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A jam submission

DOSView game page

In DOS, you win by rolling the dice with strategy, not luck! Try to get the two facing up!
Submitted by Frankie Alfano, Gaby Colon-Melendez — 42 minutes, 39 seconds before the deadline
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DOS's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#1124.4404.440
Overall#2923.8733.873
Enjoyment#5253.5603.560
Creativity#8113.6203.620

Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In DOS, you are literally rolling around a dice. No randomness, just relaxing puzzles. The objective of the game is to get the two face of the die facing up!

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 21 to 2 of 41 · Next page · Previous page · First page · Last page
Submitted(+2)

Very nice take on the theme with great game mechanics! I also thought about the arrows to rotate the dice but lacked of time! Congrats!

Developer(+1)

I'm glad you like the game! I feel that, definitely a struggles sometimes to get all the mechanics you want into a game for a jam. Also nice username hehe :)

Submitted(+3)

really enjoyable puzzle game, my only suggestion is to have a quick way to restart the level (I'm not sure if i missed it but i had to go through the ui menu to restart every time)

Developer(+1)

Thanks for playing, I'm glad you enjoyed it! With a little more time we would definitely add a quick restart button or something like that :)

Submitted(+1)

Great art direction! The game is relaxing and feels great.

The buttons are a bit unresponsive, and having a “Next” button instead of going through the Level Select screen every time would be great!

Developer(+2)

Thanks for the feedback! I tried to get a next level button but couldn't get it working in time :( definitely agree that it would be a big help!

Submitted(+2)

As the others, I played some of this kind of game, and yours is one of the bests, it's not aggressive to the eyes and just straight relaxing (or at least, not stressing more than needed for a puzzle game :p).

Well done, it's not easy to stand out like that!

Developer

Thank you so much, that's really kind of you to say! I'm glad you enjoyed it :)))

Submitted(+2)

oh, I love the game graphic style , good job bro <3

Developer

Thank you! <3

Submitted(+2)

I've seen quite a bit of these strategic dice-moving games and this is definitely the best one so far!

Developer

Thank you, that means a lot! To be honest I didn't expect so many of that type of game to come from the jam but the competition is definitely pretty fierce. Glad you enjoyed playing!

Submitted (1 edit) (+2)

I like how zen and relaxing the game is! The puzzles have some challenge, but it was a nice level of challenge. I also like how clean and polish the design and interface is! Well done on a fantastic game! :D

Developer(+1)

Thank you so much for playing! I'm glad you found the levels challenging, we tried to make them as interesting as possible with the limited amount of time we had :)

Submitted(+1)

Damn, I really enjoy your art style and playful level design. Great game! The only thing that bothered me was that with increasing level-complexity, I found myself more and more inclined to mindlessly button-mash and brute-force a solution, instead of thinking about the problem and making calculated moves. I have the same issue with our own game so I'm not exactly sure what to do about it.

Developer(+1)

Yeah it's very interesting that some people try to figure out the puzzles by brute force and others try and figure out the dice and solve the puzzle strategically. I think it has something to do with just how the puzzles are designed. Specifically for our game, we got a lot of feedback that our levels felt linear or restricted which could lead people to not really figure a puzzle out and rather just follow the intended path. I'm not 100% how to fix it either, but I'm guessing just making more interesting levels or more puzzle mechanics to keep the game fresh would help solve the problem. Thank you for your feedback and for playing though! I'll definitely give your game a play too!

Submitted(+2)

Lovely game! Only comment I could make is that I'd like to just go to the next level and not have to go back to the level selection & remember which levels I already completed.

Developer

We wanted to implement those features but ran out of time :( definitely great suggestions though. Thank you for playing!

Submitted(+2)

Very nice implementation of the rolling dice puzzle idea! Really enjoyed the chill vibes. I find it quite interesting that even if we both had the same overall idea and decided to make it chill, I'd say our games are quite different from each other :)

Developer

Thank you! We are really big fans of chill and calming games so we tried our best to make one! I guess I'll have to play yours to see what its all about :)

Submitted(+3)

The presentation is incredible. I love the clean art style, and all the animation, everything is smooth and very easy to understand.
I just wished that there was a web version of the game so I wouldn't have to download.
Nonetheless, you did an amazing job and you should be proud :)

Developer(+1)

Wow, thank you so much! We tried to get a WebGL build out on time but kept getting errors so we just stuck with the downloadable version :( but I'm glad you still ended up playing it!

Submitted(+1)

The simplistic art style, love it! Nice choice of music, kinda reminds me of a Lego Build's journey. But the control feels confusing sometimes (partially due to the isometric camera ).

Developer

Thank you for the feedback! I agree it is a little confusing to have the movement be like that but it was hard to figure anything else out when using an isometric view :/ I'm happy you enjoyed it though!

Submitted(+2)

The game looks very nice and clean, good job!

Developer

Thank you!

Submitted(+2)

Great game with a lot of visual / audio polish. My only criticism is that the objectives weren't very clear, and I found myself more accidently solving the levels then having to really think about them. But overall I still quite enjoyed it.  

Developer(+1)

Yeahh with more time we would have definitely spent some more time improving the flow of the levels, but I'm glad to hear you enjoyed it! Thank you for playing :)

Submitted(+2)

Very satisfying! Especially level 11, where you just slide and chill :D Great job!

Developer(+1)

Haha yeah always gotta have a chill level :D Thank you for playing!

Submitted(+2)

Great style! Very clean interface and graphical style, interesting puzzle mechanics too. The levels felt a bit restrictive in the choices the player is allowed to make, but that's probably just down to the fact that you can't give them too much freedom otherwise they could just flip themselves around to the 2 face.
Awesome work!

Developer(+1)

Thank you so much! The levels were definitely challenging to make with the rules we set ourselves to and with more time we would definitely be able to polish them out to make them a little less restrictive.

(+1)

Simple and beautiful.
Although the puzzles look complicated, most of them are solved by themselves.

Developer

Thank you so much! 

Submitted(+2)

I loved the art and audio! The gameplay was fun too; it reminds me of Bloxorz. One criticism is that I think a lot of the levels were largely follow-the-path rather than puzzle solving. Great work overall though! It's definitely the most polished game I've seen so far.

Developer

Thank you for playing! It was definitely challenging to come up with some of the level ideas, and we were kind of running out of time at the end to finish them up. I'm glad it was still an enjoyable experience though!

Submitted(+2)

Neat Artstyle and Great Puzzles, so far the best game ive played from this jam

Developer(+1)

Thanks so much, that means a lot! We really tried to come up with something different and I'm glad it was enjoyable!

Submitted(+2)

The game is unique, I really like it, however its a bit confusing, there’s no obvious goal shown, so the player just rotates around hoping for it to work. I would put some goal tiles where the player must land . Or make the objective display in the left or right corner. Anyway great idea. Good luck with your submission!

Developer(+1)

Hey! We really appreciate the feedback. The goal of the game is not to land on a certain place/tile, but to have the 2 face facing up, no matter how it is you get there. Many of the levels have multiple solutions and we did think about having something like a goal tile in the beginning stages of development, but ended up deciding against it to also add to the challenge of trying to strategize/trial and error for which paths work.  Thanks for playing and commenting!

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