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A jam submission

AgnolitaView game page

To collect the rare Agnolitas, you'll need to face an acid cave on a hostile planet.
Submitted by R_Goulart (@rodjer_goulart) — 2 hours, 50 minutes before the deadline
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Agnolita's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics/Animation#34.6344.634
Technical Implementation#123.8783.878
Overall#183.8983.898
Fun/Design#213.9273.927
Music/Sound#333.7563.756
Theme/Limitation#863.2933.293

Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game apply the limitation (and optionally, the theme)?
The player has been sent on a mission by his boss to collect stones in a place where he will have to walk along the edge of acid pools.

Team Size

Solo (1)

What main engine/tool/language did you use to construct the game?
Construct 3

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Comments

Viewing comments 20 to 1 of 28 · Previous page · First page
Submitted(+1)

I had fun playing this one and exploring the world so imagine how disappointed I was when I realized that my play through recording got messed up because the volume of the game is louder than my mic. :( Still, I wanted to share it and my commentary at the end can still be understood (minus my accents - lol)

Developer

Wow, what a pity there was this error :(. But I will love to see the video for sure. Thank you very much! :D

(+1)

10/10 for 10 day project. it looks beautiful and is fun af

Developer

Thanx a lot!! :)

Submitted(+1)

Awesome Game!  the cutscenes were very well done,  I enjoyed the overall gameplay and style to the game!  I  thought it was really fun,  really tough,  thank you for the great experience and im impressed you did it all in construct!  Nice job!

Developer

Thanx a lot for the feedback! :D

Submitted(+1)

The art is amazing! I love the colors you chose. Music fits pretty well too

The flashing in the beginning wasn't very pleasant to look at

The keyboard keybinds weren't the best, and even with a gamepad they felt a little off to me. Would've preferred using a mouse to aim

But with those pushed aside, the game feels great and is juiced just right. Really well done!

Developer(+2)

Thanx for the feedback! I was in doubt about the use of the mouse, but I preferred to just use the keyboard to be able to use the controller too, but I'll work on these things better after the gamejam.

Submitted(+1)

Perhaps twin sticks then if you don't wanna use a mouse? Left stick to move, right to aim, wasd to move and arrow keys to aim? Something more accessible for the fire button like space or the trigger on a controller if you went with what i suggested? Or even shoot when you aim kinda like in Binding of Isaac if you've ever played that.

If you change them after tha jam then do let me know if you remember :) Would like to try again

Developer

Thanks for the suggestion, I will run some tests on different inputs to see the results.

Submitted(+1)

love the game the art is amazing and the SFX are really good love the shooting aswell good job

Developer

thanx for the feedback! :)

Submitted(+1)

Some of the most beautiful games I've ben able to play in this jam! I was immediately drawn in by the amazingly crafted cutscene. The map was also so wonderfully constructed, can't believe you worked on this solo! Great Job!

Developer

Thanx a lot for the feedback! :) Glad you liked!

Submitted(+1)

Great game with amazing graphics! I had a feeling when i go into the ship with 5 gems it would just end the game so i tried pretty hard to beat it without doing so, and i had a lot of fun exploring the map!

Developer

Thanx a lot for the feedback! I glad you liked to explore the map! :)

Submitted(+1)

Oh man, that art is somehting else, I felt like I was playing a real OG nintentdo game. That opening cutscene was gorgeous and on another level. I wish my pixel art was that good. Excellent level/map design too.

Developer

Thanx a lot for the feedback! I glad you liked! :)

Submitted(+1)

great game! the intro was awesome! it really put me in the story of the game, the art and music is cool and the controls took me time to master but got the hold of it, though I was pushed by the beetle like monster and got stuck, but overall it is an awesome game! keep up the great work!

Developer

Thanx for the feedback! :)

Submitted(+1)

All this by one person!? Wow! The style, animation, intro and music is quite something and inmediately put me into the mood. Maybe add some difficulty tunning on the boss, some hidden numbers that it know how difficult it needs to be. Well done!

Developer(+1)

Thanx a lot for the feedback! :)

Submitted(+1)

Really nice game ! That intro cutscene was *chef kiss*
The lock on didn't seem to work tho, pressing CTRL didn't seem to do anything, I was using Keyboard B option, maybe that's why. Also it was kind of unclear when the sinking platforms were walkable or not. I had to stop at the Boss, cause fsr it would take any damage even tho it was flashing when shooting at it, maybe a side effect of the locking not working ?

The ambience was really cool, the Metroid influence was palpable and very welcomed, I'm kind of bummed that I could not beat the Boss cause I had fun.

Good entry !

Developer

Thanks for the feedback! Keyboard B really has a bad configuration, I'll have to organize it after the Jam. Too bad you couldn't beat the Boss. :/

Submitted(+1)

This game is fantastic! Given that as a base, my only concerns are: the instructions could have been more clear (i didnt immediately know what key did what) and the dodge is hard to guestimate in terms of how far you actually go with that (its very hard to use for actual dodging imho)

But thats absolutely minor concerns compared to such a polished game!

Developer

Thanx for the feedback! :)

Submitted (1 edit) (+1)

Wow this was really good. To see cuts cenes and pretty well detailed pixel art has been a treat so far.

Enemies had some variety, animations were good, art style consistent, sound design was excellent. The visual and auditory feedback was very satisfying.

I can tell this a more experienced dev - for a one man team, they accomplished a lot. However, I ran into a game breaking bug - when I died during my run, the player death animation executed, but nothing happened after that and I was simply stuck with no way to continue or restart the game. 

Developer

Thanx for the feedback and the notification of this bug. I'll check it out.

Submitted(+1)

The art, especially in the cut scenes was amazing. The gun felt super satisfying to use and the game very fun to play.  I felt like I was playing a top down Metroid game. Awesome work.

Developer

Thanx for the feedback! :D

Submitted(+1)

so cool

Developer(+1)

Thanx! ;)

Submitted(+1)

Nice Work! I really enjoyed this game. It kind of gave off the Metroid/Master Blaster vibe. I really had a lot of fun with this. I hope that you are going to be building on to this. I would really like to see where it goes from here. Nice Job!

Developer

Glad you liked, thanx for the feedback! :D

Submitted(+2)

Wow, these cutscenes are absolutely fantastic. I wouldn't in a  million years expect that kind of quality from a jam game. This must have taken ages to draw and animate, especially with all the different creatures in your game! The gameplay is pretty fun. I liked running around and the super beefy gun is awesome. I managed to kill the worm boss but died soon after. It's a bit punishing to send you all the way back to the start after death. Not only that, but backtracking from the worm was a big pain as I'd already seen that area and nothing had really changed since I'd been through. Just had to fight off more waves of those bat creatures. Anywho, great job! I expect you'll be a top contender for graphics for sure!

Developer

Thanx for the feedback! I glad you liked! :)

Submitted(+1)

Nice job! Best art I have seen in the jam so far.  The intro cut scenes were amazing.  Can't believe you were able to pull that off in the jam.  Also love the color palette and the implementation of it within the game page was a very nice job.  Really solid entry.

Developer

Thanx a lot for the feedback! :)

Submitted(+1)

Beautiful game! I'm not sure if this was an option (along with using WASD), but it would be nice if the lock button wasn't control... caused a lot of weird stuff to happen in my browser.

Developer

Thanks for the sugestion. I need to fine-tune the command with WASD, I'll do it after JAM.

Submitted(+1)

I love the artstyle for this, it looks really cool! Being able to freeze in place and shoot around was really helpful too for this kind of game. Really nice work!

Developer

Thanx for the feedback! :D

Viewing comments 20 to 1 of 28 · Previous page · First page