Play Grappling Hero
Grappling Hero's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical | #18 | 3.304 | 3.304 |
Fun & Design | #25 | 3.522 | 3.522 |
Focus & Theme | #28 | 3.522 | 3.522 |
Graphics & Animation | #35 | 3.391 | 3.391 |
X Factor | #37 | 3.174 | 3.174 |
Overall | #44 | 3.065 | 3.065 |
Music & Sound | #103 | 1.478 | 1.478 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
How did your team implement the focus (and optionally, the theme)?
You have to race to the end of each level while escaping your shadows which follow your every move.
Team Size
Solo (1)
Will you continue work on the game after the jam?
No - only made for the jam
Which diversifiers did you use, if any? (optional)
4 Color Palette
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Comments
Very fun to race and avoid your own shadows! A few levels took me some time to figure out, loved the challenge! Great work :D
Thanks for playing!
Love the idea and how you used the theme. It was pretty fun to play too! Although I would have loved some more levels that used the grapple mechanic, because I found myself hardly ever using it, especially after the first 2 levels. Great job though! Keep it up!
Thanks for playing!
Very cool. Was the level supposed to automatically progress? I had to keep hitting escape to move ahead. It felt weird.
Other than that. Super cool.
D
Thanks for playing! Ye, last minute problems stopped me from finishing that :s
That was fun! Really liked the animation of the characters and also the levels where you had to jump over your ghosts
Thanks for playing!
Fun movement and mechanics! Seems like we had similar ideas for the ghosts actually. Was really cool to see!
Thanks for playing!
had alot of fun playing this, nice one - really liked the controls once i got into the swing of it, so to speak
Thanks for playing, swing by again :P
Very nice speedrun mechanics with the ghost and quick restart. Animation is good and give a good sens of speed.
grappling hook can be a bit difficult, a doted preview line for the grappling hook with the mouse position can be a good QoL, so you don’t have to think about it and just go with flow of the run.
Thanks for playing! Good idea, that'll help!
Cool game!
I like the idea of being chased by copies of yourself repeating your movements, it reminds me of celeste.
Thanks for playing!
I can never go past a game with a grappling hook, I kept going on the first level and got 4.5 (ish) seconds. I saw a second level in the screenshots but nothing I did changed the level after beating the first one. Racing your own shadow was a good creative twist as well.
Thanks for playing! Ye, the level switching was added at the last moment (Escape + Click 'Next Level'), had some time problems >.>
6.59 is the best i could do.. i really dig it though great entry..
Thanks for playing!
I love the feeling of speed and fluidity this game has when you get the jumps and swing timing down - really cool! The trails are a nice touch, and almost feel like an art form :D It was hard to learn the controls at first, so some easier levels would be nice at the beginning.
Thanks for playing! Level design is my biggest weak spot when creating games, but I'm slowly getting better
Nice idea, difficult to play in practice. Also, how do I get from each level to the next? After I beat the level, it just gives me a high score and I have to restart the game to be able to pick a new level.
Thanks for playing! It was quite the rush job at the end, so the level switching is a bjt cumbersome.. You can press Escape to bring up the menu from which you can go to the next level.
Very fun fast paced game! I like the design a lot. The fact that it's basically stick figures is super impressive since it looks and feels very nice to play. Reminds me of the Badeline stuff from celeste.
Thanks for playing!