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A jam submission

THE FIVE CURSESView game page

Submitted by ISma3iNOX FF — 23 hours, 36 minutes before the deadline
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THE FIVE CURSES's itch.io page

Results

CriteriaRankScore*Raw Score
Accessibility#153.0003.000
Graphics#263.2733.273
Theme#273.3333.333
Fun#293.0003.000
Overall#352.9392.939
Controls#372.8792.879
Audio#552.3642.364
Originality#552.7272.727

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
v3.5.1

Wildcards Used
CRUMBLING LOCATION , FAUSTIAN BARGIAN , DO IT FOR ME

Game Description
The game is a platformer game which was created in six days In the game, a demon will challenge you to collect crystal there are many obstacles You have to pass it to get the five crystals

How does your game tie into the theme?
The game is a challenge between you and the devil, so that the devil will challenge you through multiple levels In each level you will find a different curse Example ( jump curse.......)

Source(s)
N / A

Discord Username(s)
isma3inox #8101

Participation Level (GWJ Only)
0

My game has an export for Linux, Windows, & Mac and/or is playable through HTML5

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Comments

Viewing comments 20 to 1 of 25 · Previous page · First page

Had a lot of fun playing your game on my stream! I struggle with platformers but enjoyed what I was able to get to.

Developer

thank you !!!!!!

Submitted(+1)

Fun game I wasn't able to finish the last level because when I fell in the void it didn't kill me. Lots of fun before that though

Developer

I also discovered that , And I'm sorry I didn't care about the last level

Submitted(+1)

Really nice looking game.  I like the glow effects around the fire and time.  Its a cool idea to have the time remaining as part of the level instead of showing it in the UI (I think you could probably get away with removing the timer above the player).

The platforming was a little difficult for me.  A few "cheats" that platforming games sometimes use are making hazard hitboxes smaller than the sprite and giving the player an extra second to jump when walking off a platform (coyote time).  I think if you added those the game would feel a bit easier.

I liked the idea of curses punishing you for using the usual controls.  It was surprisingly tricky for me to stop moving left when aiming while jumping.  The no jump level was my favourite - the spring mechanic is good (just needs a nice "boing" sound).

Developer(+1)

Thank you for the advices

Submitted(+1)

Really fun game! I do think the hitboxes were a touch too mean, but still lots of fun to play!

Well done!

Developer

thank you !!!!!!

Submitted(+1)

Level design is awesome.  The controls feel great.  You really nailed that.  I loved the curses and how they completely changed the game from level to level.  Great game

Developer

thank you

Submitted(+1)

Loved the precise platforming, made every death feel fair, the challenges were very interesting, and I thought it was a really smart decision to have the player die when breaking the rules of the curse instead of just having nothing happen when they tried to, it made it a lot more interesting. 

I also really liked the level design! and it was satisfying to have a final boss.

Cool game!

Developer

thank you

Submitted(+1)

Ahhh so fun and annoying at the same time. I would get almost to the end of a level and then press the thing I was not supposed to :) 
I did notice a couple of auto tile issues but thats nothign major.
I really like the trail following the player it was subtle but looked great.

Developer

thank you

Submitted(+1)

The little guy reminded me of the wizards from Wizard of Legend, it was cute! I especially liked the background and how you incorporated the glow effect, good job!

Developer

thank you

Submitted(+1)

Super fun game! I love platformers and this one was nice and challenging. It would be nice to have some indication of hazards before you get to them, but other than that very nice.

Developer

Thank you

Submitted

Neat game!  I like the idea of having a unique gimmick for each level!  Only issue I had was a few of the traps I had to brute force my way through running into spikes and just respawning till I found their location by smashing my face into em haha.  

On the plus side this game has one of the most beautiful skyboxes I've seen!  Well done with the stars and graphics very cool aesthetic!

Developer

Thank you for the advices

Submitted(+1)

Great job completing your first jam! Definitely a difficult platformer, the jump curse level was tough for me, haha, but after a while it made me really appreciate the spring mechanic! I think one improvement that could be made is a more powerful dash. Overall, I had fun!

Developer(+1)

Thank you for the advices

Submitted(+1)

I liked the graphics and also the bloom effects. The sound was nice. Well done!

Developer

thank you

Submitted(+1)

Really neat platformer with neat sounds and art. Mechanics feel nice as well!

... And fell in the last stage, somehow bypassing the fall death barrier and eternally falling. Whoops.

Really enjoyed the game, nice job!

Developer

I also discovered that , And I'm sorry I didn't care about the last level 

Submitted(+1)

very cool game, tho quite challenging, great work

Developer

Thank you for the advices

Submitted(+1)

What a frustrating but compelling experience! I really wanted to fight those restrictions and fetch all the crystals! I'm glad I did! Great work, that was fun!

Developer(+1)

Thank you for the advice

Submitted(+1)

This was a solid platformer! I wish the fire areas were a little smaller, I feel like I made some of those jumps... But I liked the curses and how they made it harder to finish each level. Thanks!

Developer

Thank you for the advice

Developer

gameplay
Submitted(+1)

Art looks nice, and the game has a pretty cool concept.

I might be bad at the game, but I found the platforming pretty difficult in the first challenge, but eventually got through it. It's a bit difficult to see the platforms below, maybe a way to look down might help?

I'd also recommend left/right margins on the Game Story text to make it easier to read.

Nice game!

Developer

Thank you for the advices

Developer

To fully experience the game, we recommend playing in full-screen mode, which will allow you to see the whole game view .

Takes about 5 to 15 minutes to complete the whole game.

Viewing comments 20 to 1 of 25 · Previous page · First page