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Revolution's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1630 | 3.269 | 3.269 |
Overall | #3177 | 2.603 | 2.603 |
Presentation | #3467 | 2.500 | 2.500 |
Enjoyment | #4206 | 2.038 | 2.038 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There are rolling dice! They help you defeat your enemies.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Interesting concept. Had some issues with being unable to take additional turns after a certain point, but with game jams, bugs are to be expected :) Still a solid proof-of-concept that is definitely worth continuing to iterate on. Really like how your strategy would theoretically need to be adjusted each turn. Nice job :)
A very cool idea. The time it takes for an action to finish is a bit too long in my opinion however. Would love to see the game if it were refined and debugged a bit more!
We've got a bug fix build already, just can't link it yet 😄 Thanks for giving it a try!
Seems like a cool idea, sadly I encountered some bugs and a crash. Randomised options means you have to develop a new plan each turn, pretty cool.
Workarounds are written in our Known Issues section, thanks for giving it a try!
I think there's a really cool concept in here. With some polish this could be quite a thoughtful puzzle game. The random move set made for interesting decisions where I had to back out because I didn't have an attack dice!
Sharpen up the mechanics and I'd love to come back and see how it feels
I think there's a really cool concept in here. With some polish this could be quite a thoughtful puzzle game. The random move set made for interesting decisions where I had to back out because I didn't have an attack dice!
Sharpen up the mechanics and I'd love to come back and see how it feels
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Nice idea and have potential here. Although the game is slow, hope you guys can polish it post-jam.
Really neat concept. I especially love how each turn you have a random amount of moving and attacking, really mixes up strategy!
Neat concept! With a bit of polish this could be really cool!
Cool concept, though i found the bugs got in the way.
I liked the dice rolling mechanic and the atmospheric bird noises. I think the input method could be improved. like for example: select a pawn, attack and move buttons pop up next to the pawn, then choose from there. jumping back and forth was a bit tedious. also, the movement tween speed could be way faster.
Good job though, i think with a few tweaks this can be a very neat puzzle strategy game.
I haven't thought of using the dice in this way! With a bit of bug fixing and some additional stuff, I think you will be ready with a game that can be released on app stores! Great job! I liked it!
BEST OF LUCK:)
P.S. Check out our game too!
Nice game, has some bugs but it's overall good. Good job <3
I never thought of using dice in this way, pretty creative and hard to manage the action economy.
Other than the bugs, this game was pretty enjoyable! I liked the decision making you had to do, deciding if you should attack now, or move forward to possibly get a better angle. I hope you continue working on this after the jam!
When I tried to attack on a empty space, it softlocked the game.
This game in unplayable. There is the known issue, but if I try to attack, it softlocks the game.
After gathering more data about these bugs, I've updated our known issues section! I've confirmed the game is winnable on both WebGL and Windows builds. Thanks for giving it a try!
Ive also big problems playing this game. always when i want to attack i get an error message from my browser and then the game freezes:( really sad, cause the game looks really fun to me! best wishes to you dunstad!
We've updated our Known Issues if you'd like to give it another go, either way thanks for playing!
★★★ KNOWN ISSUES:
After moving a pawn, sometimes you will have to click the space it used to be in to select it.
Enemies must be attacked at the square they spawn in, NOT the squares they move to.
Also, be sure to fullscreen the web version so buttons are visible. Thanks!
I've confirmed the game is winnable both on web and Windows builds, good luck!
I’m afraid I couldn’t work out how to play :(
We've since updated our Known Issues if you'd like to give it another go, either way thanks for playing!
Very creative game idea, I like the art style and the game is fun! It is a little buggy sometimes though.