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A jam submission

This Place Sucks: A Vacuum StoryView game page

After your latest software update you join the A.I. takeover. Everything sucks. Suck it up!
Submitted by Dognito — 1 hour, 7 minutes before the deadline
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This Place Sucks: A Vacuum Story's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1233.8363.836
Originality#1483.8033.803
Fun#1853.3933.393
Presentation#2043.7213.721

Ranked from 62 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Power"?
Suck up junk to grow big, then take over the world!

Your character, a vacuum gone rogue, has to manage its power levels in order to complete each level. Suck up junk to level up. Be quick! Your power can run out.

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Comments

Viewing comments 20 to 1 of 51 · Previous page · First page
Submitted(+2)

Game sucks. 10/10

Developer(+1)

(˵ ͡° ͜ʖ ͡°˵)

Submitted(+1)

Fun game! Wasn't expecting a whole second level. I agree that it's a little tough on that first level, but it was very enjoyable once you start snowballing and sucking up bigger and bigger things. I would maybe make the early sizes take less to grow and the middle-larger sizes take a little more. The art was very cute, and I really enjoyed the jungle tune. Really sets you in the mood to go fast. Congrats on finishing your first jam!

Developer

Thank you for the kind words! I am looking forward to fine-tuning the difficulty curve and making some improvements. Glad to hear you made it to level 2. I whipped that together in the last hours of the jam haha

Submitted (1 edit) (+1)

fun game, is it possible to actually get a 100% score? I suck at the game ^-^

Developer

great question. I just went back and tried and it should be possible... but after sucking everything up I was only at 95%?? On both level 1 and 2?? Something's not right.

After beating each level there are 3 achievements, and I can confirm that those are possible. Thanks for playing!

Submitted (1 edit)

Nice game, Would be fun to maybe suck up bigger things as your power increases.

Other Team Member Feedback: "Really addictive fun game! The desperation of finding little things to vacuum and accidently blocking your own path with a beer can is hilarious! Great job!"

Developer(+1)

You do! Eventually you can suck up everything. Level 2 has you sucking up cars and houses :)

Submitted

Cool! i didn't manage to find the first exit, maybe within each level the size of objects you can suck up can be based on Current power, like the cups and glasses around the first level, would help with wanting your power to stay higher. Good Submission otherwise! :)

Developer(+1)

That’s exactly it. At first you are sucking up lint and cigarette butts, level 2 you can suck up glasses and cans, and so on. Eventually you have to move a bookshelf to find the exit.

Sadly I set the difficulty too high and some people are struggling to reach the exit. After the jam I plan to tweak the difficulty and add a third level. 

Submitted(+1)

this is great! i dont know if its intentional, but the vacuum humming goes insanely well with the music and i really like that

Developer(+1)

Thanks for noticing! I used the same synth to make the vacuum sound as the music, and having their sounds work together was intentional :)

Submitted (1 edit) (+1)

This is great as a first game jam entry.  Really great use of the theme.  Excellent music, btw.  There was so much variety in objects and their sizes.  But maybe that's one reason you ran out of time.  It'd might have been better to just focus on the one house alone.

I think the meter runs out too fast.  Also, maybe add some visual meter to indicate how powerful the vacuum is getting or how far off we are from increasing in suction strength.  

Developer(+1)

Thank you for the feedback! I had lined out this perfect timeline to get everything done before the deadline. The programming aspect really put me behind schedule. I'm guessing that's pretty common, haha!

Submitted (1 edit) (+1)

Yeah, scoping is like half the battle when it comes to game jams.  But seriously, this is excellent work for your first one.

Developer(+1)

tysm :) It's my first project in Godot too. I'm quite new to game dev so this is encouraging to hear!

Submitted(+1)

To this game and to my girlfriend: I wish I could last longer.
Really cool ideia.

Developer(+1)

lmao

Submitted(+1)

This was dope! Really enjoyed playing this! And I'm afraid we need more jungle.

Developer(+1)

thanks! I've been waiting my whole life for someone to ask me for more jungle. im on it

Submitted(+1)

Oh hell yeah love me some jungle-DnB style tunes

Developer(+1)

I simply had to make a jungle beat

Submitted(+1)

Cool concept! I liked how the starting room had a mix of smaller and larger items. I had a hard time surviving long enough to grow in size, but I enjoyed exploring the house and seeing the cool room setups

Developer

I’m getting reports of the difficulty curve… i wish I gave myself more time to playtest!! Maybe I’ll upload a speedrun to show how it’s done

Submitted(+1)

Hard to grasp the mechanics at first, it's like everything is thrown in your face at once. But once you get used to it its really fun. Cheers one this one!

Developer

It does kind of throw you into the deep end. Thank you for pushing through the initial difficulty!

Submitted

Hard to grasp the mechanics at first, it's like everything is thrown in your face at once. But once you get used to it its really fun. Cheers one this one!

Submitted(+1)

Love the vacuum tube physics, and appreciate the sheer volume of sprites. Well done!

Developer(+1)

I wish I had more time for even more sprites. MORE!!! But I got caught up on a few parts of programming.

…a lot of parts tbh

Submitted(+1)

I knew this game was awesome when the drum break started playing in the menu

Developer

this game was meant for you! Thanks for playing.

Submitted

our mechanics are really similar, its so cool to see our different takes on the same basis! 

Developer(+1)

two ends of the eat-stuff-get-big genre, haha! Thanks for checking it out :)

Submitted(+1)

Awesome artwork, SO GOOD. Loved the art room and tube physics too.

Developer

THANK YOU! Means a lot, really :)

Submitted(+1)

I ran into a funny bug when my tube got stuck behind the wall and saw that its actually just made out of black circles. Now thats a clever way to easily make  a good looking tube!

Developer (1 edit)

hehehe yea I’ve discovered that too. Your nozzle can get stuck somewhere and you can walk across the whole level without it!

Submitted(+1)

This is fun! I love the art style, reminds me of Warioware. Gameplay is very Katamari Damacy which is great. Only thought is that I feel like the meter might go down a little fast because I had a hard time staying past level 1. Great job!

Developer(+1)

Thanks for playing! I struggled with fine-tuning the balance of difficulty. It starts off hard and once you're big it gets pretty easy. But I can confirm that all the star achievements can be unlocked :)

Submitted(+1)

I WILL KEEP TRYING 🫡

Submitted(+1)

Fun! It's satisfying to roam around grabbing stuff. Reminds me of katamari damacy. Was a little unclear which items I could not suck up.

Developer

katamri was definitely an inspiration! And thank you for the feedback. I was going to color-code items to match the player's color, but I decided against it because it made things look too orderly. I crave CHAOS

Submitted(+1)

haha chaos is good, I love how many unique objects there are
try out our game? :‑P

Submitted(+1)

This idea is super creative and I liked how busy the scene was. It really felt like the vacuum interacted with everything! Unfortunately I haven't ascended humanity yet, but I'll keep trying. :)

Developer

haha thank you! we'll just have to wait for the brain implants to ascend this plane of reality....

Viewing comments 20 to 1 of 51 · Previous page · First page