Shoot shoot shoot! Satisfying!!!! Good job throwing together something so lovely in a short time.
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Factory Reset's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #26 | 4.546 | 4.546 |
Fun | #30 | 4.151 | 4.151 |
Theme | #94 | 3.992 | 3.992 |
Originality | #272 | 3.471 | 3.471 |
Ranked from 120 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
Your health is an ever depleting power source, you have to constantly collect power to stay alive.
Comments
Movement is really clean, lots of room for messing around with enemies and explosions. The grapple-to-point-blank-shot combo is awesome, art is great, music is great. No notes, really. This is one of my favorite games from the jam. Great stuff!
Really nice Artstyle and Music, after a while i fell into a flow and just zoned out and played the Game. Which is a big compliment. The movement feels very good, destroying the robots feels very good. Very nice Game. I didn't quiet understand how the Score/Rank System worked...most of the Time I was at a C ... but finished the Game with an A Rank, so yeah. Really cool game
I see...yeah that is a problem. Depending from which country you are hailing from. If you really want to look into that, I bet there are some resources which tell you what you could do. I think the most basic thing could be...that both of you hold the rights to the game. So nobody of the both of you cannot do something with the game, unless the other one also gives green light for that.
I would be careful with a publisher, some of them have really bad contracts for devteams. Some of them are not even good in...marketing your game so yeah. Some publishers also don't really care how the dev team operates, they only care that you finish it and their percentage.
I am sure you will figure a way out that is perfect for you :)
Very very fun. super polished game, just was enjoyable to slide around and grapple robots.
nice! lot of polish here, especially in the opening cutscene. was really fun gliding around this level, feels a bit like hotline miami, in the best way possible. the grapple -> scattershot is super satisfying and requires you paying a fair bit of attention to how you're managing enemies. i feel like speedruns would be really fun here- flying through without touching power pads seems barely possible. i do almost wish the power pads were more conservatively placed, so that you're forced to make use of the environment a bit more- but leaving this for a timed challenge also makes sense. would love to see more of this!
Crazy snappy. I actually played this day 1, just noticed I never left a comment or rated. This was sick
Woah this is very satisfying to play! The art and animations are clean and sleek. The gameplay feels smooth and responsive. The sounds effects from the laser shots and explosions sound so good. This game is just so clean and polished! I really enjoyed playing!
Good artstyle, fun and polished! I was speeding, killing, throwing all at a pretty insane pace which made it chaotic but fun! Nice entry!
Really polished game, I thought the presentation was well done. The gameplay reminds me of Ape Out but if the gorilla had a grappling hook, which is a welcome addition! I would've enjoyed more enemy variations but I still had fun, beat the game with an A rank :)
Feels super good to play, turning little guys into shrapnel after hooking is one of the most fun mechanics I've seen so far in the jam.
Here's a vod of me playing your game: https://www.twitch.tv/videos/2372490353?t=04h33m07s
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