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Drill Bill's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4 | 4.094 | 4.094 |
Overall | #9 | 3.828 | 3.828 |
Presentation | #11 | 4.031 | 4.031 |
Concept | #15 | 3.906 | 3.906 |
Use of the Limitation | #30 | 3.281 | 3.281 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Phaser, vscode, gulp, ffmpeg, piskel, tiled
Use of the limitation
The player has to drill Dungeons to leave them EMPTY. Enemies and treasures are different every time you play.It's a rogue-like drilling game.
Cookies eaten
None.
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Comments
Played game on stream here: https://www.twitch.tv/asfunasfun
It’s really satisfying when you get the speed boost. Nice work!
Simple but fun, feels really good to play.
This was a ton of fun, i really enjoyed the SFX and music, the constant joy gained from seeing the points bounce up as I drilled from one block to the next. Great level design that eases you in gentle to the gameplay (even if it doesn't look random its still fantastic level design)
The artwork was very cute and fitting too, very colourful but asthetically pleasing. Great job! I could sit and play for hours if there were other challenges to tick off :)
YEEEEE HAAAAAAWWW!!! Surely your inspiration was the old Looney Tunes game haha. Awesome work.
This one was a ton of fun! So nostalgic, it felt like when I was 12 and played a lot of browser flash games.
PS. That yeehaw is hilarious!!
Wonderful! I was really hoping the levels were generated procedurally, and it doesn't feel very rogue-like without that. Still, very fun and well polished.
Hey thanks for playing! Enemies and treasures are generated each time, the rest I focused more on drilling mechanics.
I like it juicy! It's really fun to play and feel "whole". The only point I've got is that it's a bit frustrating to be impossible to hide behind the unbreakable blocks. Otherwise I've really appreciated to play. You can be proud of what've done! :)
Hey thanks for playing I’m glad you find it juicy. I had to let the fireballs pass the blocks, otherwise the game balance was too good for the player.
It's just so much fun to drill through it. I'm sure it's because the effects and sound effects are just right.
Loved playing this I lost track of time
Nice mechanic! Adicting game but maybe a bit repetitive, the sense of progression is really neat plus the graphics fits well even if the bricks remind me a bit of super mario bros from NES ^^ nice entry!
I cleared the game! It's so much fun! The feeling of the drill destroying the blocks feel really satisfying and the level progression feels really smooth.
Very nice game! Polished and really enjoyable to play
Would only suggest for enemies be able to destroy walls to spice things up!
That’s a very good idea to balance the game! Thank you!
good job, really fun game
This game feels excellent to play - the particles, score text, and sounds when drilling through blocks all create a nice warm feeling of good feedback.
There is an input issue when you travel diagonally and then let go of one direction, the drill continues to slide in the direction you just let go of. Other than that I could find no flaw with this game
Excellent submission all round!
I think you really...unearthed...something special here buddy! The gameplay is very addictive, and the music/sounds were a terrific match. I found the health spawns to be a little sparse and the enemies shot pretty quick from the get-go. I really enjoyed this though! Great job!
The game is fun and really juicy, but the pixel sizes aren't consistent and it annoys me, but overall great game!
“it annoys me” haha, I bet that you clear the dungeons completely and you don’t like to see any single rock without drilling. Thank you for playing!
The game is great, the controls are good and the sounds are "interesting".
Overall the game is just a nice to play and if you have some spare time you could totally play it.
Thanks for sharing :)
I played this game for like 20 minutes or so, and it was interesting to me.
Of course, WASD controls would be better, but that's not important. The main thing is that I had fun.
Those sounds XD. Amazing job, playing it is so weirdly relaxing and I like that!
This game has a lot of charm haha. The visuals. music, and SFX all work together - and I absolutely love the "Yahoo!!" when you get a speed boost. I also like the sense of momentum that makes it more intense to control as you go faster an faster.
Plus, the concept of a random level exit is actually really cool. This reminds me of old arcade games in a way, but much more modern and polished. This is very impressive for a solo game. Congrats on reaching the finish line!