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Redbiju

44
Posts
5
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A member registered Mar 19, 2020 · View creator page →

Creator of

Recent community posts

It was a little difficult to figure out how to play. I feel like i could have mode it further if hearts healed you a little more. But the idea and game are really good overall! Good job :)

Amazing sprites and animations! The OG palette is the best one I think. The gameplay is fun, maybe the ghost form should be a liiitle faster? I really enjoyed it! Good work!!

Interesting concept. I got stuck on the 3rd level, and I never understood why :( maybe it'd help to know where you were when you died. It's amazing that you managed to made so many levels in 10 days tho! Good job :)

The ghost was soo cute! Smooth animations btw. The game felt kinda buggy sometimes, and it was hard to tell when did I scare someone, or why did I progress to the next level. The concept is great, I'd love to play a version 2.0! Good work :)

The sprites and music are great! It took me a while to understand how to use paper, but after that I had a good time. I'd love a score counter, and/or the game being faster the more you progress.

I don't think I have experienced any bugs. Good work! :)

Thank you very much for playing!! :)

Is the soundtrack uploaded to Youtube or anywhere, by any chance? I can't get Thrilling out of my head, I loved it!

Solid game. It'd be really cool with sounds and music! Good work

Thanks for playing! If you got stuck after obtaining the dash, try using it to reach further ;)

It took me a while to learn that I could walljump. Cute and fun game! I wasn't expecting such a big map :O good job with the level design. Keeping the ingredients you already collected when you die is really appreciated.

Loved this guy btw

Yayyy i made it to the end! The puzzles were well designed, and the Soul was really cute :3

Once i learnt the difference between fire and soul, most of the game was self explanatory with all of its mechanics. Good job!

Tho, on my 1st path (left) I didn't understand that you could TP to the center again, so I just backtracked that section and that was a little slow :P I'd appreciate if the plataforms moved a liiiiitle faster.

Anyway, amazing amount of levels for 10 days! Good game :)

The palette was neat! The art style of the houses and the spooky version of the ghost look really nice. Good job! My highscore was really low tho, around 25 :P

I liked the story, nice looking sprites btw! I got stuck at the garden as the others, but I enjoyed what I managed to see :)

I think the music you made works really well for the game! I felt like the skeleton was a little heavy in some difficult jumps. Good work! :)

The chains are really cool and fun to use, and the gameplay overall is smooth and fast. I like it!
I couldn't pass through a difficult jump on the 3rd level tho. I think it would be better if there was no life counter, so I don't have to start from the beginning if I miss that jump :P

I managed to pick up the star after many tries! The 1st level being laggy was moslty what made it difficult, but after that it was really fun! Good work

Thanks for playing! :)There are lore implications of why you need to pick up the orbs, but we can't tell too much yet (you'll have to wait for the full version!). And if knowing which goblin to kill feels random, just look and listen to your shield ;), it can help you. The invisible walls are definitely a problem tho, they won't be there in the final version.

Thanks! I'll try again!

You say you've never made music before, but both tracks are awesome! (I liked the 2nd one the most c: ). Interesting game! I'd only like to move a little faster in the full version :) good job

I was not expecting a rhythm game! I loved Thrilliing, though I only got about 60% :P. The pet I chose was really cute, both when hatched and when it evolved :3

I'm wondering how will the full game look? Seems like you have a spooky story in mind! A deceased brother maybe? Spoooky

Amazing first game! It's truly a feat to make the music, sprites and the whole game in just 10 days, all by yourself. Good job! I defeated Molly btw >:)

Mario scared me! D: Is there a way to beat him? I get stuck after outrunning him in the blocks section

After reading the instructions it was fun to play! I'd have liked a secondary set of keys in a different layout  (like U and J for left attacks, and I and K for right attacks), I think it would be more intuitive. But I get you went for the D-Pad layout. Good work!

I beat it on my 3rd attempt! It was really fun, reversing the mechanics to try to lure them to your office was interesting. And the punch out fights were fun too. Bonus points for the nose easter eggs. One of my favourites so far!

It was funny hahaha. IDK if the XX colors question is the only one that can appear, or maybe I just have bad luck? Or maybe it was intended to reflect how moderating the GBJam discord felt these days :P

Thanks for the feedback! We didn't manage to lock the camera/find an in-game reason for you not being able to continue, but we will fix it in the full version for sure!

I wasn't expecting to play such a sad themed game. Knowing it's based on someone's experiences makes it even more depressive. Amazing game. I tried to get another ending or find some kind of secret, but of course there was no way to prevent what would happen. I really liked it

You did all of this in a WEEK!? I loved it! Everything from the choice of palettes, the music, the interactions, etc. Nice attention to details as well. And loved the twist! Got both endings, my fav game of this jam so far :)

Amazing art, and simple but fun mechanic!  The hints were useful but not to the point of spoiling the game, good job. Bonus for replayability!

It's a pity that you didn't manage to implement the boss fights, because the stage select reminds me to Megaman, and I was excited to fight the gameboy guy in the center! Good work and nice art :)

Thank you so much! :DD

I loved the final boss! The risk/reward of throwing your skull was interesting, and catching it in the air was really fun!

Smooth and fast gameplay! I loved how the Gameboy bounces back to you :)

Maybe he'll get a bigger sword in the full version! ;)

Thank you very much! c:

Amazing art, loved the dithering! The camera and illumination are really smooth. Very fun to play :)

Simple and fun! I liked it :)

Cute and sweet, very relaxing :) I love the simplicity of the game!

Very nostalgic, I enjoyed it :)