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The Demilich's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #12 | 3.828 | 3.828 |
Artistic | #27 | 3.931 | 3.931 |
Gameplay | #27 | 3.483 | 3.483 |
Overall | #28 | 3.607 | 3.607 |
Technical | #35 | 3.517 | 3.517 |
Theme | #52 | 3.276 | 3.276 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I reviewed it on my live stream: https://youtu.be/vlsG5hJBtjc
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Comments
Oh, man. This got to be one of the games I enjoyed the most of all the games I played in this jam. Raising an army of the dead that follows you and help you fight made me feel so badass. I absolutely love the last battle- it just felt so satisfying. The art and the music compliments the style really well. Impressive!
Thank you so much! Considering your game was looking so well, I'm happy that you liked it :)
Consistent gameplay and nice enemy IA!
The audio and plot combine too much with the game and the graphics are awesome!
Great job!
I had plenty of problems with my AI and state machines and actually dumbed them a little to make them work :D I used several "variant" skeletons to use in different parts of the game. :)
Glad you liked it, Thank you!
Aesthetics were great, I really love the flavor of the fire turning when you walked past it. Didn't feel like any danger at any point, but I think that was by design :) Cool concept, was fun to play!
You are immortal, industructible and inevitable :D They should fear you, not the other way round >:)
I really enjoyed the music, it added a lot of atmosphere to the game.
I learned about the artist from one of the streams (I think it was the goodgis one). Has a ton of royalty free options to pick.
Really creative! Great work
Thank you so much :)
Great spooky music! Nice sound effects! I like the minion system and the aiming system! I have to confess that I felt sorry for the mice at the beginning. 🙂 Nice game!💙
Glad you enjoyed the game. Thank you for playing!
Interesting take on energy source part of the jam, it reminds me lot of Undead Horde game.
It's really a shame it ended so quickly as I was still eager to play!
I wanted to keep short, but maybe it was a bit too short :( Thank you for playing.
Feels really good to have an army of undead under my commands!
But what happened to the rats I resurrected in tutorial? I want my pet rats back. >:(
Hmm, fair point. If I do an updated version I'm sure to add the pet rats as well. Every villain needs a pet to pet(?) while they sit on their evil throne. (float?) or rub their heads? or carry in their skull?
So many questions... X_X
This was so great, i loved it start to finish, the ressurrection mechanic is so damn satisfying. congrats ^^
Thank you! I wanted to give it the juice so it fits the theme of the jam really well :)
Awesome concept. I like the powerful feeling after resurrecting dozens of skeletons into my army. To my taste the movement was a bit slow and the boss could have used a health bar. The game has great sound design and atmosphere.
Have you tried using "E" button? It was in the tutorial part and should give you x2 the speed for 3 seconds for just a quarter of your energy bar.
And nice idea on the health bar for the boss, I wonder why I never thought of that before?
Oh, somehow I missed that speed boost in the tutorial stage. Thanks for the tip.
Awesome! I know pathfinding can be quite a nightmare to program, but the game does it quite nicely. My only complaint is that it is hard to know if you are doing well or not (the game is easy, but I have no way to tell if it is because I played it well or if it is intended to be easy). The theme is nice and fitting (but it could have some sort of urgency, like depleting energy or something like that) and it is kinda satisfying to march towards the village with your army of the dead. Nicely done!
I was more focused on the experience than the challenge so the game is quite easy. Thanks for the review! :)
Cute army of the dead, nice concept :)
Thank you!
Really cool! I loved the moments I could reanimate lots of skeletons, it had a really nice punch to it. Only thing I would say is the energy meter could be a bit more consequential, mine barely emptied.
I had added a hidden mechanic where if you have too many skeletons, your energy meter is increased by summoning new skeletons. Also every death feeds you back for %20 of your bar, making moments where you kill many enemies fast looks like your bar is always full.
Nice concept here! :) Good job creating the atmosphere. Please add more abilities!
I had a few more I had to cut due to time/scope constraints. Maybe I will do a better version later on :)
Like they said in an old flash parody "In today's episode skeletor chased after too much power, don't you chase after to much power or i'll come after you TOO !" XD
Okay so dumb jokes aside this is really good and i really like the spritework as well, plus the music really sells the atmosphere and this put me in a sorta vibe of the first blood omen game in the sense that, you may be the protagonist but you're not the good guy.
Even though gameplay wise it's not related at all, your game also brought back fond memories of playing Heroes of might and magic 2 when you have a necromancer character and each battle earns you the bonus oh having the enemies revived as skeletons joining your army :p
And i also like the fact that you didn't seem to put a cap on how many skeletons you can have, and this is awesome as you really feel like you're having an army more than just a group of summons.
Really did not have any particular issues with this one, so i don't know what i could say more.
Congrats you did a good job :)
I was an avid fan of HoMM3 so really get what you mean by skeletons joining your army :)
thank you for your kind words :)
Great Game. It has nice details like the light going on as you pass, the green fire you instantly recognize as a life source. The animation of the skelies walkiing are very good. You can reanimate everything you kill. Well done!
Thank you! I was really proud of the torches and camp fires transforming as we corrupt the energy simply by passing. It was easy and effective :D
You should develop this more, I loved it.
I could consider that because it was fun (although stressful due to AI related problems). If I solve that, I might try a better version :)
I had so many minions! I really felt the black magic in this game, the pixelart is great, the music sets a nice ambiance and gameplay is fun. Nice!
Thank you so much :)
That was really good, and not what I was expecting. It would have been nice to see a longer story, but I guess you did as mush as you could for a short jam.
Yup, I was working full time during the jam, and had few obstacles during my coding and that resulted in a scope narrowing.
Nice Game and Art, I think the energy bar should take a while to regenerate, maybe only if you kill someone, for now it's unlimited power
Well, I wanted the lich to be "immortal" and "inevitable" as promised :P Thank you!