This game was great, I really enjoyed the mechanics of bouncing and shooting at the bubbles. It felt like keeping a balloon in the air with your hands, I used to love that game as a kid and this gave me a really strong nostalgia for it. The music was a little bit repetitive but that's probably because I was set on getting a high score so it played for quite a while. I didn't get the score I was aiming for so I'll definitely be playing again to try and get that top spot! Great game, fantastic contribution, well done!
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Bubble Trouble's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical Excellence (Design & Engineering) | #21 | 3.889 | 3.889 |
Overall | #59 | 3.426 | 3.426 |
Immersion (Gameplay & Storytelling Engagement) | #61 | 3.259 | 3.259 |
Aesthetic Flair (Graphics & Sound Presentation) | #71 | 3.630 | 3.630 |
Relevance (Creative Expression of Theme) | #139 | 2.926 | 2.926 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Made by One or Two People
All Original Content
Comments
popping ballons or bubbles was allways working great in games and this game is no exception. I like it that you can use different tactics like just jumping from bubble to bubble or bouncing into them.
Fun game! Could definitely imagine playing this on the commute to work!
Simple and addictive! The light resource management with using the dash charges, and combing the move into a large vertical leap across many bubbles leads to a satisfying loop that rewards careful aim and timing, along with the prioritization of threats.
Visually, I see the influences of Downwell very clearly, and as an homage, you did an excellent job emulating the style.
Excellent work!
I loved this game! I could see myself playing this for hours. Great job!
I love the look. Like 1-but but with a splash of color. Bit of a downwell vibe I think, and I mean that as a compliment. I like simple, sort of meditative arcade-style score chasers like this, too. I could probably sit here and play this for ages but there are too many other jam entries to check out haha. Even if the space is a little abstract for me to see it as a "room", I think you did a good job trying to fit the themes of two different jams.
This game is like: pop... pop...pop...pop...pop...
Great job. I love your work.
I was excited to try this out from seeing the development during the jam! It took me a minute to figure out that I was supposed to keep the bubbles from escaping out the top of the room, but once I figured that out it got really addictive! I liked the visuals and music a lot.
It's fun really fun.
I like how it plays, gameplay wise i was very into it. Aesthetically, it's good too, i like the 1-bit style with red, it's a damn good color combo.
Good job!
Super nice game to play, very simple yet addictive, even the power ups were well-designed and worked wonderfully, good job!
The game was super fun! I kept playing over and over because I always wanted to try to beat my high score. The one bit style was great and the red outline around the bubbles was a nice way to tell you needed to pop them. I also really loved dashing through a large group of bubbles, it felt really satisfying! I don't have any complaints about the game, though some more bubble variants would be nice. Overall, great game!
I'll rate when I can :)
I also wanted to take part in both but wasn't able to adjust to fit both the themes, but you did it very nicely, good job, also want to say very polished game for 2 jam game.
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