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A jam submission

Slice & DiceView game page

Dice based tactics, GMTK2022 Submission
Submitted by illusivebyte, cmdr0, Nitekrwlr, Korivain, bluefoot, ParrTay Gaming, gr1fty, draco_ranger, C-Edge — 1 hour, 31 minutes before the deadline
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Slice & Dice's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#4133.8513.851
Enjoyment#4573.6173.617
Overall#7343.5673.567
Presentation#17963.2343.234

Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Reimagined tactics game that utilizes dice as characters. Each face of the die is an ability and the exposed face indicates the power they currently wield.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 20 to 1 of 30 · Previous page · First page
Submitted(+1)

Was fun and brutal and a clever use of the theme to make some unique gameplay!

Developer

I appreciate it, thank you!

Submitted(+1)

Nice game! Attack effects and quite brutal and varied :)

My feedback would be to improve the presentation of the game. Take more freedom with colors, I think that games i too grey / dark right now. Nothing really pops that much. That probably has to do something with lighting as well.

Also, controls for attacks feels a bit unresponsive, so more feedback on that side would've been nice.

Other than that, great job! :)

Developer(+1)

Thanks for the feedback!  We'll definitely take a look at those areas

Submitted (1 edit) (+2)

Wow, I really love it! The last level was gut-wrenching and wonderful, having to manage different heroes and enemies was really interesting. Great job! The game would benefit from some UX improvements, maybe showing enemies' health, layout of your heroes' sides or adding a range for arrows and assassinate abilities, and I also encountered few bugs where I wasn't able to attack or my range was all wrong (for example, a knife that attacked only on range 2 and strange diagonals), but for a game jam this is a wonderful entry! Thank you, I really enjoyed playing it once I got the gist of it!

Developer

Thanks!  I loved your word dice game, too, it was a blast!

Submitted(+1)

I love that this game used the Dice-theme without just being "random". Very interesting gameplay overall, and makes me want to see a version after getting more time put into it!

Developer(+1)

Thanks!  We had a lot of discussions about randomness and player agency in our design process, so I'm glad they paid off.

I love your dice puzzler/platformer, by the way.

Submitted(+1)

Interesting idea, I can see how this might be satisfying to play. For me the controls were very unintuitive, and sometimes the transitions a bit slow and cumbersome, so I didn't get too far in before becoming frustrated. 

Developer(+1)

Hey, thanks for taking the time to play, and I appreciate the feedback!  We definitely want to work on those areas, so hopefully there'll be a smoother product sometime post-jam to enjoy :]

Submitted(+1)

Ok, this is actually pretty clever. Best use of the dice theme I've seen so far.
It's quite interesting having different abilities but you can only use them depending on how you move, as well as enemies changing their threats based on their movement. I think the skill ceiling on this could be quite high for clever strats. Maybe you could even expand it to more than six sided die.

I don't like the controls though, I really want to move with the arrow keys, and having the other buttons next to the movement keys feels prone to accident. I also wish you didn't have to commit to a move before attacking though, feels a bit cludgy.
Also I think theres a bug where sometimes the assassinate skill wont let you move the attack cursor, but nbd.

It was nice how the first few levels kind of tutorialize you as well. 
I think I'd enjoy this as a full game if there was a fun story and characters, probably abstract the dice rolling a bit so you can have actual characters, and they can all have some kind of dice that represents their personality that shifts around as they move. Just my thoughts though.

Developer(+1)

Thanks for taking the time to play, and leaving a detailed comment!  There's definitely a lot that we wanted the game to be, and that may get implemented moving forward, but I don't want to talk too much about them until post-jam so that it can stand on its own.  But there's definitely similar vision.

Submitted (1 edit)

Yeah, 48 hours is pretty limiting, but still, this is pretty cool for such a short time factor. Also first game I think I've seen to use dice that dont just have numbers on the faces. And it's neat to hear you have plans for this as well.

Submitted(+1)

I enjoy how this game forces you to reposition in order to use the correct weapon! It's a really nice take on the grid puzzler style of jam entry. Great work!

Developer

Thanks for taking the time to play it!  Really enjoyed your take on it, as well, really cool to see similar mechanics as a strong puzzle identity.

Submitted(+1)

Pretty fun and challenging game with an unexpected amount of blood and gore(definitely a good thing). The one flaw in this game I think is that its pretty hard to pick up, but once you understand it its really fun. Also I did stumble into a bug which stopped me from playing, but I somehow managed to get back to the level select menu. Also the animations are pretty nice and look impactful+the blood really helps. Overall, a satisfying game, but one which could have benefited from more intuitive controls. -Sincerely, Henry_Hamster

Developer

Hey thanks for taking the time to play it!  Enjoyed playing Dice is Right, I intend to come back and beat it by the end of the week.

Submitted(+1)

The controls felt skewoumpus (scattered everywhere) and the gore was a bit much, but a good game. Not polished, not pretty, but a good game.

Developer

I'm glad you liked it!  I'm happy we got to showcase the core mechanic, catawampus controls and all.

Submitted(+1)

Really interesting tactics game! Could do with just some "little" updates to the UI to give intel on the enemies this would really bring the game to the next level!

Developer

Thanks for playing our game! Appreciate the feedback, definitely something for future development efforts!

Developer

Thanks for the feedback, and for playing it live!  Really enjoyed being able to have a conversation about the game, and to watch you work through it.

Submitted(+1)

That's a smart puzzle game !

Submitted(+1)

Good puzzle game but the difficulty curve is really steep, not sure about this very gore effect. nice use of the theme and great job !

Submitted(+1)

pretty sweet tactics game! i really dig the effects ! awesome job :)

Developer

I'm glad you liked it!

Submitted(+1)

wow this sucked me in for an hour, really nice idea! Love the dice gore ahah. Keep it up looks promising!

Developer

Glad to hear you enjoyed playing it!

Submitted(+1)

Very nice game, a smart idea of rolling a dice. Line it a lot!

Submitted (1 edit) (+1)

I like core mechanics, interesting idea, cool that it's possible to choose different weapons with different effects. Would love to see more levels :)

Submitted(+1)

This game was fun to play, there are so many different playable weapons and different enemies, and i like the rpg aspect of it, i also like the meaty dices haha! very cool entry! congratulations on your submission for the jam

Developer

Thanks!  And thanks for taking the time to stream games, I think it's incredibly helpful for the jam community.

Submitted(+1)

Cool game, I think we had similar ideas on using the upward facing die to determine its attack/action effect. I like the variety of weapons and effects you were able to introduce.

Developer

Thanks!  Hilariously, I love that yours has a very accessible set of actions/attacks compared to ours.

Submitted(+1)

Nice mechanic and pretty nice to play. Enjoyed it. The die effect is so cool

Developer

Thanks!  Did I see that you did your entire game engine-less in Java?  That's wild!

Submitted (1 edit)

Yes, the only sad thing is that my engine has memory leaks and has extreme lag :(  Otherwise it's a nice game

Submitted(+2)

It's honestly a crime that more people haven't played this yet. This game is super good. I just spent a half hour beating some of the levels. The gameplay is awesome, and really makes you think about your actions.

Developer

Hey thanks!

Viewing comments 20 to 1 of 30 · Previous page · First page