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zack42

45
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3
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1
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A member registered Jun 09, 2020 · View creator page →

Creator of

Recent community posts

This game is tough! I only managed to get 23 points, ha ha. Skill issues. 

I have no idea what's going in this game and I love it!

Very cool idea! I haven't seen anything like it before. It was real fun and I made it up to over 9 minutes. So close... Congrats!

Love the art style! Very polished and cute. The gameplay is fun as well. It ramps up in difficulty pretty quickly, so I made it only up to 23. Congrats!

I made it up to 2068! Your game gave me a nostalgic feeling, and now I miss the winters... especially the snowy ones. Congrats!

Those are some heavy fish! Great art style and fun gameplay. I finally made it past 2K after a few runs. Congrats!

No worries. Thanks for helping me improve the description. Cheers!

This looks amazing! The models and mechanics are polished, and the rendering looks incredible. There is a lot of potential here. Congrats!

Hey! Thanks for playing my game. Glad you enjoyed. 

The sound effects are from samplefocus.com. I've added it to the credits section as well. Cheers!

Oh oh... Sounds like you might have stumbled upon a bug. You are not supposed to run out of ammo. I wonder what you were doing when it happened... I'll try to figure out what caused that. Anyway, thanks a lot for playing my game and for the feedback.

Beautiful entry and great concept! Your art style is amazing. I think the camera button does not appear sometimes if I use the keyboard keys for zooming. Either way, I truly enjoyed each level and kept looking forward to see what's coming next. Congrats!

This game is very fun! It reminds me a bit of agar.io. The eye is deceptively hard to absorb all the way as more baseballs start appearing around it and keep pushing you away from the boss, but I got it eventually. Cheers!

Fun game! The platforming was a bit though at times, but I made it to the final boss. Although it was easier to just cut down the mobs along the way, I found myself eager to aim the second weapon at them. Cheers!

Thanks for playing and congrats for beating the game! The boss spawns naturally once you collect enough XP. You just need to play a few more rooms once you reach max level. Cheers!

Great puzzle design! It took a good while for me to figure out the solution.

The upgrade system in this game is fire! Very detailed and polished for a 4 day jam. The first time I upgraded my ship, I didn't add any thrusters, so I couldn't move anymore and died in like 3 seconds, ha ha. I feel that there is potential for a lot of depth with the endless possibilities of the upgrade mechanics. Also loved the art style. Every sprite and UI element looks so polished. Great job!

Man, this game is hard! Loved the art style though, and it's funny to imagine you squirming around trying to move while frozen in an ice cube.

Cute game. The bear brothers were my favorite. Cheers!

A very unique concept! Some of the puzzles could be made a bit more accessible with small changes, like switching the icon when hovering over an actionable element. But I’d love to see more of your work and would like to play a longer version of your game. Great job!

Cute economics game! I really liked your dragon drawings.

Cool game! The puzzles are well-crafted. Figuring out when to shoot to make fuel available later or to scale to the right size made me think.

I had a lot of fun with this one! Your game has a lot of great vibes. The soundtrack and art are fantastic and remind me of Ed, Edd n Eddy. The gameplay was smooth and intuitive, but a "hard" mode could be a good addition. Mobs could shoot back at you maybe. Anyway, I would love to see more content added in the future. Great job!

This game is amazing! The art style is very charming, and it has the best soundtrack from all entries I played so far. The gameplay is short, but polished and satisfying. I got a high score of 33000 after my 3rd attempt, when I discovered the rocks. Congrats!

Good to know! I completely missed that. It didn't even cross my mind that there might be key bindings in a game jam entry.

Very well polished for a game jam entry. The art and music are beautiful and atmospheric, and the gameplay is intuitive. Congrats!

Overall, this was a very good experience. The intro and ending are deep and set a strong mood. I would have liked the gameplay to involve more risk, perhaps with a health bar and the possibility of failing. On the other hand, the light and short gameplay helps keep the focus on the story. Good job!

Cool boss fight concept with good execution. It's challenging, but it gives you that itch to keep trying one more time. You did a great job with the UI as well. It would be cool if the game loop could be made a bit faster maybe, so farming and crafting take less time. I was just really eager to reach the combat phase and fight the boss again. Cheers!

Cool survivor vibes. I made it up to 400 seconds. The way the elements interact is awesome! I kept switching between attacks to see what happens.

A cool mix between a survivor-like and a base defender. The combo works surprisingly well, giving you a purpose along with the addictive nature of survivor-likes. You are definitely onto something. I made it up to 12 minutes, but then a speed potion ended up being my doom, as I couldn't get through the mob horde without colliding with them anymore, haha. I would have liked to use a different key than "E" for attacks. You don't really need to use the mouse, as you just throw everything towards the pot anyway, so your second hand can be put to better use coordinating the attacks. Cheers!

Thanks for the feedback! There is still a lot to improve, but I am thinking of continuing the project after the jam. Cheers!

This game is stunning and very original considering its simple mechanics. Congrats!

Great game! The combat is really fun, and I would have played more levels. Adding some lore related to your world would be awesome. "Vyrendor" sounds like a cool place, and I'd love to know more about it. One suggestion I have is to add a highlight to your selected action so they're easier to find. Cheers!

A charming little game. I was a bit confused in the beginning as I couldn't figure out in time what needs to be done, but I eventually got the hang of it. Cheers!

Very cool art style and a unique concept. Congrats!

Great game! It plays very well and the NPCs were cool looking. One suggestion I'd add is to make some of the spikes a bit more visible. Cheers!

The game looks great and feels very polished. It got a bit challenging at the end, but I eventually made my way to the end. Cheers!

I liked the background and character art, but I couldn't get very far.

Thanks a lot for covering my game. It's the first time I've actually seen someone play a game that I made, so it's very exciting for me. Cheers!

Very charming! The art style, setting, and story really made me want to reach the sea and save my poor little turtle.

Hmm... that never even crossed my mind. But I think you might be right! Since people don't spend that much time on a single game in a jam, this mechanic might have been more encouraging.