Popping gameplay! Well done! Super nice feel with the balloons growing and popping, so satisfying!
Added bonus with the city emerging at the back, the music and different types of bubbles showing up to spice things up.
Criteria | Rank | Score* | Raw Score |
Design | #13 | 4.122 | 4.122 |
Gameplay | #15 | 3.976 | 3.976 |
Overall | #15 | 3.805 | 3.805 |
Sfx / Music | #16 | 3.829 | 3.829 |
Innovation | #43 | 3.366 | 3.366 |
Theme | #44 | 3.732 | 3.732 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Popping gameplay! Well done! Super nice feel with the balloons growing and popping, so satisfying!
Added bonus with the city emerging at the back, the music and different types of bubbles showing up to spice things up.
Fun, simple idea executed well. Love the pitch shift when hitting the balloons. Good stuff
the sound of the ballons exploding is very satisfying
Simple fun game! I love bomb effects in balls :) I can't understand what difference between a simple ball and a ball with a face? :)
This was very fun to play! I love the art style and the way that the level grew and evolved over time, even the aspect ratio! Enjoyed all of the little details in the foreground/background as the level progressed.
I was hoping I could pause the game, but this might have been by design though, for players to play the game in one run/playthrough, with no pauses, for a true, uninterrupted high score.
Great job!
This was good fun. I loved how the music and stage evolved as it went on. The music was great! I just wish you could see your high score when you die before it restarts.
Cool ! and addicting kind of reminds me of the game add on instagram about a tank that shoots rocks this can be a real and addicting game
Planet Goobstar is so stinking cute. The artwork and the music are very very charming and I LOVED seeing the world grow and expand around me the longer I played! I also loved how the tone of the different goobs would change as they continued to grow and get hit. It felt very appropriate. Very visually appealing and really fun game!
Very nice and catchy game. Surely had lot of fun (I got score of 12075 :) )
Your game is so good! You art is amazing, the controller are very responsible and i realy love the city grows organically.
For a Jam, it's a realy masterpiece!
Congrats!
Shooting and bullet hits feel very satisfying. The background growth of the world is a bit subtle and might get lost when the action gets hectic.
What a fantastic game! Lovely graphics and music, nice juicy feeling, and good level of difficulty. I really liked the way the world transforms as you play – I didn't notice each change as it was happening, just "oh wow, now there's a city!". I played with a keyboard and found the modern controls much easier than the classic ones. Also fitted the theme well! Nice job!
Nice graphics and overall game feel! I liked the concept of shooting the badguys making the bad guys bigger - classic game design: the thing that helps you hinders you along the way. I wonder could a future version give some relevance to the growing garden - the various plants could spawn powerups for you or something. Well done!
Absolutely adore this game! The controls are spot-on, and the way enemies bounce is exactly how you’d expect them to be. The music and sound effects are great and set the mood of the game. It’s has a good balance of calm/relaxing and hectic/intense. It’s a really good take on the top-down shooter genre. Amazing work!
This game feels amazing! The combination of the sound effects and the bounciness of the character and the balloons makes the game feel so satisfying. This is the type of polish that I wish my games had.
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