Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Scan_Test_12View game page

3d light horror with lidar mechanics
Submitted by _Maikha_ (@Maikhatastic) — 5 hours, 55 minutes before the deadline
Add to collection

Play test

Scan_Test_12's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#34.4764.476
Originality#114.2384.238
Overall#153.8033.803
Controls#163.8103.810
Fun#293.6673.667
Graphics#344.0004.000
Audio#553.3813.381
Accessibility#583.0483.048

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.2.1.stable

Wildcards Used
None

Game Description
A little light horror game with a special mechanic

How does your game tie into the theme?
You're trapped in the void where you must find objects using a scanner

Source(s)
No

Discord Username(s)
maikhatastic

Participation Level (GWJ Only)
Around 3 (that yielded a finished game)

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Really cool idea! I got no idea how you did it, but it worked in your favour. The first time I clicked my mind was completely blown.

I typically  try to give constructive criticism, but I seriously can't think of a single negative thing to say. It was just awesome all around. 

I like how you have to guess what an objects is as if the AI is trying to learn. Really nice touch.

Thank you for letting me play this masterpiece :D

Submitted(+1)

I can't even fathom how this game is made, but I'm sure this is very technically-intensive project! The visual style is very cool and on-theme! I might have scanned too much while moving and the room got confusing real quick! Perhaps an option to "clean-slate" the scans would be a QOL enhancement!

(+1)

This was really cool, the visual style is awesome

Submitted(+1)

Games seem to be really effective at giving me scares. On my way to the l*** I saw a warning, which I only just managed to read. I went backward a bit before I eventually found the t****. When I saw the warning again and heard noises, I didn't turn to look. I just bolted for the t**** and typed as quickly as I could. I may play again just to look the scary in the face.

Really good work on this! I know it's heavily-inspired, but I still think it's cool to see it done differently, and to have one in the GWJ community. I like the extra visual and audio style you put into your games, too.

Submitted(+1)

Damn this was pretty neat. Great concept and nice execution. The audio of the scanner became a bit repetetive over time but that's not really a big issue.

Submitted(+1)

very cool idea :)

Submitted(+1)

It made me feel like a graphic processor rendering point graphics. Nailed the vibe as well.

Submitted(+1)

Cool visual effect. Were you inspired by Lidar.exe?

Developer

Thanks! Yes! I was referencing heavily games like lidar.exe

Submitted(+1)

very interesting effect

Submitted(+1)

Insanely cool effect, made it fun to just explore around and find objects. Also created a surreal atmosphere. Nice

Submitted(+1)

Super cool concept, what is the shader effect called?! Remained a little bit of return of the obra dinn. Great job! 

Submitted(+1)

This game was super cool! I liked that one part (no spoilers) By the end I was wishing there was more too it. Great job on the jam!