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Safest Way's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept (gameplay) | #21 | 4.000 | 4.000 |
Overall | #51 | 3.899 | 3.899 |
Theme | #67 | 4.000 | 4.000 |
Presentation (visuals) | #93 | 3.696 | 3.696 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really neat concept and well polish with lots of content well done for 48h
Thank you very much for your feedback! :)
Liked the concept, it was solid and fun.
Thank you! I'm glad you liked my game!)
Excellent! There's a lot of potential with this idea, from new factions to different blocks to move on. Lots of content for a 48 hour jam, congrats.
Thank you very much for your feedback!)
Amazing concept! You took the classic path rotation genre, and really made it unique with the addition of enemies. I can imagine levels where you create multiple paths and try to calculate your health at each point to see if you'll be able to make it. I also really liked how one solution was about blocking an enemy path, to force them to go for the scorpion instead. The sound effects and music were also great.
I think a feature where you can "fast-forward" the little skeleton would be great. Loved the game.
Thank you for your feedback! And thank you very much for your advice! I was interested to know your opinion on my game
Do I understand correctly that you are talking about fast forward, which allows you to rewind time at the right moment? as on a video player. Or did you mean automatic rewinding to the first battle or to the ens point, so as not to wait for the main character to move?
I was thinking the second, where you know you won or lost and want to make the skeleton go faster.
But now that you said it, the idea of also being able to rewind time, to better understand why enemies moved in a particular way could be an interesting feature, especially in the case of bigger maps with multiple enemy interactions
Ok, that makes sense. Thanks again for the advice!
I love the puzzle elements you inlcuded. Great execution, simple to understand and addictive. I think you should keep developing this one, there's a lot of potential to grow it into a full game.
Thank you for your feedback! I agree with your opinion.
Wow, one of the best games in the jam in my opinion.
Thank very much you for your feedback! I'm glad you think so!)
So cool, loved the factions mechanic and making the enemies fight each other, really great game.
Thank you for your feedback!
Great idea and awesome execution 👍
Thank you!
Крутая идея! И довольно глубокий геймплей, с боями и фракциями. Мне понравилось. Хочется, чтобы после рестарта путь оставался, а то приходится заново строить путь.
Спасибо. Да, я как-то не подумал об этом)
What a neat idea! Having to use the enemies against each other is a mechanic that I haven't seen before and is a good challenge. The last level took me a few tries but I eventually figured out to have the purple guy fight the scorpion. Thanks for sharing!
Thank you for your feedback! It's good that you found something new for yourself in my game!
Very interesting idea for a puzzle game and a good use of the theme. I also really like the look of the game. Make more levels!
Yeah, thank you for your feedback!
This was a lot of fun. Matches the theme very well and assets are really well put together. Very polished and also - fighting between enemies was satisfying to watch for some reason. Nice job!
Thank you! I'm glad you liked this game!
The factions mechanic is interesting, it really makes you come with a strategy. Good job!
Thanks
Nice game, really want to play more levels, Fits the theme perfectly
Thank you very much for your feedback! And I'm glad you liked my game. I think I will add new levels, because I didn't have enough time for this on the gamejam
This is a very tricky, turn based, puzzle game and if I saw a full version of this on itch or steam, I'd pay for it!
Thank you very much for your feedback! I'm glad you liked my game. I think I'm gonna finish this game after the gamejam
A Super fitting theme, one thing that I really like and I have never seen before. Ever. It's the whole concept of making enemies fight each other in a puzzle game. I love to learn new things in jam games and this was a huge lesson. Thank you.
You're welcome! And thank you very much for your feedback! I'm glad you liked my game. Also I'm glad I was able to surprise you with game mechanics
Nice game!
Thank you for your feedback!