) can be a bit long though (nitpicking, i know :P).
Thank you.
It isn't that nitpicky. It would be a huge improvement of quality of life.
This is such an inventive entry! Creating land for your little dudes to run over is a super engaging concept and the camera following is a really nice touch too! Also your art is fire! Great work :)
As the artist, thank you so much !
I'm glad you liked it !
The art looks amazing, unique approach for the theme and interesting concept. GG
Thank you for playing !
I'm glad you had fun and found my art cool !
Great job on the art! Loved the little enemy sprites.
This is the artist speaking : thanks !
The tininess has a lot of charm doesn't it ?
The concept and gameplay were really impressive! Great game!
Thanks for playin !
I love the gameplay and the creative idea. It took some time to get used to, and the dice unfolding animation sometimes plays while it clips into the map, though.
Really impressive amount to get done in the time limit! The art and this concept of slowly building out the landmass of your kingdom with magical random dice rolls is great!
A "fast forward through enemy turns" button would be handy (although hey, there's always things in a jam there's not time for)
Nice one!
Like you said ! There always things you cannot do in a Jam...
We didn't have time for the music either.
We also wanted to give the 4-5-6 batiments an ability but couldn't.
Thanks for playing !
I am surprised about the 2 bugs you mentionned. We had not noticed them at any point while testing.
The second might be fixable but the first I would need more details...
Despite the randmoness, this game has a strategic depth in the core loop. The animations were a bit too slow for me, I would appreciate a skip button. Still, it's very impressive that you made this game in such a short amount of time. Great work!
Thanks for the kind words !
Yeah ! The game pace is quite slow and we couldn't add a skip button. We didn't even have time for music or any UI.
My favorite part is the creativity and strategy of placing ground. It's conceptually very intriguing. Very cool project! I did get a memory overload for some reason, maybe it's something on my end but it was sad to lose my progress :/
Thumbs up from me otherwise!
Thanks a bunch for playing !
Sad to hear you lost your progress though.
Cool graphics and sounds! There's something missing on the gameplay (either add more types of allies/enemies or missing some kind of music). Either way, it has the primary bases of a great game!
Thanks a lot for the comment and compliment !
You put your finger on 2 of the 3 things we didn't have time to add :
1) Music
2) Effects from the batiments or more units
3) UI
Interesting game concept but after a few round my cursor wasn't matching up with the times and I could not select anything/end my turn. For what I did play I can say it was very nice.
Thanks for playing !
Apparently a few people also had this issue. We never ran into it while testing. Unfortunate !