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A jam submission

Hell HQ: War Management SimulatorView game page

A 2D war management simulation game where you play as the Devil's head of warfare.
Submitted by Dave McWave — 1 day, 2 hours before the deadline
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Play Hell HQ

Hell HQ: War Management Simulator's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#13.8573.857
Controls#13.8973.897
Accessibility#13.6903.690
Originality#44.1724.172
Theme#44.2414.241
Fun#43.9663.966
Audio#123.3103.310
Graphics#123.7243.724

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.5

Wildcards Used
Faustian Bargain

Game Description
A 2D war management simulation game where you play as the Devil's Head of Warfare at his company, Hell HQ.

How does your game tie into the theme?
You curse humans in order to keep them at war!

Source(s)
N/A

Discord Username(s)
Dave McWave

Participation Level (GWJ Only)
1, just me!

My game has an export for Linux, Windows, & Mac and/or is playable through HTML5

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Comments

Viewing comments 20 to 1 of 28 · Previous page · First page
Submitted(+1)

Great tutorial, presentation is superb and cute and the game is fun enough to keep me playing for a while. I would definitely say that it's a success! Great work!

Developer(+1)

thank you for the kind words!

Submitted(+1)

Very nice entry loved it

Submitted(+1)

Incredible game for a 9-days game jam, congrats!

Submitted(+1)

Neat idea, quite fun and cute graphics, great entry !
Maybe one bug, sometimes hovering above curses would not display the description ?

Developer

I noticed that too, thanks for the bug report! And thanks for playing 🐛

Submitted(+1)

Good game nice but the option button not work

Submitted

Wow, my favourite submission so far, very well done! You clearly put a lot of effort into it, well thought out UI indicators!

Submitted (1 edit)

Awesome concept and execution! I loved that you could control the pace, the presentation with the moving letters and the blurry shadow during the tutorial were really nice too! Really good tutorial and very easy to pick up. Also appreciated the office space boss reference!

Very creative curses also! And the method for unlocking them added a lot of spice to the difficulty. It was fun trying to control the "inertia" of the battle so that you could unlock the new curse but not lose the game in the process.

My record is 657 seconds and 422 kills, I stopped because I hit a point where I didn't think I could lose (took me some tries though!)

EDIT: Forgot to mention that I loved the simple but cute visuals with the "Ed Edd n Eddy" wobbly line style (I don't know how it's called, sorry haha). The sound effects fitted the style and the music, while simple, was nice.

Fun and original! Great game and take on the theme!

Developer(+1)

Thanks Streq. Yesss, Office Space and Ed Edd and Eddy both went through my head! Thank you for playing!

Submitted(+1)

Really original and fun game!  I loved the curse mechanics and the fact that time could be sped up or slowed down so easily.  Also I liked the fact that each solider had a name with stats!  

Developer

SER DINGUS

Submitted (1 edit) (+1)

I really like this one, the curse mechanics were fun to use and I liked that I could negatively effect my own devilish companions as well. The art is great, too. I also discovered a secret game-mode - seeing how high I can get the time multiplier before the game ends 😂 I got to 39x speed...

Developer(+1)

... Welp maybe I should've put a max speed. Hah, that's amazing that you kept the game going with 43vs37. Did you see performance issues?

Submitted(+1)

To be honest, after about 10x I couldn't really tell what was going on. I suspect there was some sort of tomfoolery going on as I clearly remember being about to lose, but then the battle swung back in my favor! The game didn't crash though, it showed the right screen for game over and I played another round normally after.

Developer(+1)

WOW I'm happily  surprised about that. Thanks  for playing it Melo!

Submitted(+1)

Anytime! It was fun!

Submitted(+1)

Love the concept and the polish is so good too, well executed and fun to play

Submitted(+1)

Cool take on the theme! Very appropriate that the forces of evil will want war to continue to continue feeding on souls and humans’ ambitions! The art style and music wa great too. Well done!

Developer

😈!

Submitted(+1)

The UI on this game is so good - all of the little touches like the fuzzy sprite animations and letter wiggles go a long way.

Game is really fun too - I like that it makes you try and take down a monster of your own creation when you build up one side too much. 

Developer(+1)

Thanks! Tried to keep things simple.

Submitted(+1)

This game is so fun! It escalates so quickly. One moment i'm giving red team a gentle boost, and the next it's 2 v 20 and I have to throw out as many curses as I can just to stop them from winning the war.

Great execution on a great idea.

Developer(+1)

Thanks Frog friend!

Submitted (1 edit) (+1)

Lol I love the comment reminding us to take breaks because "we value a good work life balance in hell". This was game was really fun to play! As a concept I think something like this could easily get out of control with feature creep but you kept it really tight and focused. Fun, engaging and cute art style! Great job on the submission!

Developer

LOL, tried to be clever with the fact that i just wanted a pause feature.

Submitted(+1)

wow, you can actually balance the war quite well with the curses :) Also some more variety would be fun, but still nicely done! 

Submitted(+1)

I love the sound used for talking XD  really great use of the theme and the art was very nice. The hell boss reminds me of the boss from the movie Office Space 

Developer(+1)

YAY! Office Space was my exact reference!

Submitted(+1)

This was fun.  Nice story, nice graphics... love the speed up feature

Submitted(+1)

Made me smile!

Submitted

Made me smile!

Submitted(+1)

Really fun! The art was great, the gameplay felt good and the music was pretty good as well. I like the mechanic of unlocking new curses by risking letting one side get too much of an advantage. It was quite a challenge to balance either side out, but a fun one at that. My only wish was that there was more curse types to unlock.

Viewing comments 20 to 1 of 28 · Previous page · First page