This... certainly is a game! I was like,, Alan Wake??? I like the demon hit animation lol.
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Generator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #30 | 4.313 | 4.313 |
Presentation | #73 | 4.313 | 4.313 |
Fun | #179 | 3.406 | 3.406 |
Originality | #222 | 3.594 | 3.594 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
Collect batteries to power on your UV light weapons to kill evil demons and other monsters! Bring the power generator safely to the rendezvous point so you can power on humanity’s last hope: artificial sunlight! The only way to grow food now, in the absence of natural sunlight. Beat the game to see the epic cutscene!
Comments
i liked the atmosphere here, i actually got pretty sucked in and got jumpscared by a demon chasing me but i killed him like a badass, totally didnt piss my pants. the cutscene at the end is quite worth it, really well made and really puts what i just played into context.
I want to try this again later, since this seems like largely a skill issue, but I couldn't get a good rhythm going.
The UV weapons all seemed like they weren't doing much in the long run, and I would always end up getting swarmed as soon as gas was low, which was often. Other than that, this is a vibe, monsters are creepy, and I'm sure once it all clicks it's really fun to multitask the gas and UV things. Good stuff!
Nothing on this planet could've prepared me for that cutscene. Of course the atmosphere, combat, resource management, and music were all incredibly choice as well. But that cutscene was simply next level.
Bravo!!! A spooky success :)
amazing atmosphere and potently tense!! i was stressing out, but i was amazed at how fleshed out the ideas were, this would make a killer section in a full game :)) FANTASTIC WORK!!
Nailed the creepy vibes. This is pretty impressive for how short the jam was!
It's a game with a great atmosphere. The dark screen and low resolution make it feel both nostalgic and a little scary. I kept finding enemies behind me before I even noticed, and it was too difficult for me to clear. The way you refuel was a bit messy, which made me laugh.
I can see the efforts u guys put in. Bravo with the work! Love the atmosphere of the game.
A strong short experience. Nice visually and audio-wise.
Only gripe is some wonky hitboxes with the gas and laser pointer but those are minor.
I enjoyed the ride, and was blown away by the very unique ending sequence!
Nice game, I wasn't expecting an actual cut scene at the end lol. Are the pinecones a ProZD reference btw?
Lol the death screen was funny. Really like the atmosphere. I do NOT like the enemy guys, very creepy but I suppose that's the point. Fun game!
Thanks! I made the enemies. For the harder enemies, creepy was what I aimed for. Programmers also said to make the harder variations scarier and scarier.
The bat enemy that was cut due to time constraints (afaik) wasn't as scary.
But the ghoul enemy (also didn't make it) was painted by the other artist. I told him make it look like a gross zombie. But it was too gross, even for me! I guess you were spared from such a gross sight lol. But if we had time, we probably would have added him in!
yeah the atmosphere was probably a result of the other artist, the sound guy, and I think one of the programmers did special effects/fog/ night sky? I liked the starry night background.
Very atmospheric game with interesting concept! The tutorial is implemented into the gameplay nicely. The game is quite punishing so a checkpoint system would have been cool to see. Using the gas canister was hilarious though. Awesome job on the game!
Damn this was cool. Got that retro 3D atmosphere that I LOVE. The reverb soaked sound effects just added to that in a good way. Big fan.
really fun little objective based horror game, I haven't beat it yet, but it was fun enough for me to put in a few attempts, and I'm definitely going to come back to it later today or tomorrow and I'm determined to beat it!
edit: beat it! I may have not realized there was a sprint key
also thank you Trevor
This was fun! Took me a few tries to beat it but I got there. Fun combo of game elements here, really thought the resource management was balanced pretty well. Nice work!
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